Player Matchup

Amaterasu
Amaterasu
ChrisEvansAbs
Amaterasu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 1L
2,092 Elo+
Party 2
Sol
Sol
DázzleNovak
Sol
Level 140
God Stats
3W - 1L
1,950 SR
Queue Stats
476W - 313L
1,808 Elo+
Party 2
Guan Yu
Guan Yu
GOATeiFive
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
2,042 Elo+
Party 2
Artemis
Artemis
GloryOfMuffins
Artemis
Level 128
God Stats
1W - 0L
2,047 SR
Queue Stats
415W - 256L
1,839 Elo+
Party 2
Zhong Kui
Zhong Kui
Toobahh
Zhong Kui
Level 17
God Stats
1W - 0L
1,913 SR
Queue Stats
33W - 3L
1,977 Elo+
Party 2
Team Averages
Level 60
1,782 SR
1,952 Elo+

VS

Team Averages
Level 31
1,579 SR
1,667 Elo+
Mercury
Mercury
 
Mercury
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Laazav
Scylla
Level 11
God Stats
7W - 4L
1,868 SR
Queue Stats
66W - 25L
1,751 Elo+
Solo
Bellona
Bellona
Mushioo
Bellona
Level 14
God Stats
3W - 3L
1,529 SR
Queue Stats
29W - 18L
1,682 Elo+
Solo
Ymir
Ymir
RedWatermellon
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,782 Elo+
Party 1
Neith
Neith
juuliuss
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChrisEvansAbs
Amaterasu
15
5 / 4 / 13
11,276
593
6,240
24,532
26,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 6 / 13
11,199
589
18,214
17,537
5,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
GOATeiFive
Guan Yu
14
2 / 4 / 12
10,364
545
5,846
19,075
14,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
6 / 4 / 8
10,855
571
13,452
10,366
3,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
Toobahh
Zhong Kui
13
2 / 5 / 11
9,276
488
9,555
16,610
10,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
4 / 3 / 6
9,796
516
5,584
12,548
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Laazav
Scylla
15
5 / 2 / 9
9,007
474
15,701
10,762
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Mushioo
Bellona
15
8 / 8 / 5
9,687
510
16,137
17,955
10,525
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 3
8,139
428
1,165
9,219
6,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
juuliuss
Neith
15
5 / 5 / 7
9,134
481
19,449
15,819
4,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
52
20
Kills
22
23
Deaths
21
57
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
3
6
2.33
W
Amaterasu
ChrisEvansAbs
Amaterasu
5
4
13
2.88
W
5
6
13
1.92
W
Guan Yu
GOATeiFive
Guan Yu
2
4
12
2
W
6
4
8
2.5
L
Scylla
Laazav
Scylla
5
2
9
4.75
L
Bellona
Mushioo
Bellona
8
8
5
1.31
L
0
3
3
0.5
W
Zhong Kui
Toobahh
Zhong Kui
2
5
11
1.5
L
Neith
juuliuss
Neith
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,307
Damage
58,036
88,120
Taken
66,303
60,715
Mitigated
29,823
36,876
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,584
1,249
0
4,258
12,548
4,926
0
3,194
9,354
0
74,858
W
Amaterasu
ChrisEvansAbs
Amaterasu
6,240
2,395
583
5,586
24,532
26,742
626
4,771
19,761
0
22,267
W
18,214
6,453
0
5,531
17,537
5,548
10,270
1,443
16,094
75,109
0
W
Guan Yu
GOATeiFive
Guan Yu
5,846
1,444
6,996
4,616
19,075
14,308
1,454
5,261
13,814
0
20,345
W
13,452
4,912
1,622
2,355
10,366
3,981
6,326
2,020
8,346
0
51,267
L
Scylla
Laazav
Scylla
15,701
1,263
0
2,242
10,762
3,281
0
4,776
5,986
50,332
0
L
Bellona
Mushioo
Bellona
16,137
8,439
0
1,452
17,955
10,525
2,281
7,899
10,056
0
58,258
L
1,165
366
0
437
9,219
6,134
118
5,432
3,787
20,860
0
W
Zhong Kui
Toobahh
Zhong Kui
9,555
1,129
3,438
6,149
16,610
10,136
3,187
3,371
13,239
35,120
0
L
Neith
juuliuss
Neith
19,449
7,928
0
2,609
15,819
4,957
883
6,468
9,351
0
59,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,970
Gold Earned
45,763
304
Minions Killed
457
0
Camps Cleared
0
1,860,552
Distance Traveled
1,681,582
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,796
516
135
7
0
432,948
2
W
Amaterasu
11,276
593
26
1
0
413,566
0
W
Sol
11,199
589
139
7
0
346,166
6
W
Guan Yu
10,364
545
20
1
0
411,047
1
W
Artemis
10,855
571
78
4
0
358,121
7
L
Scylla
9,007
474
71
4
0
351,500
1
L
Bellona
9,687
510
123
6
0
306,093
0
L
Ymir
8,139
428
35
2
0
264,549
0
W
Zhong Kui
9,276
488
41
2
0
331,652
1
L
Neith
9,134
481
93
5
0
326,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role