Player Matchup

Pele
Pele
Daytrip3611
Pele
Level 45
God Stats
15W - 6L
1,613 SR
Queue Stats
45W - 44L
1,498 Elo+
Party 3
Sun Wukong
Sun Wukong
MC SpicyBite
Sun Wukong
Level 89
God Stats
125W - 124L
1,659 SR
Queue Stats
257W - 227L
1,611 Elo+
Party 3
Ymir
Ymir
PiraRekts
Ymir
Level 69
God Stats
78W - 85L
1,581 SR
Queue Stats
78W - 85L
1,553 Elo+
Party 3
Jing Wei
Jing Wei
Stashtag
Jing Wei
Level 82
God Stats
2W - 2L
1,477 SR
Queue Stats
33W - 32L
1,507 Elo+
Party 3
Vulcan
Vulcan
gundamexia828
Vulcan
Level 33
God Stats
2W - 3L
1,230 SR
Queue Stats
8W - 22L
1,306 Elo+
Solo
Team Averages
Level 64
1,512 SR
1,495 Elo+

VS

Team Averages
Level 71
1,519 SR
1,446 Elo+
Amaterasu
Amaterasu
Codi9294
Amaterasu
Level 29
God Stats
8W - 9L
1,500 SR
Queue Stats
167W - 168L
1,507 Elo+
Party 1
Ganesha
Ganesha
MsSammich
Ganesha
Level 86
God Stats
10W - 14L
1,538 SR
Queue Stats
188W - 217L
1,424 Elo+
Party 1
Bakasura
Bakasura
VaCaS FLaCaS979
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,356 Elo+
Party 2
Baron Samedi
Baron Samedi
Walle12321
Baron Samedi
Level 69
God Stats
41W - 35L
1,558 SR
Queue Stats
95W - 99L
1,442 Elo+
Party 1
Medusa
Medusa
itz Quiet o
Medusa
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 33L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 6
11,545
481
13,857
17,432
6,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
MC SpicyBite
Sun Wukong
20
7 / 0 / 5
14,247
594
19,078
15,540
15,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
19
7 / 1 / 11
12,555
523
20,224
18,027
20,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Stashtag
Jing Wei
18
8 / 4 / 9
12,548
523
16,861
15,284
5,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
2 / 6 / 7
10,603
442
8,557
11,008
3,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Codi9294
Amaterasu
16
1 / 8 / 3
9,663
403
7,797
21,423
16,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
MsSammich
Ganesha
13
0 / 3 / 10
8,950
373
8,201
21,008
19,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
15
2 / 7 / 3
9,331
389
3,717
22,918
9,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Walle12321
Baron Samedi
17
9 / 5 / 3
11,319
472
20,104
19,257
10,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
5 / 5 / 4
10,700
446
7,407
18,965
9,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
40
28
Kills
17
17
Deaths
28
38
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Codi9294
Amaterasu
1
8
3
0.31
W
4
6
6
1.17
W
Sun Wukong
MC SpicyBite
Sun Wukong
7
0
5
9.5
L
Ganesha
MsSammich
Ganesha
0
3
10
1.67
W
Ymir
7
1
11
12.5
W
Jing Wei
Stashtag
Jing Wei
8
4
9
3.13
L
Bakasura
2
7
3
0.5
L
Baron Samedi
Walle12321
Baron Samedi
9
5
3
2.1
W
2
6
7
0.92
L
Medusa
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,577
Damage
47,226
77,291
Taken
103,571
52,074
Mitigated
65,221
25,793
Healing
35,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Codi9294
Amaterasu
7,797
3,780
0
4,533
21,423
16,762
0
3,144
18,279
0
60,801
W
13,857
4,124
0
5,491
17,432
6,249
0
4,937
12,243
0
75,113
W
Sun Wukong
MC SpicyBite
Sun Wukong
19,078
3,260
0
7,598
15,540
15,451
1,576
3,131
12,177
429
121,272
L
Ganesha
MsSammich
Ganesha
8,201
71
0
3,005
21,008
19,327
0
9,019
11,819
21,948
0
W
Ymir
20,224
3,936
2,068
6,219
18,027
20,660
230
6,247
11,613
95,263
0
W
Jing Wei
Stashtag
Jing Wei
16,861
11,958
0
2,987
15,284
5,922
2,032
7,127
7,845
0
65,682
L
Bakasura
3,717
2,952
807
8,268
22,918
9,529
0
5,047
17,791
0
40,791
L
Baron Samedi
Walle12321
Baron Samedi
20,104
671
3,236
8,380
19,257
10,313
0
6,619
12,396
70,601
0
W
8,557
2,515
0
1,430
11,008
3,792
1,115
5,767
4,854
45,454
0
L
Medusa
7,407
2,653
915
6,509
18,965
9,290
143
4,889
14,076
0
60,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,498
Gold Earned
49,963
641
Minions Killed
448
0
Camps Cleared
0
2,177,391
Distance Traveled
2,101,151
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,663
403
117
5
0
411,372
5
W
Pele
11,545
481
99
4
0
457,327
0
W
Sun Wukong
14,247
594
223
9
0
429,239
7
L
Ganesha
8,950
373
6
0
0
473,383
9
W
Ymir
12,555
523
142
6
0
414,004
5
W
Jing Wei
12,548
523
111
5
0
450,320
0
L
Bakasura
9,331
389
105
4
0
407,946
4
L
Baron Samedi
11,319
472
140
6
0
411,704
11
W
Vulcan
10,603
442
66
3
0
426,501
0
L
Medusa
10,700
446
80
3
0
396,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role