Player Matchup

Izanami
Izanami
BENG2169
Izanami
Level 24
God Stats
1W - 2L
1,489 SR
Queue Stats
14W - 11L
1,359 Elo+
Party 2
Guan Yu
Guan Yu
EpsilonToddler
Guan Yu
Level 6
God Stats
1W - 4L
1,169 SR
Queue Stats
2W - 8L
1,177 Elo+
Party 1
Zeus
Zeus
GorgeFloyd
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,372 Elo+
Party 2
Set
Set
Jahhdan
Set
Level 25
God Stats
0W - 3L
1,177 SR
Queue Stats
74W - 79L
1,392 Elo+
Party 2
Horus
Horus
ThePhunk
Horus
Level 7
God Stats
0W - 2L
1,419 SR
Queue Stats
2W - 8L
1,177 Elo+
Party 1
Team Averages
Level 16
1,351 SR
1,295 Elo+

VS

Team Averages
Level 18
1,404 SR
1,370 Elo+
Ne Zha
Ne Zha
Cosmic_hefer
Ne Zha
Level 16
God Stats
3W - 5L
1,431 SR
Queue Stats
12W - 18L
1,325 Elo+
Solo
Sol
Sol
Grom5665
Sol
Level 24
God Stats
16W - 18L
1,335 SR
Queue Stats
51W - 74L
1,332 Elo+
Solo
Chaac
Chaac
LegendaryAK4282
Chaac
Level 20
God Stats
5W - 6L
1,134 SR
Queue Stats
42W - 54L
1,307 Elo+
Solo
Izanami
Izanami
Woodencrumb
Izanami
Level 26
God Stats
4W - 4L
1,619 SR
Queue Stats
62W - 47L
1,388 Elo+
Solo
Bacchus
Bacchus
退隐封刀不再战
Bacchus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BENG2169
Izanami
8
0 / 9 / 0
6,297
350
3,489
8,667
1,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 7 / 3
8,097
450
6,804
17,484
12,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 9 / 3
9,249
514
10,776
13,456
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
13
3 / 8 / 2
8,587
477
7,903
15,946
5,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
ThePhunk
Horus
12
1 / 10 / 4
7,289
405
5,948
18,048
12,135
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
11 / 0 / 10
12,177
677
15,246
12,313
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 5 / 3
10,063
559
8,753
12,430
3,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
8 / 6 / 1
9,793
544
10,717
17,582
11,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Woodencrumb
Izanami
17
11 / 1 / 5
10,935
608
15,077
8,952
2,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 2 / 9
10,302
572
8,519
13,221
14,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
13
Kills
43
43
Deaths
14
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
BENG2169
Izanami
0
9
0
0
W
Ne Zha
11
0
10
16
L
4
7
3
0.79
L
5
9
3
0.72
W
7
5
3
1.7
L
Set
3
8
2
0.5
W
8
6
1
1.42
L
Horus
ThePhunk
Horus
1
10
4
0.3
W
Izanami
Woodencrumb
Izanami
11
1
5
13.5
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,920
Damage
58,312
73,601
Taken
64,498
35,560
Mitigated
38,067
9,629
Healing
22,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BENG2169
Izanami
3,489
2,776
0
296
8,667
1,737
0
2,700
5,967
0
23,110
W
Ne Zha
15,246
6,327
438
8,360
12,313
5,145
0
1,901
10,412
0
87,021
L
6,804
2,798
866
2,431
17,484
12,004
159
2,865
14,619
0
22,838
L
10,776
1,942
99
2,022
13,456
4,277
123
4,478
8,978
38,094
0
W
8,753
2,455
999
4,518
12,430
3,744
3,682
4,872
7,558
53,976
0
L
Set
7,903
3,632
0
2,139
15,946
5,407
0
5,032
10,914
0
35,187
W
10,717
4,547
0
3,994
17,582
11,929
2,222
0
17,582
0
43,113
L
Horus
ThePhunk
Horus
5,948
3,976
0
1,776
18,048
12,135
321
2,197
15,851
0
22,046
W
Izanami
Woodencrumb
Izanami
15,077
10,246
0
719
8,952
2,856
4,604
688
8,264
0
85,133
W
8,519
1,981
229
3,403
13,221
14,393
664
3,315
9,906
25,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,519
Gold Earned
53,270
230
Minions Killed
486
0
Camps Cleared
0
1,235,679
Distance Traveled
1,599,251
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,297
350
41
2
0
190,756
0
W
Ne Zha
12,177
677
152
8
0
347,995
0
L
Guan Yu
8,097
450
29
2
0
305,248
0
L
Zeus
9,249
514
70
4
0
238,808
1
W
Sol
10,063
559
98
5
0
317,906
3
L
Set
8,587
477
53
3
0
248,997
0
W
Chaac
9,793
544
67
4
0
286,644
0
L
Horus
7,289
405
37
2
0
251,870
0
W
Izanami
10,935
608
132
7
0
294,850
3
W
Bacchus
10,302
572
37
2
0
351,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role