Player Matchup

Hel
Hel
ASteampunkGolem
Hel
Level 28
God Stats
2W - 1L
1,689 SR
Queue Stats
194W - 242L
1,314 Elo+
Party 1
Gilgamesh
Gilgamesh
Jessimasta
Gilgamesh
Level 12
God Stats
4W - 3L
1,539 SR
Queue Stats
6W - 13L
1,219 Elo+
Party 1
Skadi
Skadi
PerryGODOFWAR-96
Skadi
Level 29
God Stats
27W - 31L
1,532 SR
Queue Stats
178W - 234L
1,320 Elo+
Party 1
Team Averages
Level 23
1,586 SR
1,284 Elo+

VS

Team Averages
Level 78
1,478 SR
1,322 Elo+
Morgan Le Fay
Morgan Le Fay
APIMPNAMEDRICHY
Morgan Le Fay
Level 109
God Stats
12W - 4L
1,712 SR
Queue Stats
140W - 165L
1,341 Elo+
Party 2
Cthulhu
Cthulhu
Aogiri0
Cthulhu
Level 97
God Stats
5W - 3L
1,188 SR
Queue Stats
235W - 296L
1,308 Elo+
Party 2
Hou Yi
Hou Yi
CLAMP L0UD M0UF
Hou Yi
Level 28
God Stats
13W - 12L
1,534 SR
Queue Stats
158W - 189L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 4
11,752
653
13,672
21,480
8,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Jessimasta
Gilgamesh
9
1 / 5 / 6
9,679
538
5,232
17,150
13,578
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
6 / 10 / 7
12,679
704
20,145
23,941
8,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
APIMPNAMEDRICHY
Morgan Le Fay
18
13 / 3 / 5
13,815
768
21,017
15,279
6,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Aogiri0
Cthulhu
15
4 / 7 / 13
12,810
712
16,436
26,145
30,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
5 / 4 / 14
12,751
708
17,467
14,499
5,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
13
Kills
22
23
Deaths
14
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
APIMPNAMEDRICHY
Morgan Le Fay
13
3
5
5.17
L
6
8
4
1
W
Cthulhu
Aogiri0
Cthulhu
4
7
13
1.5
W
5
4
14
3
L
Gilgamesh
Jessimasta
Gilgamesh
1
5
6
0.8
L
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,049
Damage
54,920
62,571
Taken
55,923
30,552
Mitigated
42,260
22,826
Healing
15,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
APIMPNAMEDRICHY
Morgan Le Fay
21,017
3,269
1,756
6,540
15,279
6,204
668
4,474
10,582
64,041
0
L
13,672
1,277
6,009
11,840
21,480
8,332
0
13,469
7,611
39,442
0
W
Cthulhu
Aogiri0
Cthulhu
16,436
1,764
291
3,657
26,145
30,473
54
5,256
20,403
37,869
0
W
17,467
9,708
0
3,519
14,499
5,583
1,608
3,053
11,266
0
48,984
L
Gilgamesh
Jessimasta
Gilgamesh
5,232
1,056
0
82
17,150
13,578
0
6,953
9,975
0
14,434
L
20,145
9,601
161
4,734
23,941
8,642
0
16,071
7,532
0
45,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,110
Gold Earned
39,376
135
Minions Killed
172
0
Camps Cleared
0
759,199
Distance Traveled
890,828
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,815
768
76
4
0
288,015
0
L
Hel
11,752
653
63
4
0
298,542
1
W
Cthulhu
12,810
712
43
2
0
322,293
0
W
Hou Yi
12,751
708
53
3
0
280,520
0
L
Gilgamesh
9,679
538
9
1
0
230,790
1
L
Skadi
12,679
704
63
4
0
229,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role