Player Matchup

Sylvanus
Sylvanus
Eternal Seppuku
Sylvanus
Level 128
God Stats
1W - 2L
1,240 SR
Queue Stats
20W - 17L
1,592 Elo+
Party 2
Loki
Loki
IBS Leaky Lad
Loki
Level 79
God Stats
58W - 41L
1,508 SR
Queue Stats
250W - 245L
1,464 Elo+
Party 2
Medusa
Medusa
IBS MONKEY
Medusa
Level 63
God Stats
104W - 92L
1,558 SR
Queue Stats
164W - 170L
1,471 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IBS Snow Pirate
Morgan Le Fay
Level 35
God Stats
11W - 6L
1,797 SR
Queue Stats
53W - 68L
1,422 Elo+
Party 2
Hades
Hades
Rijborz
Hades
Level 126
God Stats
9W - 5L
1,665 SR
Queue Stats
236W - 209L
1,626 Elo+
Party 2
Team Averages
Level 86
1,554 SR
1,515 Elo+

VS

Team Averages
Level 43
1,502 SR
1,486 Elo+
Kukulkan
Kukulkan
BABYBIRDWTZ187
Kukulkan
Level 25
God Stats
3W - 3L
1,711 SR
Queue Stats
4W - 7L
1,510 Elo+
Party 1
Mercury
Mercury
SwapBites
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,492 Elo+
Party 1
Neith
Neith
Wowitshimm
Neith
Level 28
God Stats
6W - 4L
1,615 SR
Queue Stats
40W - 34L
1,469 Elo+
Party 1
Ymir
Ymir
jayy issa qt
Ymir
Level 67
God Stats
2W - 5L
1,122 SR
Queue Stats
98W - 87L
1,477 Elo+
Party 1
Mulan
Mulan
luvv sleepyy175
Mulan
Level 26
God Stats
20W - 14L
1,564 SR
Queue Stats
109W - 106L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 1 / 1
5,241
524
2,142
5,202
1,774
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 0 / 1
6,054
605
3,434
5,012
2,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
IBS MONKEY
Medusa
8
0 / 1 / 5
4,986
499
5,008
4,537
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
IBS Snow Pirate
Morgan Le Fay
8
3 / 3 / 2
5,532
553
4,837
4,376
1,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
Rijborz
Hades
12
5 / 0 / 0
6,917
692
6,298
7,242
3,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
1 / 2 / 0
4,857
486
1,914
3,592
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SwapBites
Mercury
8
0 / 1 / 1
4,808
481
2,504
6,326
1,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
6
0 / 1 / 1
4,213
421
2,159
4,265
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
3 / 4 / 1
4,905
491
4,568
11,074
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 4 / 0
5,017
502
3,451
6,947
3,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
4
5
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
2
0
0.5
W
Sylvanus
1
1
1
1.5
W
3
0
1
3.5
W
Medusa
IBS MONKEY
Medusa
0
1
5
2.5
W
Morgan Le Fay
IBS Snow Pirate
Morgan Le Fay
3
3
2
1.33
W
Hades
Rijborz
Hades
5
0
0
5
L
Mercury
SwapBites
Mercury
0
1
1
0.5
L
Neith
0
1
1
0.5
L
3
4
1
0.88
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,719
Damage
14,596
26,369
Taken
32,204
10,321
Mitigated
11,903
10,637
Healing
6,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
1,914
673
0
246
3,592
1,176
378
1,077
2,515
20,802
0
W
Sylvanus
2,142
110
866
2,644
5,202
1,774
0
372
4,760
21,406
0
W
3,434
357
0
1,144
5,012
2,263
975
1,478
3,354
0
27,372
W
Medusa
IBS MONKEY
Medusa
5,008
2,782
0
739
4,537
1,291
1,002
2,496
2,041
0
18,483
W
Morgan Le Fay
IBS Snow Pirate
Morgan Le Fay
4,837
911
0
1,249
4,376
1,632
461
1,916
2,460
18,493
0
W
Hades
Rijborz
Hades
6,298
1,148
0
3,995
7,242
3,361
0
0
7,032
39,723
0
L
Mercury
SwapBites
Mercury
2,504
1,129
0
518
6,326
1,813
491
2,663
3,663
0
25,393
L
Neith
2,159
509
0
696
4,265
1,101
0
1,516
2,749
0
13,478
L
4,568
865
0
2,583
11,074
4,730
0
3,623
7,451
15,346
0
L
3,451
605
0
2,056
6,947
3,083
412
4,398
2,549
0
26,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,730
Gold Earned
23,800
251
Minions Killed
195
0
Camps Cleared
0
907,628
Distance Traveled
921,024
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,857
486
43
4
0
166,572
0
W
Sylvanus
5,241
524
52
5
0
171,947
0
W
Loki
6,054
605
51
5
0
215,571
4
W
Medusa
4,986
499
39
4
0
171,635
1
W
Morgan Le Fay
5,532
553
19
2
0
158,481
1
W
Hades
6,917
692
90
9
0
189,994
3
L
Mercury
4,808
481
58
6
0
224,717
3
L
Neith
4,213
421
27
3
0
172,369
0
L
Ymir
4,905
491
21
2
0
178,898
1
L
Mulan
5,017
502
46
5
0
178,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role