Player Matchup

Fenrir
Fenrir
DyingRose354
Fenrir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,273 Elo+
Party 2
Chiron
Chiron
NLESauce
Chiron
Level 49
God Stats
8W - 5L
1,769 SR
Queue Stats
40W - 25L
1,619 Elo+
Party 2
Hel
Hel
PotatoGodKenji
Hel
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 25L
1,488 Elo+
Solo
Nu Wa
Nu Wa
xDarukuwashi
Nu Wa
Level 27
God Stats
4W - 2L
1,652 SR
Queue Stats
9W - 4L
1,708 Elo+
Party 2
Guan Yu
Guan Yu
xRepro
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,464 Elo+
Party 2
Team Averages
Level 26
1,584 SR
1,511 Elo+

VS

Team Averages
Level 43
1,544 SR
1,437 Elo+
Artemis
Artemis
CandleShoe
Artemis
Level 19
God Stats
10W - 4L
1,647 SR
Queue Stats
11W - 8L
1,273 Elo+
Party 1
Bakasura
Bakasura
ICEpaper
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,321 Elo+
Solo
Tiamat
Tiamat
Jarrodo
Tiamat
Level 15
God Stats
2W - 1L
1,581 SR
Queue Stats
3W - 3L
1,524 Elo+
Party 1
Achilles
Achilles
Orcgrimoc
Achilles
Level 147
God Stats
2W - 5L
1,494 SR
Queue Stats
30W - 41L
1,591 Elo+
Party 1
Eset
Eset
Scarchas
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 164L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
15 / 6 / 10
14,319
551
23,849
25,216
13,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
NLESauce
Chiron
20
14 / 3 / 7
13,757
529
23,304
21,594
10,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 3 / 16
11,686
449
5,082
12,751
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 4 / 18
14,138
544
27,205
16,999
6,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
xRepro
Guan Yu
17
6 / 7 / 7
11,918
458
4,858
20,730
18,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CandleShoe
Artemis
15
0 / 10 / 0
9,973
384
5,899
18,846
4,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
ICEpaper
Bakasura
15
0 / 10 / 2
9,900
381
1,960
21,562
7,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
Jarrodo
Tiamat
15
2 / 11 / 3
10,262
395
10,386
18,635
7,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Orcgrimoc
Achilles
19
19 / 5 / 1
14,013
539
36,518
34,244
42,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
16
1 / 8 / 3
9,887
380
7,291
15,321
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
31
44
Kills
22
23
Deaths
44
58
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
CandleShoe
Artemis
0
10
0
0
W
Fenrir
15
6
10
3.33
L
Bakasura
ICEpaper
Bakasura
0
10
2
0.1
L
Tiamat
Jarrodo
Tiamat
2
11
3
0.32
W
Chiron
NLESauce
Chiron
14
3
7
5.83
L
Achilles
Orcgrimoc
Achilles
19
5
1
3.9
W
0
3
16
2.67
L
Eset
1
8
3
0.31
W
9
4
18
4.5
W
Guan Yu
xRepro
Guan Yu
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,298
Damage
62,054
97,290
Taken
108,608
60,125
Mitigated
66,045
36,366
Healing
18,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CandleShoe
Artemis
5,899
2,394
0
914
18,846
4,853
1,524
4,795
13,953
0
57,096
W
Fenrir
23,849
9,047
0
6,079
25,216
13,316
1,582
3,934
20,468
0
89,219
L
Bakasura
ICEpaper
Bakasura
1,960
1,519
0
3,812
21,562
7,378
895
5,056
16,230
0
48,146
L
Tiamat
Jarrodo
Tiamat
10,386
350
0
2,189
18,635
7,668
0
8,340
9,943
54,084
0
W
Chiron
NLESauce
Chiron
23,304
8,555
1,402
6,152
21,594
10,160
2,642
2,765
18,126
0
130,519
L
Achilles
Orcgrimoc
Achilles
36,518
13,041
0
8,046
34,244
42,492
458
9,115
24,625
0
90,759
W
5,082
920
7,932
4,221
12,751
11,276
772
1,860
10,497
21,128
0
L
Eset
7,291
799
0
3,816
15,321
3,654
462
3,628
11,570
39,717
0
W
27,205
7,712
319
2,062
16,999
6,830
2,109
6,279
9,992
88,737
0
W
Guan Yu
xRepro
Guan Yu
4,858
613
2,302
5,897
20,730
18,543
1,428
1,171
18,799
0
29,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,818
Gold Earned
54,035
555
Minions Killed
506
0
Camps Cleared
0
2,323,821
Distance Traveled
2,073,837
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,973
384
105
4
0
389,501
4
W
Fenrir
14,319
551
121
5
0
481,635
0
L
Bakasura
9,900
381
110
4
0
445,925
0
L
Tiamat
10,262
395
90
3
0
384,792
0
W
Chiron
13,757
529
182
7
0
431,534
0
L
Achilles
14,013
539
125
5
0
426,339
3
W
Hel
11,686
449
27
1
0
501,308
6
L
Eset
9,887
380
76
3
0
427,280
0
W
Nu Wa
14,138
544
168
6
0
424,325
0
W
Guan Yu
11,918
458
57
2
0
485,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role