Player Matchup

Ne Zha
Ne Zha
Cosmic_hefer
Ne Zha
Level 16
God Stats
3W - 5L
1,492 SR
Queue Stats
12W - 18L
1,342 Elo+
Solo
Neith
Neith
E36T
Neith
Level 28
God Stats
10W - 7L
1,650 SR
Queue Stats
76W - 71L
1,477 Elo+
Party 1
Ymir
Ymir
Sixrra_258
Ymir
Level 29
God Stats
10W - 10L
1,552 SR
Queue Stats
88W - 93L
1,394 Elo+
Party 1
Achilles
Achilles
Tukuhh
Achilles
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
194W - 184L
1,722 Elo+
Solo
Baron Samedi
Baron Samedi
Woodencrumb
Baron Samedi
Level 26
God Stats
2W - 3L
1,501 SR
Queue Stats
62W - 47L
1,401 Elo+
Solo
Team Averages
Level 24
1,539 SR
1,467 Elo+

VS

Team Averages
Level 32
1,585 SR
1,378 Elo+
Izanami
Izanami
BlindKel
Izanami
Level 25
God Stats
46W - 30L
1,555 SR
Queue Stats
179W - 184L
1,340 Elo+
Solo
Nemesis
Nemesis
WormFoor
Nemesis
Level 7
God Stats
1W - 0L
1,752 SR
Queue Stats
14W - 21L
1,459 Elo+
Party 2
Amaterasu
Amaterasu
YaraelPoof
Amaterasu
Level 115
God Stats
11W - 6L
1,811 SR
Queue Stats
105W - 103L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
angelgvg12
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,346 Elo+
Party 3
Olorun
Olorun
zarek231
Olorun
Level 7
God Stats
26W - 15L
1,307 SR
Queue Stats
82W - 83L
1,254 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
4
0 / 1 / 0
7,098
263
106
892
172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
E36T
Neith
19
13 / 9 / 8
13,022
482
24,839
26,633
10,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
2 / 7 / 11
14,973
555
10,232
32,014
30,313
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Tukuhh
Achilles
20
9 / 6 / 6
15,140
561
19,082
23,749
28,144
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Woodencrumb
Baron Samedi
20
15 / 9 / 9
15,556
576
29,908
30,301
18,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlindKel
Izanami
20
14 / 8 / 7
16,281
603
37,234
29,712
11,491
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
WormFoor
Nemesis
19
4 / 7 / 9
13,775
510
9,313
22,505
12,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
YaraelPoof
Amaterasu
20
12 / 5 / 5
15,836
587
20,248
27,621
23,212
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
angelgvg12
Cthulhu
17
0 / 11 / 16
12,002
445
13,755
25,375
24,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
zarek231
Olorun
15
2 / 8 / 8
11,726
434
8,401
15,486
5,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
77
39
Kills
32
32
Deaths
39
34
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlindKel
Izanami
14
8
7
2.19
L
Ne Zha
0
1
0
0
L
Neith
E36T
Neith
13
9
8
1.89
L
2
7
11
1.07
L
Achilles
Tukuhh
Achilles
9
6
6
2
L
Baron Samedi
Woodencrumb
Baron Samedi
15
9
9
2.17
W
Nemesis
WormFoor
Nemesis
4
7
9
1.21
W
Amaterasu
YaraelPoof
Amaterasu
12
5
5
2.9
W
Cthulhu
angelgvg12
Cthulhu
0
11
16
0.73
W
Olorun
zarek231
Olorun
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,167
Damage
88,951
113,589
Taken
120,699
86,742
Mitigated
76,993
27,597
Healing
39,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlindKel
Izanami
37,234
28,502
689
14,575
29,712
11,491
6,555
10,878
18,668
0
129,224
L
Ne Zha
106
41
0
158
892
172
0
0
892
0
1,885
L
Neith
E36T
Neith
24,839
16,237
160
6,341
26,633
10,082
666
5,649
20,659
0
74,585
L
10,232
1,255
0
1,510
32,014
30,313
248
7,219
24,180
64,908
0
L
Achilles
Tukuhh
Achilles
19,082
6,000
0
5,504
23,749
28,144
3,888
3,036
20,449
0
122,168
L
Baron Samedi
Woodencrumb
Baron Samedi
29,908
3,841
1,463
12,461
30,301
18,031
906
4,969
25,253
100,584
0
W
Nemesis
WormFoor
Nemesis
9,313
4,225
0
6,668
22,505
12,165
384
5,160
17,145
0
78,948
W
Amaterasu
YaraelPoof
Amaterasu
20,248
9,249
0
7,730
27,621
23,212
3,722
6,265
21,151
0
79,555
W
Cthulhu
angelgvg12
Cthulhu
13,755
840
1,431
2,623
25,375
24,403
1,425
9,020
16,222
42,532
0
W
Olorun
zarek231
Olorun
8,401
3,586
1,272
4,327
15,486
5,722
2,614
7,656
7,373
44,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,789
Gold Earned
69,620
501
Minions Killed
509
0
Camps Cleared
0
1,802,598
Distance Traveled
2,321,644
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,281
603
153
6
0
432,640
0
L
Ne Zha
7,098
263
6
0
0
35,683
0
L
Neith
13,022
482
83
3
0
437,997
1
L
Ymir
14,973
555
104
4
0
457,447
6
L
Achilles
15,140
561
169
6
0
449,262
1
L
Baron Samedi
15,556
576
139
5
0
422,209
3
W
Nemesis
13,775
510
111
4
0
519,416
1
W
Amaterasu
15,836
587
126
5
0
540,087
0
W
Cthulhu
12,002
445
51
2
0
498,817
2
W
Olorun
11,726
434
68
3
0
330,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role