Player Matchup

Ra
Ra
ItachiVendeTacos
Ra
Level 17
God Stats
1W - 2L
1,264 SR
Queue Stats
42W - 40L
1,412 Elo+
Solo
King Arthur
King Arthur
Luriz0
King Arthur
Level 29
God Stats
3W - 5L
1,732 SR
Queue Stats
169W - 224L
1,455 Elo+
Party 3
Kumbhakarna
Kumbhakarna
OmegaGodSeeker
Kumbhakarna
Level 27
God Stats
6W - 1L
1,568 SR
Queue Stats
94W - 130L
1,457 Elo+
Party 3
Fenrir
Fenrir
TheDancing7
Fenrir
Level 26
God Stats
2W - 1L
1,931 SR
Queue Stats
7W - 10L
1,491 Elo+
Party 1
Neith
Neith
mgmxetg7618
Neith
Level 9
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 16L
1,410 Elo+
Party 1
Team Averages
Level 22
1,599 SR
1,445 Elo+

VS

Team Averages
Level 15
1,437 SR
1,444 Elo+
Guan Yu
Guan Yu
Bonifide
Guan Yu
Level 16
God Stats
3W - 3L
1,680 SR
Queue Stats
4W - 4L
1,574 Elo+
Solo
Ra
Ra
Dillymos042
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,325 Elo+
Solo
Medusa
Medusa
Kauaikid89
Medusa
Level 13
God Stats
1W - 2L
1,215 SR
Queue Stats
3W - 6L
1,331 Elo+
Solo
Bacchus
Bacchus
WildCaesar
Bacchus
Level 18
God Stats
0W - 2L
1,262 SR
Queue Stats
123W - 133L
1,487 Elo+
Party 2
Fenrir
Fenrir
azuliee
Fenrir
Level 17
God Stats
32W - 32L
1,529 SR
Queue Stats
103W - 103L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 6
15,235
609
28,826
16,496
11,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Luriz0
King Arthur
19
7 / 4 / 9
12,732
509
13,578
22,517
16,879
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
OmegaGodSeeker
Kumbhakarna
18
1 / 2 / 19
13,019
521
7,058
23,819
29,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
20
12 / 3 / 8
13,750
550
16,339
18,077
14,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 0 / 8
13,486
539
18,986
15,732
6,668
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bonifide
Guan Yu
17
2 / 6 / 5
11,057
442
10,419
23,325
25,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 10 / 1
10,976
439
8,665
19,224
8,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Kauaikid89
Medusa
16
1 / 8 / 5
10,623
425
12,914
18,823
6,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
WildCaesar
Bacchus
16
2 / 8 / 3
10,821
433
11,794
25,969
38,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
azuliee
Fenrir
16
6 / 9 / 1
11,213
449
11,868
21,374
9,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
41
Kills
13
13
Deaths
41
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bonifide
Guan Yu
2
6
5
0.75
L
2
10
1
0.25
W
15
4
6
4.5
L
Medusa
Kauaikid89
Medusa
1
8
5
0.44
W
King Arthur
Luriz0
King Arthur
7
4
9
2.88
W
Kumbhakarna
OmegaGodSeeker
Kumbhakarna
1
2
19
5.25
W
Fenrir
12
3
8
5.33
L
Bacchus
WildCaesar
Bacchus
2
8
3
0.44
L
Fenrir
azuliee
Fenrir
6
9
1
0.72
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,787
Damage
55,660
96,641
Taken
108,715
79,216
Mitigated
87,776
33,527
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bonifide
Guan Yu
10,419
1,198
1,764
7,110
23,325
25,462
762
8,922
14,403
0
50,895
L
8,665
1,369
493
4,373
19,224
8,387
602
9,453
9,771
69,879
0
W
28,826
2,449
3,568
7,912
16,496
11,815
4,500
3,946
12,428
117,719
0
L
Medusa
Kauaikid89
Medusa
12,914
4,198
0
730
18,823
6,747
0
6,792
12,031
0
67,029
W
King Arthur
Luriz0
King Arthur
13,578
1,763
0
6,730
22,517
16,879
779
4,296
18,090
0
57,505
W
Kumbhakarna
OmegaGodSeeker
Kumbhakarna
7,058
991
299
2,758
23,819
29,286
1,347
4,102
19,641
24,273
0
W
Fenrir
16,339
6,462
0
5,043
18,077
14,568
1,363
2,857
15,156
0
86,944
L
Bacchus
WildCaesar
Bacchus
11,794
839
0
1,518
25,969
38,126
215
7,193
18,776
45,180
0
L
Fenrir
azuliee
Fenrir
11,868
2,463
0
1,604
21,374
9,054
0
3,524
17,850
0
61,587
W
18,986
7,193
0
7,217
15,732
6,668
4,870
4,366
10,867
0
120,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,222
Gold Earned
54,690
624
Minions Killed
524
0
Camps Cleared
0
2,412,363
Distance Traveled
2,037,303
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,057
442
83
3
0
456,553
2
L
Ra
10,976
439
158
6
0
337,445
0
W
Ra
15,235
609
203
8
0
455,134
0
L
Medusa
10,623
425
116
5
0
434,399
4
W
King Arthur
12,732
509
87
3
0
502,641
3
W
Kumbhakarna
13,019
521
30
1
0
485,085
3
W
Fenrir
13,750
550
118
5
0
509,140
0
L
Bacchus
10,821
433
76
3
0
413,856
3
L
Fenrir
11,213
449
91
4
0
395,050
0
W
Neith
13,486
539
186
7
0
460,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role