Player Matchup

Chiron
Chiron
DEMONSLYZ
Chiron
Level 139
God Stats
8W - 2L
1,699 SR
Queue Stats
665W - 682L
1,470 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FooLkiD4LifE
Morgan Le Fay
Level 104
God Stats
9W - 18L
1,235 SR
Queue Stats
704W - 673L
1,468 Elo+
Solo
Mercury
Mercury
SavageOsman
Mercury
Level 68
God Stats
9W - 4L
1,710 SR
Queue Stats
81W - 67L
1,550 Elo+
Party 4
Cu Chulainn
Cu Chulainn
toxic_cookie1614
Cu Chulainn
Level 65
God Stats
49W - 42L
1,475 SR
Queue Stats
95W - 94L
1,451 Elo+
Party 4
Ganesha
Ganesha
xZombieKitten-
Ganesha
Level 138
God Stats
7W - 0L
1,927 SR
Queue Stats
89W - 81L
1,508 Elo+
Party 1
Team Averages
Level 103
1,610 SR
1,489 Elo+

VS

Team Averages
Level 76
1,639 SR
1,490 Elo+
King Arthur
King Arthur
Easiilly
King Arthur
Level 101
God Stats
2W - 2L
1,625 SR
Queue Stats
145W - 160L
1,472 Elo+
Party 3
Medusa
Medusa
Kenulous
Medusa
Level 93
God Stats
4W - 1L
1,664 SR
Queue Stats
112W - 94L
1,539 Elo+
Party 2
Kuzenbo
Kuzenbo
LordKarthus
Kuzenbo
Level 80
God Stats
37W - 22L
1,609 SR
Queue Stats
152W - 149L
1,489 Elo+
Party 2
Persephone
Persephone
ReddSkarlett
Persephone
Level 48
God Stats
12W - 13L
1,575 SR
Queue Stats
190W - 214L
1,482 Elo+
Party 2
Fenrir
Fenrir
THE1ntimidator3
Fenrir
Level 56
God Stats
2W - 2L
1,723 SR
Queue Stats
211W - 214L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DEMONSLYZ
Chiron
14
4 / 1 / 2
8,126
580
5,381
6,555
2,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
FooLkiD4LifE
Morgan Le Fay
14
5 / 2 / 2
8,524
609
10,120
8,134
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
SavageOsman
Mercury
15
6 / 0 / 4
8,555
611
7,210
7,728
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
toxic_cookie1614
Cu Chulainn
14
6 / 1 / 1
8,876
634
8,661
10,171
6,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 1 / 13
7,983
570
5,015
9,091
8,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Easiilly
King Arthur
13
1 / 5 / 0
7,492
535
6,033
14,122
7,564
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Kenulous
Medusa
9
1 / 3 / 0
6,131
438
3,041
6,746
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
LordKarthus
Kuzenbo
10
0 / 3 / 2
6,390
456
2,509
11,132
8,056
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
ReddSkarlett
Persephone
12
1 / 5 / 0
7,608
543
5,570
9,611
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 1
7,034
502
5,171
12,915
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
21
Kills
5
5
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
DEMONSLYZ
Chiron
4
1
2
5
L
King Arthur
Easiilly
King Arthur
1
5
0
0.2
W
Morgan Le Fay
FooLkiD4LifE
Morgan Le Fay
5
2
2
3
L
Medusa
Kenulous
Medusa
1
3
0
0.33
L
Kuzenbo
LordKarthus
Kuzenbo
0
3
2
0.33
L
Persephone
ReddSkarlett
Persephone
1
5
0
0.2
W
Mercury
SavageOsman
Mercury
6
0
4
8
L
2
5
1
0.5
W
Cu Chulainn
toxic_cookie1614
Cu Chulainn
6
1
1
6.5
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,387
Damage
22,324
41,679
Taken
54,526
23,778
Mitigated
24,512
12,904
Healing
12,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
DEMONSLYZ
Chiron
5,381
2,082
908
2,423
6,555
2,217
1,252
477
6,078
0
57,693
L
King Arthur
Easiilly
King Arthur
6,033
774
0
3,794
14,122
7,564
0
297
13,825
0
40,790
W
Morgan Le Fay
FooLkiD4LifE
Morgan Le Fay
10,120
1,072
0
2,891
8,134
3,460
0
4,585
3,549
53,883
0
L
Medusa
Kenulous
Medusa
3,041
1,106
393
576
6,746
1,895
1,144
1,959
4,787
0
26,398
L
Kuzenbo
LordKarthus
Kuzenbo
2,509
965
282
834
11,132
8,056
0
5,173
5,959
23,130
0
L
Persephone
ReddSkarlett
Persephone
5,570
124
0
2,610
9,611
2,426
430
5,638
3,968
43,994
0
W
Mercury
SavageOsman
Mercury
7,210
4,744
0
500
7,728
3,274
0
1,200
6,528
0
56,666
L
5,171
839
0
3,954
12,915
4,571
0
2,065
10,850
0
36,057
W
Cu Chulainn
toxic_cookie1614
Cu Chulainn
8,661
3,167
0
4,586
10,171
6,732
378
0
10,171
0
52,818
W
5,015
383
0
1,596
9,091
8,095
0
1,817
7,274
26,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,064
Gold Earned
34,655
446
Minions Killed
364
0
Camps Cleared
0
1,417,342
Distance Traveled
1,233,298
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,126
580
125
9
0
259,747
2
L
King Arthur
7,492
535
98
7
0
257,738
5
W
Morgan Le Fay
8,524
609
111
8
0
273,552
0
L
Medusa
6,131
438
59
4
0
198,086
3
L
Kuzenbo
6,390
456
33
2
0
264,231
4
L
Persephone
7,608
543
98
7
0
258,275
1
W
Mercury
8,555
611
104
7
0
355,747
1
L
Fenrir
7,034
502
76
5
0
254,968
1
W
Cu Chulainn
8,876
634
91
7
0
285,985
0
W
Ganesha
7,983
570
15
1
0
242,311
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role