Player Matchup

Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
MachadinhoAc
Bacchus
Level 18
God Stats
15W - 8L
1,605 SR
Queue Stats
146W - 132L
1,544 Elo+
Party 3
Cupid
Cupid
MeloAC
Cupid
Level 17
God Stats
2W - 2L
1,399 SR
Queue Stats
66W - 57L
1,550 Elo+
Party 3
Gilgamesh
Gilgamesh
OxyUller
Gilgamesh
Level 25
God Stats
16W - 6L
1,766 SR
Queue Stats
86W - 86L
1,530 Elo+
Party 3
Set
Set
Tyrano15
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,465 Elo+
Solo
Team Averages
Level 47
1,554 SR
1,518 Elo+

VS

Team Averages
Level 14
1,481 SR
1,483 Elo+
Bakasura
Bakasura
BadDogXnO
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,434 Elo+
Party 2
Amaterasu
Amaterasu
D4rkSh00t
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,438 Elo+
Party 2
Medusa
Medusa
Torrensky
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,522 Elo+
Party 1
Anubis
Anubis
VultureKing
Anubis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Sylvanus
Sylvanus
socamps
Sylvanus
Level 18
God Stats
4W - 8L
1,405 SR
Queue Stats
43W - 42L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
8 / 1 / 1
7,201
720
6,517
3,291
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
MachadinhoAc
Bacchus
9
2 / 0 / 8
5,952
595
4,226
6,233
3,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
MeloAC
Cupid
9
4 / 1 / 4
5,526
553
3,438
3,919
1,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
OxyUller
Gilgamesh
10
3 / 2 / 0
5,800
580
3,695
8,500
2,686
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 1 / 8
7,198
720
6,152
7,225
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BadDogXnO
Bakasura
7
1 / 3 / 0
5,147
515
960
5,087
1,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
D4rkSh00t
Amaterasu
10
2 / 3 / 0
5,542
554
6,708
8,217
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Torrensky
Medusa
7
2 / 4 / 0
4,977
498
4,633
6,432
2,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
8
0 / 6 / 1
4,561
456
2,607
6,041
2,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
socamps
Sylvanus
6
0 / 5 / 1
4,098
410
2,352
6,602
2,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
21
Kills
5
5
Deaths
21
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
1
1
8.5
L
Bakasura
BadDogXnO
Bakasura
1
3
0
0.33
L
Amaterasu
D4rkSh00t
Amaterasu
2
3
0
0.67
W
Bacchus
MachadinhoAc
Bacchus
2
0
8
6
W
Cupid
MeloAC
Cupid
4
1
4
6
W
Gilgamesh
OxyUller
Gilgamesh
3
2
0
1.5
L
Medusa
Torrensky
Medusa
2
4
0
0.5
W
4
1
8
8
L
Anubis
0
6
1
0.08
L
Sylvanus
socamps
Sylvanus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,028
Damage
17,260
29,168
Taken
32,379
10,995
Mitigated
12,553
8,265
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,517
1,371
0
1,090
3,291
1,027
694
533
2,758
42,797
0
L
Bakasura
BadDogXnO
Bakasura
960
632
0
519
5,087
1,398
0
1,620
3,467
0
9,593
L
Amaterasu
D4rkSh00t
Amaterasu
6,708
3,343
0
2,420
8,217
4,072
0
0
8,217
0
22,178
W
Bacchus
MachadinhoAc
Bacchus
4,226
284
0
2,142
6,233
3,604
238
2,264
3,969
16,002
0
W
Cupid
MeloAC
Cupid
3,438
1,645
105
1,544
3,919
1,130
578
1,119
2,780
0
21,995
W
Gilgamesh
OxyUller
Gilgamesh
3,695
1,115
0
2,628
8,500
2,686
0
0
8,500
0
18,852
L
Medusa
Torrensky
Medusa
4,633
1,059
0
783
6,432
2,049
0
4,143
2,289
0
23,323
W
6,152
3,545
0
756
7,225
2,548
0
1,043
6,182
0
50,770
L
Anubis
2,607
280
0
991
6,041
2,273
31
2,253
3,788
18,760
0
L
Sylvanus
socamps
Sylvanus
2,352
746
1,015
1,127
6,602
2,761
0
2,727
3,875
6,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,677
Gold Earned
24,325
295
Minions Killed
159
0
Camps Cleared
0
1,043,502
Distance Traveled
938,294
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,201
720
89
9
0
207,018
3
L
Bakasura
5,147
515
30
3
0
206,082
0
L
Amaterasu
5,542
554
43
4
0
163,170
2
W
Bacchus
5,952
595
20
2
0
221,918
4
W
Cupid
5,526
553
50
5
0
185,892
1
W
Gilgamesh
5,800
580
40
4
0
199,080
0
L
Medusa
4,977
498
41
4
0
202,190
2
W
Set
7,198
720
96
10
0
229,594
2
L
Anubis
4,561
456
39
4
0
171,842
3
L
Sylvanus
4,098
410
6
1
0
195,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role