Player Matchup

Yemoja
Yemoja
Cythren
Yemoja
Level 4
God Stats
3W - 2L
1,301 SR
Queue Stats
5W - 4L
1,286 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FucqFatJwilson
Ah Muzen Cab
Level 47
God Stats
16W - 17L
1,516 SR
Queue Stats
135W - 138L
1,385 Elo+
Solo
Agni
Agni
SnickerZFTW
Agni
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,508 Elo+
Party 1
Amaterasu
Amaterasu
Sorclism
Amaterasu
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,508 Elo+
Party 1
Mercury
Mercury
TheDark640
Mercury
Level 36
God Stats
1W - 0L
1,283 SR
Queue Stats
57W - 62L
1,452 Elo+
Solo
Team Averages
Level 50
1,420 SR
1,428 Elo+

VS

Team Averages
Level 45
1,567 SR
1,406 Elo+
Tsukuyomi
Tsukuyomi
GoneLewd
Tsukuyomi
Level 84
God Stats
1W - 2L
1,757 SR
Queue Stats
307W - 261L
1,527 Elo+
Party 2
Chaac
Chaac
awesomeclash09
Chaac
Level 46
God Stats
2W - 8L
1,343 SR
Queue Stats
75W - 103L
1,385 Elo+
Party 2
Ymir
Ymir
gruggaming
Ymir
Level 27
God Stats
56W - 63L
1,506 SR
Queue Stats
77W - 87L
1,381 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
talex2citiez
Morgan Le Fay
Level 28
God Stats
10W - 9L
1,416 SR
Queue Stats
77W - 85L
1,373 Elo+
Party 3
Apollo
Apollo
valid00
Apollo
Level 42
God Stats
2W - 1L
1,813 SR
Queue Stats
159W - 168L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cythren
Yemoja
18
7 / 3 / 27
13,013
521
12,756
16,533
16,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
FucqFatJwilson
Ah Muzen Cab
8
0 / 4 / 1
8,136
325
2,623
8,967
2,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
24 / 7 / 17
15,172
607
43,254
20,459
8,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Sorclism
Amaterasu
20
3 / 4 / 27
12,960
518
17,120
31,339
25,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
TheDark640
Mercury
20
9 / 9 / 12
13,983
559
12,809
21,943
9,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GoneLewd
Tsukuyomi
19
9 / 8 / 9
12,813
513
20,715
23,230
9,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 7 / 5
10,993
440
15,842
27,004
18,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 8 / 8
10,619
425
9,992
22,269
13,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
talex2citiez
Morgan Le Fay
17
5 / 12 / 7
12,107
484
17,473
20,191
6,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
valid00
Apollo
14
4 / 9 / 9
10,604
424
9,365
19,615
6,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
64
43
Kills
26
27
Deaths
44
84
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Cythren
Yemoja
7
3
27
6.83
W
Ah Muzen Cab
FucqFatJwilson
Ah Muzen Cab
0
4
1
0.13
L
Tsukuyomi
GoneLewd
Tsukuyomi
9
8
9
1.69
W
24
7
17
4.64
W
Amaterasu
Sorclism
Amaterasu
3
4
27
4.13
W
Mercury
TheDark640
Mercury
9
9
12
1.67
L
4
7
5
0.93
L
4
8
8
1
L
Morgan Le Fay
talex2citiez
Morgan Le Fay
5
12
7
0.71
L
Apollo
valid00
Apollo
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,562
Damage
73,387
99,241
Taken
112,309
62,147
Mitigated
54,665
36,340
Healing
22,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Cythren
Yemoja
12,756
2,744
5,188
6,766
16,533
16,865
0
7,261
9,272
32,245
0
W
Ah Muzen Cab
FucqFatJwilson
Ah Muzen Cab
2,623
1,026
0
3,021
8,967
2,572
418
3,298
5,669
0
14,942
L
Tsukuyomi
GoneLewd
Tsukuyomi
20,715
4,802
0
5,984
23,230
9,370
300
8,056
15,174
0
96,370
W
43,254
1,593
0
4,087
20,459
8,086
376
8,677
11,782
108,020
0
W
Amaterasu
Sorclism
Amaterasu
17,120
6,091
0
12,310
31,339
25,061
78
4,589
26,750
0
83,839
W
Mercury
TheDark640
Mercury
12,809
4,752
0
4,968
21,943
9,563
2,248
3,640
18,303
0
107,448
L
15,842
2,528
0
9,273
27,004
18,900
65
14,086
12,918
0
46,561
L
9,992
2,179
913
2,700
22,269
13,492
908
13,071
9,198
31,763
0
L
Morgan Le Fay
talex2citiez
Morgan Le Fay
17,473
1,416
0
2,231
20,191
6,881
860
10,857
9,334
68,511
0
L
Apollo
valid00
Apollo
9,365
5,064
0
1,879
19,615
6,022
2,052
9,940
9,675
0
38,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,264
Gold Earned
57,136
458
Minions Killed
409
0
Camps Cleared
0
2,074,008
Distance Traveled
2,277,237
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,013
521
40
2
0
493,827
4
W
Ah Muzen Cab
8,136
325
21
1
0
123,376
2
L
Tsukuyomi
12,813
513
126
5
0
485,785
7
W
Agni
15,172
607
114
5
0
466,794
0
W
Amaterasu
12,960
518
114
5
0
484,931
3
W
Mercury
13,983
559
169
7
0
505,080
5
L
Chaac
10,993
440
66
3
0
486,774
0
L
Ymir
10,619
425
67
3
0
458,633
1
L
Morgan Le Fay
12,107
484
74
3
0
423,617
3
L
Apollo
10,604
424
76
3
0
422,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role