Player Matchup

Sol
Sol
BurningMonarch
Sol
Level 127
God Stats
12W - 12L
1,597 SR
Queue Stats
952W - 966L
1,481 Elo+
Solo
Anubis
Anubis
Diggersby115
Anubis
Level 121
God Stats
13W - 10L
1,564 SR
Queue Stats
560W - 581L
1,481 Elo+
Solo
Agni
Agni
Moto Mafia USA
Agni
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,382 Elo+
Party 1
Set
Set
Timsauc3
Set
Level 119
God Stats
0W - 6L
1,055 SR
Queue Stats
211W - 196L
1,558 Elo+
Solo
Merlin
Merlin
lBlackwell94
Merlin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,382 Elo+
Party 1
Team Averages
Level 104
1,443 SR
1,457 Elo+

VS

Team Averages
Level 96
1,444 SR
1,504 Elo+
Chaac
Chaac
Cell_Proxy
Chaac
Level 87
God Stats
12W - 8L
1,576 SR
Queue Stats
289W - 285L
1,448 Elo+
Party 2
Thor
Thor
Rejuvious
Thor
Level 149
God Stats
11W - 11L
1,658 SR
Queue Stats
550W - 555L
1,513 Elo+
Party 3
King Arthur
King Arthur
Xagel
King Arthur
Level 43
God Stats
2W - 2L
1,186 SR
Queue Stats
330W - 314L
1,524 Elo+
Party 3
Horus
Horus
Zwasi
Horus
Level 60
God Stats
4W - 5L
1,417 SR
Queue Stats
564W - 516L
1,526 Elo+
Party 2
Da Ji
Da Ji
redsinfonian
Da Ji
Level 139
God Stats
5W - 3L
1,381 SR
Queue Stats
134W - 132L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,683
743
4,245
5,155
1,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
13
1 / 6 / 8
7,338
815
10,297
10,481
5,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 4
6,936
771
8,844
8,487
3,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 1 / 1
8,087
899
7,496
9,356
4,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Merlin
10
0 / 7 / 4
6,085
676
5,509
8,215
2,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
5 / 1 / 8
8,846
983
10,248
11,116
7,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
15
5 / 2 / 10
8,928
992
7,728
16,967
10,773
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Xagel
King Arthur
13
3 / 4 / 9
8,098
900
7,889
10,607
8,219
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
Zwasi
Horus
14
1 / 1 / 10
8,427
936
3,352
11,685
10,923
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
9 / 2 / 8
9,190
1,021
9,880
7,807
4,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
10
Kills
23
23
Deaths
10
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Chaac
5
1
8
9
L
Anubis
1
6
8
0.83
L
1
5
4
0.6
W
Thor
5
2
10
5
L
7
1
1
7.5
W
King Arthur
Xagel
King Arthur
3
4
9
1.88
W
Horus
Zwasi
Horus
1
1
10
6
L
Merlin
0
7
4
0.29
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,391
Damage
39,097
41,694
Taken
58,182
17,439
Mitigated
41,072
10,969
Healing
31,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,245
409
643
224
5,155
1,711
0
0
5,155
8,636
0
W
Chaac
10,248
288
2,032
5,152
11,116
7,049
1,031
5,693
5,423
0
20,378
L
Anubis
10,297
655
238
2,889
10,481
5,823
0
0
10,481
18,831
0
L
8,844
516
615
2,168
8,487
3,042
0
0
8,487
19,053
0
W
Thor
7,728
2,269
771
4,492
16,967
10,773
207
9,968
6,999
0
27,678
L
7,496
3,290
78
2,790
9,356
4,335
0
0
9,356
0
11,326
W
King Arthur
Xagel
King Arthur
7,889
1,058
984
860
10,607
8,219
220
4,168
6,439
18
12,819
W
Horus
Zwasi
Horus
3,352
2,294
8,248
6,449
11,685
10,923
262
6,005
5,680
0
5,415
L
Merlin
5,509
460
463
861
8,215
2,528
0
0
8,215
9,207
0
W
9,880
2,612
1,170
1,260
7,807
4,108
830
3,061
4,746
0
12,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,129
Gold Earned
43,489
68
Minions Killed
85
0
Camps Cleared
0
751,403
Distance Traveled
888,187
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,683
743
13
1
0
115,266
0
W
Chaac
8,846
983
33
4
0
202,875
1
L
Anubis
7,338
815
22
2
0
140,278
1
L
Agni
6,936
771
20
2
0
162,834
0
W
Thor
8,928
992
28
3
0
190,736
0
L
Set
8,087
899
10
1
0
186,196
0
W
King Arthur
8,098
900
12
1
0
154,297
0
W
Horus
8,427
936
3
0
0
199,348
0
L
Merlin
6,085
676
3
0
0
146,829
1
W
Da Ji
9,190
1,021
9
1
0
140,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role