Player Matchup

Apollo
Apollo
Bronze III
Benhamin_Cooker
Apollo
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,412 MMR
Solo
Cerberus
Cerberus
Gold IV
EpicPoison2254
Cerberus
Gold IV
Level 91
God Stats
16W - 11L
1,759 SR
Queue Stats
140W - 139L
1,365 MMR
Party 1
Fenrir
Fenrir
Gold IV
L3thal Sn1pez
Fenrir
Gold IV
Level 117
God Stats
56W - 47L
1,752 SR
Queue Stats
421W - 419L
1,416 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Rushtiger-
Aphrodite
Gold IV
Level 123
God Stats
1W - 2L
1,539 SR
Queue Stats
136W - 131L
1,375 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
luke96799
Nu Wa
Gold IV
Level 85
God Stats
21W - 17L
1,545 SR
Queue Stats
230W - 236L
1,395 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,619 SR
1,393 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,613 SR
1,391 MMR
Hercules
Hercules
Silver III
KTS Chillz
Hercules
Silver III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,414 MMR
Party 2
Janus
Janus
Silver IV
KTS Cookie
Janus
Silver IV
Level 125
God Stats
0W - 1L
1,715 SR
Queue Stats
15W - 25L
1,316 MMR
Party 2
Khepri
Khepri
Bronze III
Oninin_Dokusai7
Khepri
Bronze III
Level 89
God Stats
0W - 2L
1,773 SR
Queue Stats
2W - 8L
1,432 MMR
Solo
Cupid
Cupid
Gold IV
Tech SZN6557
Cupid
Gold IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 154L
1,360 MMR
Solo
Loki
Loki
Gold IV
kickfighter_exe
Loki
Gold IV
Level 43
God Stats
2W - 5L
1,578 SR
Queue Stats
26W - 31L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 10
11,458
477
9,855
16,214
6,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
20
6 / 0 / 16
13,403
558
15,269
25,294
27,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
16 / 1 / 6
15,535
647
15,947
19,666
14,580
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Rushtiger-
Aphrodite
19
5 / 1 / 14
13,577
566
12,484
19,260
17,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
luke96799
Nu Wa
17
5 / 0 / 14
11,673
486
19,074
12,529
5,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bans
GilgameshCu ChulainnAthenaDanzaburouTiamat

VS

Bans
PoseidonHeraIzanamiTyrChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KTS Chillz
Hercules
16
0 / 7 / 1
9,660
403
8,159
19,598
20,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
15
0 / 9 / 1
9,383
391
13,895
16,317
6,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 0
8,115
338
3,428
17,732
17,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 8 / 1
9,901
413
8,168
17,233
6,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 6 / 0
10,673
445
9,210
16,721
6,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
7
35
Kills
4
4
Deaths
35
60
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
W
Cerberus
6
0
16
14
L
Hercules
KTS Chillz
Hercules
0
7
1
0.07
L
Janus
0
9
1
0.06
W
16
1
6
19
L
0
5
0
0
W
Aphrodite
Rushtiger-
Aphrodite
5
1
14
12
L
2
8
1
0.31
L
2
6
0
0.33
W
Nu Wa
luke96799
Nu Wa
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,629
Damage
42,860
92,963
Taken
87,601
71,597
Mitigated
56,875
45,105
Healing
13,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,855
4,558
0
3,752
16,214
6,559
3,874
4,206
11,858
0
63,336
W
Cerberus
15,269
2,062
252
9,806
25,294
27,593
1,500
3,350
21,098
81,602
0
L
Hercules
KTS Chillz
Hercules
8,159
1,412
0
3,708
19,598
20,933
0
11,444
8,154
0
55,797
L
Janus
13,895
326
0
1,890
16,317
6,040
0
10,213
6,104
76,380
0
W
15,947
3,907
0
4,801
19,666
14,580
4,155
1,765
17,263
0
141,278
L
3,428
141
0
1,843
17,732
17,056
0
11,550
6,182
19,402
0
W
Aphrodite
Rushtiger-
Aphrodite
12,484
1,353
4,002
14,170
19,260
17,449
1,163
7,483
11,039
68,621
0
L
8,168
3,446
717
2,858
17,233
6,303
0
7,644
9,589
0
55,206
L
9,210
2,035
0
2,520
16,721
6,543
1,549
6,306
10,415
0
72,427
W
Nu Wa
luke96799
Nu Wa
19,074
3,363
1,835
6,487
12,529
5,416
4,607
3,390
9,019
71,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,646
Gold Earned
47,732
693
Minions Killed
504
0
Camps Cleared
0
2,263,495
Distance Traveled
1,826,027
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,458
477
95
4
0
431,775
0
W
Cerberus
13,403
558
189
8
0
443,141
0
L
Hercules
9,660
403
111
5
0
353,343
0
L
Janus
9,383
391
136
6
0
362,004
4
W
Fenrir
15,535
647
199
8
0
534,468
5
L
Khepri
8,115
338
33
1
0
338,332
1
W
Aphrodite
13,577
566
113
5
0
434,911
0
L
Cupid
9,901
413
90
4
0
367,977
4
L
Loki
10,673
445
134
6
0
404,371
2
W
Nu Wa
11,673
486
97
4
0
419,200
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role