Player Matchup

Izanami
Izanami
A-M-E-T-H16
Izanami
Level 104
God Stats
15W - 14L
1,442 SR
Queue Stats
143W - 158L
1,435 Elo+
Party 1
Khepri
Khepri
TITAN-JackBleiz
Khepri
Level 101
God Stats
19W - 16L
1,551 SR
Queue Stats
456W - 429L
1,413 Elo+
Party 1
Chang'e
Chang'e
nerff_smurf
Chang'e
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 15L
1,608 Elo+
Party 3
Gilgamesh
Gilgamesh
riotous_nosh4
Gilgamesh
Level 7
God Stats
4W - 2L
1,817 SR
Queue Stats
40W - 34L
1,341 Elo+
Party 1
Bastet
Bastet
strawberry_snoot
Bastet
Level 103
God Stats
5W - 5L
1,469 SR
Queue Stats
220W - 189L
1,560 Elo+
Party 3
Team Averages
Level 66
1,556 SR
1,471 Elo+

VS

Team Averages
Level 50
1,519 SR
1,499 Elo+
Erlang Shen
Erlang Shen
Chunk3D2Y
Erlang Shen
Level 33
God Stats
5W - 6L
1,545 SR
Queue Stats
105W - 102L
1,462 Elo+
Party 2
Nike
Nike
King_Onionn
Nike
Level 28
God Stats
3W - 4L
1,489 SR
Queue Stats
178W - 200L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
McMullen1013
Cthulhu
Level 86
God Stats
28W - 11L
1,682 SR
Queue Stats
275W - 332L
1,524 Elo+
Party 2
Merlin
Merlin
brisingr13578
Merlin
Level 25
God Stats
4W - 5L
1,372 SR
Queue Stats
61W - 74L
1,495 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lxTZayaSTxl
Ah Muzen Cab
Level 76
God Stats
20W - 14L
1,507 SR
Queue Stats
520W - 468L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
A-M-E-T-H16
Izanami
20
9 / 3 / 8
18,747
670
16,729
19,385
9,667
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 3 / 18
13,588
485
9,434
30,563
32,904
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
nerff_smurf
Chang'e
20
7 / 5 / 13
14,943
534
24,690
24,198
12,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
riotous_nosh4
Gilgamesh
18
6 / 8 / 10
13,567
485
17,590
27,790
18,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
17 / 1 / 7
17,089
610
21,409
19,855
11,585
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chunk3D2Y
Erlang Shen
20
8 / 6 / 4
14,492
518
18,274
26,267
14,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 8 / 6
12,513
447
12,358
21,007
19,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
McMullen1013
Cthulhu
16
1 / 10 / 11
11,535
412
15,992
26,584
25,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 9 / 5
11,843
423
9,777
17,771
6,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
lxTZayaSTxl
Ah Muzen Cab
20
9 / 9 / 2
14,510
518
28,155
22,595
9,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
48
42
Kills
20
20
Deaths
42
56
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
A-M-E-T-H16
Izanami
9
3
8
4.33
L
Erlang Shen
Chunk3D2Y
Erlang Shen
8
6
4
1.67
L
1
8
6
0.5
L
Cthulhu
McMullen1013
Cthulhu
1
10
11
0.65
W
3
3
18
4
L
1
9
5
0.39
L
Ah Muzen Cab
lxTZayaSTxl
Ah Muzen Cab
9
9
2
1.11
W
Chang'e
nerff_smurf
Chang'e
7
5
13
2.7
W
Gilgamesh
riotous_nosh4
Gilgamesh
6
8
10
1.38
W
17
1
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,852
Damage
84,556
121,791
Taken
114,224
85,246
Mitigated
76,271
40,829
Healing
16,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
A-M-E-T-H16
Izanami
16,729
13,688
599
6,444
19,385
9,667
11,833
3,129
16,256
0
182,869
L
Erlang Shen
Chunk3D2Y
Erlang Shen
18,274
8,937
0
3,704
26,267
14,877
1,378
7,960
18,029
0
111,494
L
12,358
1,670
0
1,822
21,007
19,615
1,217
4,271
16,576
0
66,810
L
Cthulhu
McMullen1013
Cthulhu
15,992
577
1,228
1,993
26,584
25,830
114
10,363
15,893
41,997
0
W
9,434
1,172
474
8,986
30,563
32,904
471
7,995
22,568
41,724
0
L
9,777
777
0
1,226
17,771
6,454
792
4,442
13,198
73,173
0
L
Ah Muzen Cab
lxTZayaSTxl
Ah Muzen Cab
28,155
13,995
0
6,658
22,595
9,495
984
6,462
15,971
0
100,659
W
Chang'e
nerff_smurf
Chang'e
24,690
1,480
6,049
13,130
24,198
12,200
1,124
8,021
16,177
101,716
0
W
Gilgamesh
riotous_nosh4
Gilgamesh
17,590
4,568
446
2,492
27,790
18,890
1,059
6,155
21,635
0
53,592
W
21,409
7,907
0
2,209
19,855
11,585
1,865
5,497
14,358
0
130,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,934
Gold Earned
64,893
779
Minions Killed
578
0
Camps Cleared
0
2,705,163
Distance Traveled
2,404,022
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
18,747
670
314
11
0
510,712
2
L
Erlang Shen
14,492
518
135
5
0
542,557
1
L
Nike
12,513
447
126
5
0
461,979
2
L
Cthulhu
11,535
412
53
2
0
510,963
3
W
Khepri
13,588
485
74
3
0
545,474
0
L
Merlin
11,843
423
119
4
0
442,535
10
L
Ah Muzen Cab
14,510
518
145
5
0
445,988
0
W
Chang'e
14,943
534
157
6
0
515,412
8
W
Gilgamesh
13,567
485
68
2
0
519,459
0
W
Bastet
17,089
610
166
6
0
614,106
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role