Player Matchup

Fenrir
Fenrir
isnab
Fenrir
Level 29
God Stats
12W - 3L
1,619 SR
Queue Stats
106W - 43L
1,730 Elo+
Party 2
Nox
Nox
jukerthefragger
Nox
Level 69
God Stats
3W - 1L
1,522 SR
Queue Stats
174W - 98L
1,682 Elo+
Party 2
Gilgamesh
Gilgamesh
tdhillyfitness
Gilgamesh
Level 27
God Stats
7W - 0L
2,038 SR
Queue Stats
37W - 15L
1,652 Elo+
Party 2
Team Averages
Level 42
1,726 SR
1,688 Elo+

VS

Team Averages
Level 12
1,349 SR
1,333 Elo+
Ymir
Ymir
About49kittens
Ymir
Level 5
God Stats
0W - 3L
1,225 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 1
Thanatos
Thanatos
WWSAggression
Thanatos
Level 11
God Stats
0W - 4L
1,225 SR
Queue Stats
16W - 25L
1,361 Elo+
Party 1
Kukulkan
Kukulkan
chillcansmite
Kukulkan
Level 21
God Stats
29W - 30L
1,597 SR
Queue Stats
71W - 101L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
isnab
Fenrir
16
7 / 4 / 9
12,367
687
8,450
13,957
8,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
11 / 1 / 8
13,627
757
18,651
10,686
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
tdhillyfitness
Gilgamesh
17
4 / 4 / 14
12,453
692
11,069
17,512
12,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 6
10,595
589
6,881
17,180
19,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
WWSAggression
Thanatos
14
3 / 9 / 3
11,118
618
10,716
14,807
6,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
chillcansmite
Kukulkan
16
5 / 7 / 3
12,133
674
12,050
14,950
6,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
22
Kills
9
9
Deaths
22
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
Thanatos
WWSAggression
Thanatos
3
9
3
0.5
L
Kukulkan
chillcansmite
Kukulkan
5
7
3
0.93
W
Fenrir
isnab
Fenrir
7
4
9
2.88
W
11
1
8
15
W
Gilgamesh
tdhillyfitness
Gilgamesh
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,170
Damage
29,647
42,155
Taken
46,937
24,427
Mitigated
32,167
9,417
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,881
1,145
1,038
1,394
17,180
19,788
0
5,286
11,612
18,232
0
L
Thanatos
WWSAggression
Thanatos
10,716
2,190
0
6,063
14,807
6,002
0
5,566
8,996
0
27,710
L
Kukulkan
chillcansmite
Kukulkan
12,050
906
243
1,787
14,950
6,377
0
7,030
7,678
69,267
0
W
Fenrir
isnab
Fenrir
8,450
2,124
0
4,416
13,957
8,049
590
6,345
7,245
0
34,198
W
18,651
1,412
0
3,369
10,686
4,031
1,009
4,096
6,494
63,351
0
W
Gilgamesh
tdhillyfitness
Gilgamesh
11,069
2,938
0
1,632
17,512
12,347
1,050
7,733
9,485
0
38,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,447
Gold Earned
33,846
193
Minions Killed
173
0
Camps Cleared
0
957,102
Distance Traveled
838,223
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,595
589
13
1
0
269,169
0
L
Thanatos
11,118
618
31
2
0
282,019
4
L
Kukulkan
12,133
674
129
7
0
287,035
3
W
Fenrir
12,367
687
38
2
0
328,911
2
W
Nox
13,627
757
97
5
0
305,822
5
W
Gilgamesh
12,453
692
58
3
0
322,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role