Player Matchup

Xing Tian
Xing Tian
CinnamonLoli
Xing Tian
Level 151
God Stats
5W - 4L
1,534 SR
Queue Stats
292W - 236L
1,584 Elo+
Party 2
Izanami
Izanami
EISacaCaca
Izanami
Level 136
God Stats
49W - 26L
1,698 SR
Queue Stats
290W - 237L
1,593 Elo+
Party 2
Amaterasu
Amaterasu
NohopeNaldo
Amaterasu
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
105W - 77L
1,602 Elo+
Party 2
Aphrodite
Aphrodite
RiceAstrosPet
Aphrodite
Level 29
God Stats
111W - 26L
1,886 SR
Queue Stats
151W - 56L
1,726 Elo+
Party 3
Arachne
Arachne
iiiM-Ashley
Arachne
Level 104
God Stats
8W - 4L
1,557 SR
Queue Stats
113W - 93L
1,606 Elo+
Party 3
Team Averages
Level 87
1,635 SR
1,622 Elo+

VS

Team Averages
Level 80
1,669 SR
1,526 Elo+
Nike
Nike
 
Nike
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
CP Pixel
Scylla
Level 32
God Stats
2W - 1L
1,700 SR
Queue Stats
126W - 136L
1,340 Elo+
Solo
Cthulhu
Cthulhu
LegendaryAzzMan
Cthulhu
Level 23
God Stats
19W - 25L
1,719 SR
Queue Stats
220W - 133L
1,703 Elo+
Party 1
Arachne
Arachne
ShadowSlayer374
Arachne
Level 158
God Stats
18W - 5L
1,874 SR
Queue Stats
715W - 611L
1,593 Elo+
Party 1
Izanami
Izanami
elegant_hades451
Izanami
Level 31
God Stats
4W - 5L
1,554 SR
Queue Stats
101W - 70L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CinnamonLoli
Xing Tian
13
1 / 0 / 10
9,161
573
5,464
11,288
9,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
EISacaCaca
Izanami
17
4 / 0 / 4
10,666
667
7,510
7,369
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
NohopeNaldo
Amaterasu
13
0 / 5 / 5
9,241
578
7,135
14,427
7,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
RiceAstrosPet
Aphrodite
15
7 / 0 / 4
9,451
591
10,115
6,022
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
iiiM-Ashley
Arachne
14
4 / 3 / 4
8,767
548
4,199
10,747
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
4 / 1 / 3
8,710
544
9,862
11,578
8,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
CP Pixel
Scylla
10
0 / 7 / 2
6,622
414
1,829
9,283
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 1
7,017
439
3,438
12,646
8,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
3 / 2 / 2
7,639
477
5,806
11,773
4,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 3 / 1
8,515
532
1,369
6,277
1,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
16
Kills
8
8
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
1
3
5.5
L
Scylla
CP Pixel
Scylla
0
7
2
0.14
W
Xing Tian
CinnamonLoli
Xing Tian
1
0
10
6
W
Izanami
EISacaCaca
Izanami
4
0
4
6
L
1
3
1
0.5
W
Amaterasu
NohopeNaldo
Amaterasu
0
5
5
0.5
W
Aphrodite
RiceAstrosPet
Aphrodite
7
0
4
9
L
3
2
2
2
L
0
3
1
0.17
W
Arachne
iiiM-Ashley
Arachne
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,423
Damage
22,304
49,853
Taken
51,557
26,328
Mitigated
26,222
23,680
Healing
9,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,862
1,495
0
2,970
11,578
8,797
0
2,745
8,833
4,819
44,956
L
Scylla
CP Pixel
Scylla
1,829
363
0
661
9,283
2,750
289
4,820
4,463
23,040
0
W
Xing Tian
CinnamonLoli
Xing Tian
5,464
564
0
1,718
11,288
9,646
185
1,978
9,248
32,734
0
W
Izanami
EISacaCaca
Izanami
7,510
4,875
0
4,548
7,369
2,967
1,677
713
6,424
0
93,682
L
3,438
68
54
3,334
12,646
8,203
0
5,095
7,551
21,036
0
W
Amaterasu
NohopeNaldo
Amaterasu
7,135
4,343
0
4,669
14,427
7,680
0
2,065
12,322
0
46,763
W
Aphrodite
RiceAstrosPet
Aphrodite
10,115
1,220
3,800
3,997
6,022
2,311
836
1,564
4,324
57,907
0
L
5,806
3,467
0
2,291
11,773
4,517
0
2,299
9,474
0
47,631
L
1,369
429
0
0
6,277
1,955
0
620
5,657
0
67,042
W
Arachne
iiiM-Ashley
Arachne
4,199
3,098
0
4,948
10,747
3,724
112
828
9,919
0
46,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,286
Gold Earned
38,503
528
Minions Killed
422
0
Camps Cleared
0
1,689,903
Distance Traveled
1,554,232
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,710
544
107
7
0
315,236
6
L
Scylla
6,622
414
51
3
0
271,950
3
W
Xing Tian
9,161
573
40
3
0
361,937
3
W
Izanami
10,666
667
183
11
0
303,216
0
L
Cthulhu
7,017
439
43
3
0
319,719
5
W
Amaterasu
9,241
578
84
5
0
317,369
6
W
Aphrodite
9,451
591
126
8
0
333,010
1
L
Arachne
7,639
477
87
5
0
345,991
2
L
Izanami
8,515
532
134
8
0
301,336
1
W
Arachne
8,767
548
95
6
0
374,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role