Player Matchup

Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Darkneo117
Ymir
Level 56
God Stats
3W - 7L
1,330 SR
Queue Stats
53W - 52L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
KowalskiBoy97
Gilgamesh
Level 105
God Stats
0W - 3L
1,218 SR
Queue Stats
96W - 101L
1,510 Elo+
Party 1
Freya
Freya
Theadjcentsquid
Freya
Level 152
God Stats
1W - 3L
1,288 SR
Queue Stats
157W - 148L
1,535 Elo+
Party 1
Ao Kuang
Ao Kuang
VenomV9
Ao Kuang
Level 124
God Stats
5W - 2L
1,500 SR
Queue Stats
93W - 94L
1,486 Elo+
Party 1
Team Averages
Level 112
1,367 SR
1,515 Elo+

VS

Team Averages
Level 60
1,550 SR
1,500 Elo+
Mercury
Mercury
 
Mercury
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
DAT BOI D 13
Ra
Level 62
God Stats
2W - 1L
1,741 SR
Queue Stats
13W - 14L
1,469 Elo+
Party 3
Tiamat
Tiamat
ScrubPotatoKing
Tiamat
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
477W - 442L
1,520 Elo+
Party 3
Janus
Janus
badboyMTZ
Janus
Level 39
God Stats
7W - 11L
1,438 SR
Queue Stats
210W - 195L
1,493 Elo+
Party 2
Achilles
Achilles
deathwish20056
Achilles
Level 96
God Stats
11W - 9L
1,570 SR
Queue Stats
365W - 336L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
4 / 0 / 1
4,195
839
1,985
2,251
608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
2 / 1 / 4
3,796
759
1,406
4,122
1,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
KowalskiBoy97
Gilgamesh
7
1 / 2 / 0
3,800
760
1,313
3,862
1,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

2
0 / 2 / 0
2,773
555
612
1,377
419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Ao Kuang
VenomV9
Ao Kuang
7
2 / 1 / 0
3,807
761
1,836
2,954
749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
2 / 0 / 2
3,989
798
1,161
2,349
545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

3
0 / 4 / 0
2,801
560
574
2,399
440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 2 / 0
3,365
673
2,081
2,683
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
badboyMTZ
Janus
6
1 / 2 / 2
3,657
731
1,245
2,622
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
7
2 / 1 / 0
4,055
811
2,165
3,065
1,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
9
Kills
6
6
Deaths
9
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
0
1
4.5
W
Mercury
 
Mercury
2
0
2
3
W
0
4
0
0
L
2
1
4
4
L
Gilgamesh
KowalskiBoy97
Gilgamesh
1
2
0
0.5
W
1
2
0
0.5
L
0
2
0
0
L
Ao Kuang
VenomV9
Ao Kuang
2
1
0
2
W
Janus
badboyMTZ
Janus
1
2
2
1
W
Achilles
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,152
Damage
7,226
14,566
Taken
13,118
4,772
Mitigated
3,686
3,981
Healing
2,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,985
1,494
0
1,153
2,251
608
150
958
1,293
0
18,545
W
Mercury
 
Mercury
1,161
307
0
417
2,349
545
0
231
2,118
0
17,617
W
574
259
38
151
2,399
440
0
860
1,419
5,269
0
L
1,406
512
0
960
4,122
1,803
0
1,697
2,425
6,107
0
L
Gilgamesh
KowalskiBoy97
Gilgamesh
1,313
152
0
828
3,862
1,193
0
0
3,862
0
12,989
W
2,081
416
99
642
2,683
914
0
345
2,257
12,667
0
L
612
240
0
152
1,377
419
0
596
713
3,037
462
L
Ao Kuang
VenomV9
Ao Kuang
1,836
536
0
888
2,954
749
0
549
2,373
12,325
0
W
Janus
badboyMTZ
Janus
1,245
168
0
750
2,622
761
0
2,131
491
12,442
0
W
Achilles
2,165
559
0
821
3,065
1,026
0
0
3,065
0
15,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,371
Gold Earned
17,867
115
Minions Killed
137
0
Camps Cleared
0
430,274
Distance Traveled
526,519
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,195
839
28
6
0
91,949
1
W
Mercury
3,989
798
43
9
0
121,748
0
W
Ra
2,801
560
9
2
0
95,127
0
L
Ymir
3,796
759
20
4
0
101,492
2
L
Gilgamesh
3,800
760
24
5
0
99,244
0
W
Tiamat
3,365
673
17
3
0
105,479
0
L
Freya
2,773
555
11
2
0
33,675
0
L
Ao Kuang
3,807
761
32
6
0
103,914
1
W
Janus
3,657
731
26
5
0
88,154
2
W
Achilles
4,055
811
42
8
0
116,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role