Player Matchup

Sobek
Sobek
AlsenStorm
Sobek
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 66L
1,575 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ishiroz
Morgan Le Fay
Level 42
God Stats
6W - 3L
1,626 SR
Queue Stats
117W - 76L
1,568 Elo+
Party 1
Osiris
Osiris
Skjelbred
Osiris
Level 128
God Stats
4W - 0L
1,716 SR
Queue Stats
134W - 90L
1,625 Elo+
Party 1
Team Averages
Level 77
1,614 SR
1,589 Elo+

VS

Team Averages
Level 20
1,500 SR
1,416 Elo+
Anhur
Anhur
DoctorFate0118
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,364 Elo+
Party 2
Khepri
Khepri
Shadowlion0131
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,384 Elo+
Party 2
Eset
Eset
哈囉倪好
Eset
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 0 / 18
7,204
800
3,337
5,167
4,615
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Ishiroz
Morgan Le Fay
13
11 / 0 / 10
9,007
1,001
11,292
2,643
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Skjelbred
Osiris
13
11 / 1 / 8
9,493
1,055
10,302
9,695
6,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,439
715
4,013
9,110
2,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 1
6,151
683
2,674
11,421
7,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 11 / 0
5,377
597
1,238
8,450
2,622
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
2
22
Kills
1
1
Deaths
22
36
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
0
0
18
9
L
1
5
0
0.2
W
Morgan Le Fay
Ishiroz
Morgan Le Fay
11
0
10
16
L
0
6
1
0.08
W
Osiris
Skjelbred
Osiris
11
1
8
15
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,931
Damage
7,925
17,505
Taken
28,981
11,956
Mitigated
12,582
5,039
Healing
1,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
3,337
175
220
964
5,167
4,615
207
1,321
3,846
5,936
0
L
4,013
2,003
0
546
9,110
2,899
0
3,765
5,101
0
20,656
W
Morgan Le Fay
Ishiroz
Morgan Le Fay
11,292
1,727
0
1,025
2,643
979
1,002
932
1,711
37,159
0
L
2,674
341
70
668
11,421
7,061
0
5,566
5,592
8,275
0
W
Osiris
Skjelbred
Osiris
10,302
3,467
0
2,830
9,695
6,362
1,263
1,659
8,036
3,024
29,933
L
1,238
380
103
0
8,450
2,622
0
4,969
3,190
8,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,704
Gold Earned
17,967
111
Minions Killed
60
0
Camps Cleared
0
498,723
Distance Traveled
422,889
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,204
800
8
1
0
147,706
0
L
Anhur
6,439
715
30
3
0
157,153
2
W
Morgan Le Fay
9,007
1,001
50
6
0
167,798
0
L
Khepri
6,151
683
17
2
0
149,928
1
W
Osiris
9,493
1,055
53
6
0
183,219
2
L
Eset
5,377
597
13
1
0
115,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role