Player Matchup

Neith
Neith
Nakianiteshade
Neith
Level 105
God Stats
4W - 5L
1,490 SR
Queue Stats
38W - 49L
1,399 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Neon_Topaz_Light
Morgan Le Fay
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
152W - 157L
1,520 Elo+
Party 3
Hel
Hel
merrp33
Hel
Level 66
God Stats
29W - 34L
1,359 SR
Queue Stats
546W - 719L
1,331 Elo+
Party 1
Thanatos
Thanatos
pianoman1236
Thanatos
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 138L
1,037 Elo+
Party 3
Nu Wa
Nu Wa
symbolmonkey1130
Nu Wa
Level 67
God Stats
32W - 34L
1,381 SR
Queue Stats
470W - 631L
1,333 Elo+
Party 1
Team Averages
Level 93
1,446 SR
1,324 Elo+

VS

Team Averages
Level 92
1,439 SR
1,374 Elo+
Anhur
Anhur
Mister Blunt
Anhur
Level 120
God Stats
0W - 2L
1,268 SR
Queue Stats
163W - 189L
1,385 Elo+
Solo
Anubis
Anubis
Seahawkking24
Anubis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 78L
1,330 Elo+
Party 2
Bakasura
Bakasura
Slushy Mugger
Bakasura
Level 75
God Stats
18W - 13L
1,577 SR
Queue Stats
307W - 262L
1,412 Elo+
Party 2
Neith
Neith
spasak-
Neith
Level 69
God Stats
585W - 634L
1,420 SR
Queue Stats
587W - 639L
1,328 Elo+
Solo
Artio
Artio
zenacu lunai
Artio
Level 94
God Stats
11W - 12L
1,431 SR
Queue Stats
208W - 216L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,957
498
4,553
6,857
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Neon_Topaz_Light
Morgan Le Fay
17
8 / 2 / 5
10,647
592
14,849
12,116
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hel
13
2 / 4 / 6
8,395
466
7,732
12,560
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
pianoman1236
Thanatos
18
9 / 3 / 7
11,346
630
13,740
13,846
6,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 2 / 7
10,179
566
13,071
11,486
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
8,052
447
5,067
13,375
3,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 6 / 0
7,102
395
3,620
12,276
8,119
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Slushy Mugger
Bakasura
15
4 / 2 / 3
9,243
514
6,764
13,415
5,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
spasak-
Neith
14
2 / 7 / 1
8,459
470
6,560
16,382
4,725
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 3 / 4
8,585
477
4,201
13,120
6,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
24
Kills
12
12
Deaths
24
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
1
1
3
2.5
W
Morgan Le Fay
Neon_Topaz_Light
Morgan Le Fay
8
2
5
5.25
L
2
6
0
0.33
L
Bakasura
Slushy Mugger
Bakasura
4
2
3
2.75
W
Hel
2
4
6
1.25
W
Thanatos
pianoman1236
Thanatos
9
3
7
4.17
L
Neith
spasak-
Neith
2
7
1
0.36
W
4
2
7
3.75
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,945
Damage
26,212
56,865
Taken
68,568
22,617
Mitigated
27,723
34,789
Healing
17,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,067
1,129
405
1,139
13,375
3,459
0
7,709
5,348
0
31,135
W
4,553
2,054
0
2,414
6,857
3,013
4,122
763
5,883
0
43,611
W
Morgan Le Fay
Neon_Topaz_Light
Morgan Le Fay
14,849
1,056
0
2,563
12,116
4,874
1,722
2,576
8,843
78,288
0
L
3,620
115
0
3,271
12,276
8,119
104
5,412
6,824
23,683
0
L
Bakasura
Slushy Mugger
Bakasura
6,764
5,230
0
3,787
13,415
5,153
0
4,348
9,013
0
54,924
W
Hel
7,732
431
5,949
7,109
12,560
4,224
1,298
2,632
9,718
29,865
0
W
Thanatos
pianoman1236
Thanatos
13,740
3,763
0
12,306
13,846
6,562
2,156
1,850
11,976
0
76,164
L
Neith
spasak-
Neith
6,560
1,841
0
6,426
16,382
4,725
0
11,387
4,889
0
48,737
W
13,071
1,652
979
3,469
11,486
3,944
2,286
0
11,486
60,628
0
L
4,201
194
99
2,865
13,120
6,267
0
5,924
6,842
21,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,524
Gold Earned
41,441
466
Minions Killed
349
0
Camps Cleared
0
1,704,601
Distance Traveled
1,458,658
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,052
447
59
3
0
317,369
0
W
Neith
8,957
498
92
5
0
310,314
7
W
Morgan Le Fay
10,647
592
120
7
0
352,552
4
L
Anubis
7,102
395
37
2
0
166,500
1
L
Bakasura
9,243
514
133
7
0
384,427
0
W
Hel
8,395
466
41
2
0
358,345
0
W
Thanatos
11,346
630
121
7
0
366,928
1
L
Neith
8,459
470
85
5
0
265,653
0
W
Nu Wa
10,179
566
92
5
0
316,462
0
L
Artio
8,585
477
35
2
0
324,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role