Player Matchup

Chang'e
Chang'e
Crazed Woodsman
Chang'e
Level 113
God Stats
2W - 1L
1,319 SR
Queue Stats
64W - 87L
1,088 Elo+
Party 1
Chaac
Chaac
Dragenpuff
Chaac
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 100L
1,616 Elo+
Solo
Artemis
Artemis
RPK333
Artemis
Level 69
God Stats
1W - 2L
1,319 SR
Queue Stats
37W - 61L
1,088 Elo+
Party 1
Team Averages
Level 97
1,379 SR
1,264 Elo+

VS

Team Averages
Level 122
1,316 SR
1,416 Elo+
Izanami
Izanami
ChicoNelzon
Izanami
Level 124
God Stats
6W - 10L
1,332 SR
Queue Stats
185W - 276L
1,328 Elo+
Solo
Cthulhu
Cthulhu
Protobaka
Cthulhu
Level 113
God Stats
11W - 17L
1,500 SR
Queue Stats
196W - 215L
1,433 Elo+
Party 2
Hera
Hera
Shrevident
Hera
Level 128
God Stats
2W - 8L
1,117 SR
Queue Stats
108W - 123L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,818
682
3,385
6,347
2,015
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
11
2 / 1 / 3
7,417
742
6,701
10,734
5,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
RPK333
Artemis
11
2 / 0 / 3
6,874
687
5,108
5,621
1,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChicoNelzon
Izanami
10
0 / 2 / 1
6,467
647
4,305
6,532
2,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Protobaka
Cthulhu
10
1 / 1 / 0
7,080
708
6,834
7,546
6,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 2 / 1
6,196
620
6,181
4,507
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
ChicoNelzon
Izanami
0
2
1
0.25
W
1
0
4
3
W
Chaac
2
1
3
3.5
L
Cthulhu
Protobaka
Cthulhu
1
1
0
1
W
Artemis
RPK333
Artemis
2
0
3
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,194
Damage
17,320
22,702
Taken
18,585
9,277
Mitigated
10,438
14,047
Healing
5,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ChicoNelzon
Izanami
4,305
2,476
0
2,372
6,532
2,163
564
1,108
5,424
0
27,263
W
3,385
495
5,075
4,696
6,347
2,015
276
3,237
2,984
23,217
0
W
Chaac
6,701
734
492
2,515
10,734
5,478
0
5,436
5,070
0
19,125
L
Cthulhu
Protobaka
Cthulhu
6,834
232
815
1,066
7,546
6,886
0
1,946
5,600
23,836
0
W
Artemis
RPK333
Artemis
5,108
1,733
0
1,269
5,621
1,784
0
3,768
1,633
0
22,453
L
6,181
1,034
0
886
4,507
1,389
0
331
4,176
18,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,109
Gold Earned
19,743
111
Minions Killed
116
0
Camps Cleared
0
574,595
Distance Traveled
526,681
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,467
647
52
5
0
160,654
0
W
Chang'e
6,818
682
39
4
0
189,046
1
W
Chaac
7,417
742
22
2
0
212,658
2
L
Cthulhu
7,080
708
30
3
0
188,074
0
W
Artemis
6,874
687
50
5
0
172,891
0
L
Hera
6,196
620
34
3
0
177,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role