Player Matchup

Arachne
Arachne
DeShizZ
Arachne
Level 12
God Stats
11W - 7L
1,465 SR
Queue Stats
13W - 16L
1,305 Elo+
Party 3
Hercules
Hercules
Nobu9K
Hercules
Level 24
God Stats
7W - 10L
1,377 SR
Queue Stats
26W - 39L
1,292 Elo+
Party 2
Chiron
Chiron
NotAyeSmurf7674
Chiron
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 16L
1,486 Elo+
Party 3
Jormungandr
Jormungandr
cCarlosSsolraCc
Jormungandr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 24L
1,425 Elo+
Party 3
Hera
Hera
raiden9k
Hera
Level 22
God Stats
16W - 14L
1,474 SR
Queue Stats
24W - 27L
1,358 Elo+
Party 2
Team Averages
Level 16
1,463 SR
1,373 Elo+

VS

Team Averages
Level 21
1,413 SR
1,276 Elo+
Thor
Thor
Jiyouen
Thor
Level 29
God Stats
14W - 14L
1,500 SR
Queue Stats
185W - 208L
1,366 Elo+
Solo
Chiron
Chiron
JohanGir4ldo
Chiron
Level 25
God Stats
23W - 19L
1,399 SR
Queue Stats
392W - 408L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
Kvngdmoney1
Sun Wukong
Level 17
God Stats
27W - 22L
1,592 SR
Queue Stats
61W - 62L
1,422 Elo+
Solo
Sol
Sol
LsSlowhand92
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,145 Elo+
Party 1
Hel
Hel
The2nAmendment
Hel
Level 19
God Stats
0W - 5L
1,075 SR
Queue Stats
1W - 11L
1,053 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DeShizZ
Arachne
19
12 / 1 / 19
13,472
1,225
18,139
14,911
7,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Nobu9K
Hercules
19
4 / 2 / 21
11,710
1,065
10,754
20,917
16,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
21 / 4 / 11
15,177
1,380
38,220
15,034
6,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
cCarlosSsolraCc
Jormungandr
19
2 / 0 / 20
11,408
1,037
6,283
9,644
4,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
19
4 / 5 / 23
12,048
1,095
14,387
9,714
4,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Jiyouen
Thor
16
6 / 7 / 1
11,798
1,073
9,433
18,537
7,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
17
1 / 4 / 9
11,014
1,001
17,532
17,938
6,913
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Kvngdmoney1
Sun Wukong
17
1 / 9 / 8
10,753
978
10,155
23,002
12,966
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 13 / 7
10,903
991
12,267
20,634
11,584
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 10 / 9
11,048
1,004
14,808
18,151
13,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
46
43
Kills
12
12
Deaths
43
94
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Arachne
DeShizZ
Arachne
12
1
19
21.5
L
Thor
Jiyouen
Thor
6
7
1
0.93
L
Chiron
1
4
9
1.38
L
Sun Wukong
Kvngdmoney1
Sun Wukong
1
9
8
0.56
L
2
13
7
0.42
W
Hercules
Nobu9K
Hercules
4
2
21
7.25
W
21
4
11
6.63
L
2
10
9
0.65
W
Jormungandr
cCarlosSsolraCc
Jormungandr
2
0
20
12
W
Hera
4
5
23
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,783
Damage
64,195
70,220
Taken
98,262
39,322
Mitigated
52,362
20,638
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DeShizZ
Arachne
18,139
12,409
0
4,150
14,911
7,365
0
5,594
9,317
0
31,977
L
Thor
Jiyouen
Thor
9,433
2,800
0
0
18,537
7,478
0
4,842
13,695
0
37,043
L
Chiron
17,532
7,408
285
1,543
17,938
6,913
0
2,982
14,956
0
45,894
L
Sun Wukong
Kvngdmoney1
Sun Wukong
10,155
2,326
0
1,190
23,002
12,966
0
5,006
17,996
0
23,704
L
12,267
2,369
0
2,106
20,634
11,584
0
4,254
16,380
38,888
0
W
Hercules
Nobu9K
Hercules
10,754
4,168
0
8,413
20,917
16,767
0
5,984
14,933
0
22,013
W
38,220
21,468
1,815
4,774
15,034
6,310
0
6,866
8,127
0
58,848
L
14,808
2,785
1,214
2,445
18,151
13,421
0
3,586
14,565
30,006
0
W
Jormungandr
cCarlosSsolraCc
Jormungandr
6,283
2,172
0
0
9,644
4,751
0
4,558
5,086
26,872
0
W
Hera
14,387
5,040
0
1,486
9,714
4,129
0
4,032
5,682
42,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,815
Gold Earned
55,516
212
Minions Killed
215
5
Camps Cleared
4
1,021,327
Distance Traveled
907,247
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,472
1,225
31
3
2
269,440
1
L
Thor
11,798
1,073
40
4
1
205,374
0
L
Chiron
11,014
1,001
55
5
1
171,822
0
L
Sun Wukong
10,753
978
34
3
1
189,747
0
L
Sol
10,903
991
44
4
1
149,901
0
W
Hercules
11,710
1,065
31
3
2
224,070
1
W
Chiron
15,177
1,380
53
5
1
177,184
0
L
Hel
11,048
1,004
42
4
0
190,403
0
W
Jormungandr
11,408
1,037
44
4
0
192,372
2
W
Hera
12,048
1,095
53
5
0
158,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role