Player Matchup

King Arthur
King Arthur
Anmx0
King Arthur
Level 117
God Stats
7W - 10L
1,583 SR
Queue Stats
109W - 119L
1,442 Elo+
Party 2
Poseidon
Poseidon
ILuzidI
Poseidon
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,411 Elo+
Party 1
Ullr
Ullr
Its_Senzoh
Ullr
Level 69
God Stats
15W - 12L
1,573 SR
Queue Stats
18W - 21L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
Shakstef
Cthulhu
Level 153
God Stats
18W - 15L
1,609 SR
Queue Stats
138W - 138L
1,484 Elo+
Party 2
Pele
Pele
ViciousRay7
Pele
Level 158
God Stats
2W - 1L
1,340 SR
Queue Stats
170W - 142L
1,460 Elo+
Solo
Team Averages
Level 112
1,521 SR
1,447 Elo+

VS

Team Averages
Level 109
1,424 SR
1,505 Elo+
Sylvanus
Sylvanus
Jedi Cuh
Sylvanus
Level 153
God Stats
1W - 1L
1,447 SR
Queue Stats
15W - 25L
1,341 Elo+
Party 3
Hercules
Hercules
PervyErnie
Hercules
Level 98
God Stats
2W - 2L
1,587 SR
Queue Stats
20W - 29L
1,610 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Saberspedigree
Morgan Le Fay
Level 106
God Stats
3W - 5L
1,578 SR
Queue Stats
125W - 105L
1,536 Elo+
Solo
Janus
Janus
Sweet-1chan
Janus
Level 64
God Stats
3W - 4L
1,122 SR
Queue Stats
47W - 49L
1,593 Elo+
Solo
Loki
Loki
relayz 9610
Loki
Level 122
God Stats
0W - 1L
1,386 SR
Queue Stats
10W - 10L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anmx0
King Arthur
18
3 / 2 / 10
12,343
686
10,295
16,756
16,138
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
ILuzidI
Poseidon
18
1 / 2 / 12
12,485
694
11,190
9,945
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 4 / 12
14,541
808
13,291
16,436
7,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Shakstef
Cthulhu
20
8 / 1 / 11
16,081
893
24,456
35,562
39,766
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 6 / 7
14,557
809
20,467
19,187
10,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jedi Cuh
Sylvanus
16
1 / 8 / 6
10,285
571
7,063
21,914
23,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
PervyErnie
Hercules
19
4 / 2 / 3
12,105
673
13,509
20,927
15,672
Morgan Le Fay
Saberspedigree
Morgan Le Fay
20
3 / 4 / 6
12,539
697
21,772
17,658
8,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 8 / 9
12,596
700
13,122
13,954
5,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 5 / 3
12,812
712
12,957
17,429
7,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
27
Kills
15
15
Deaths
27
52
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Anmx0
King Arthur
3
2
10
4
W
Poseidon
ILuzidI
Poseidon
1
2
12
3.5
W
6
4
12
3
L
Sylvanus
Jedi Cuh
Sylvanus
1
8
6
0.5
L
Hercules
PervyErnie
Hercules
4
2
3
2.75
L
Morgan Le Fay
Saberspedigree
Morgan Le Fay
3
4
6
1.5
W
Cthulhu
Shakstef
Cthulhu
8
1
11
13.5
L
2
8
9
0.81
W
9
6
7
2.08
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,699
Damage
68,423
97,886
Taken
91,882
77,472
Mitigated
61,106
31,095
Healing
21,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Anmx0
King Arthur
10,295
657
607
1,495
16,756
16,138
274
7,863
8,893
0
35,126
W
Poseidon
ILuzidI
Poseidon
11,190
761
0
2,118
9,945
3,816
1,004
3,355
6,590
48,846
0
W
13,291
6,665
0
4,832
16,436
7,107
6,283
8,352
8,084
0
66,445
L
Sylvanus
Jedi Cuh
Sylvanus
7,063
1,360
5,791
5,909
21,914
23,971
1
9,730
11,532
17,530
0
L
Hercules
PervyErnie
Hercules
13,509
3,370
0
3,899
20,927
15,672
0
7,894
12,430
0
31,243
L
Morgan Le Fay
Saberspedigree
Morgan Le Fay
21,772
1,113
657
4,192
17,658
8,408
0
7,916
9,256
64,015
0
W
Cthulhu
Shakstef
Cthulhu
24,456
676
1,783
16,777
35,562
39,766
170
13,995
21,567
59,077
0
L
13,122
739
298
870
13,954
5,154
0
4,132
9,465
43,081
0
W
20,467
4,458
0
3,483
19,187
10,645
168
8,950
10,237
0
53,748
L
12,957
2,731
0
210
17,429
7,901
0
4,968
12,170
0
61,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,007
Gold Earned
60,337
453
Minions Killed
334
10
Camps Cleared
5
1,698,056
Distance Traveled
1,437,670
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,343
686
76
4
1
354,958
4
W
Poseidon
12,485
694
90
5
3
342,289
1
W
Ullr
14,541
808
133
7
1
334,063
0
L
Sylvanus
10,285
571
25
1
0
194,327
2
L
Hercules
12,105
673
50
3
0
331,076
2
L
Morgan Le Fay
12,539
697
74
4
1
336,278
3
W
Cthulhu
16,081
893
81
5
0
344,481
0
L
Janus
12,596
700
77
4
2
243,240
2
W
Pele
14,557
809
73
4
5
322,265
6
L
Loki
12,812
712
108
6
2
332,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role