Player Matchup

Geb
Geb
ForsakenMonk69
Geb
Level 94
God Stats
2W - 1L
1,675 SR
Queue Stats
112W - 105L
1,451 Elo+
Solo
Cerberus
Cerberus
Nuclear__Walnut
Cerberus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 154L
1,423 Elo+
Solo
Kukulkan
Kukulkan
OVK WaleGOD
Kukulkan
Level 97
God Stats
1W - 0L
1,643 SR
Queue Stats
161W - 138L
1,439 Elo+
Solo
Nu Wa
Nu Wa
Zahoe
Nu Wa
Level 152
God Stats
5W - 0L
1,528 SR
Queue Stats
157W - 118L
1,545 Elo+
Party 3
Chiron
Chiron
bot_trash-ai
Chiron
Level 85
God Stats
4W - 2L
1,527 SR
Queue Stats
232W - 213L
1,465 Elo+
Party 3
Team Averages
Level 110
1,575 SR
1,465 Elo+

VS

Team Averages
Level 103
1,504 SR
1,445 Elo+
Apollo
Apollo
Echo_Stormwind
Apollo
Level 67
God Stats
1W - 3L
1,382 SR
Queue Stats
106W - 125L
1,421 Elo+
Party 2
Izanami
Izanami
Knowledge2187
Izanami
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,530 Elo+
Party 1
Khepri
Khepri
ShadowInuki
Khepri
Level 120
God Stats
0W - 1L
1,638 SR
Queue Stats
1W - 4L
1,352 Elo+
Party 1
Anhur
Anhur
Soupethan
Anhur
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 255L
1,427 Elo+
Party 2
Skadi
Skadi
kingkilla48
Skadi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 16
8,679
868
5,490
10,534
11,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
13
2 / 2 / 13
8,711
871
3,759
11,157
12,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
OVK WaleGOD
Kukulkan
16
10 / 2 / 10
9,656
966
14,335
5,779
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Zahoe
Nu Wa
16
9 / 2 / 13
9,532
953
11,256
6,082
2,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
16
7 / 0 / 15
9,367
937
11,028
8,757
3,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
6,619
662
2,652
8,946
3,218
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
15
4 / 4 / 3
8,170
817
7,619
11,463
4,573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
12
0 / 6 / 4
6,601
660
806
9,717
6,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Soupethan
Anhur
14
3 / 5 / 3
8,601
860
5,073
11,584
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 8 / 5
7,272
727
10,505
9,896
3,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
24
29
Kills
8
8
Deaths
29
67
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
1
2
16
4.5
L
Izanami
4
4
3
1.38
W
Cerberus
2
2
13
4.25
W
Kukulkan
OVK WaleGOD
Kukulkan
10
2
10
7.5
L
Khepri
0
6
4
0.33
L
Anhur
Soupethan
Anhur
3
5
3
0.9
W
Nu Wa
Zahoe
Nu Wa
9
2
13
7.75
W
Chiron
7
0
15
14.5
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,868
Damage
26,655
42,309
Taken
51,606
32,523
Mitigated
25,244
17,424
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,652
1,215
648
837
8,946
3,218
0
6,977
1,705
0
9,638
W
5,490
601
908
1,716
10,534
11,735
1,117
550
9,984
11,019
0
L
Izanami
7,619
5,247
827
5,215
11,463
4,573
0
7,588
3,524
0
29,053
W
Cerberus
3,759
47
2,015
2,695
11,157
12,180
708
45
11,112
13,655
0
W
Kukulkan
OVK WaleGOD
Kukulkan
14,335
1,288
354
1,073
5,779
2,502
587
0
5,779
31,470
0
L
Khepri
806
81
0
617
9,717
6,334
0
5,931
3,542
1,344
0
L
Anhur
Soupethan
Anhur
5,073
2,088
185
879
11,584
7,762
0
6,933
4,305
0
11,051
W
Nu Wa
Zahoe
Nu Wa
11,256
3,064
1,680
904
6,082
2,395
1,915
0
6,082
22,113
0
W
Chiron
11,028
4,310
2,243
3,836
8,757
3,711
1,568
211
8,546
0
19,248
L
10,505
4,762
0
0
9,896
3,357
0
6,070
3,690
0
19,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,945
Gold Earned
37,263
121
Minions Killed
88
0
Camps Cleared
0
904,448
Distance Traveled
808,579
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,619
662
14
1
0
169,286
1
W
Geb
8,679
868
6
1
0
187,757
2
L
Izanami
8,170
817
44
4
0
160,171
0
W
Cerberus
8,711
871
31
3
0
169,895
2
W
Kukulkan
9,656
966
31
3
0
167,647
1
L
Khepri
6,601
660
0
0
0
171,772
0
L
Anhur
8,601
860
7
1
0
155,426
1
W
Nu Wa
9,532
953
30
3
0
167,715
2
W
Chiron
9,367
937
23
2
0
211,434
4
L
Skadi
7,272
727
23
2
0
151,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role