Player Matchup

Izanami
Izanami
DripethTim
Izanami
Level 24
God Stats
11W - 13L
1,481 SR
Queue Stats
125W - 149L
1,524 Elo+
Party 1
Nemesis
Nemesis
SlothSsD
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,498 Elo+
Solo
Fafnir
Fafnir
ZNokzinZ
Fafnir
Level 18
God Stats
1W - 2L
1,529 SR
Queue Stats
23W - 21L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gordolakers24
Morgan Le Fay
Level 17
God Stats
17W - 18L
1,350 SR
Queue Stats
94W - 107L
1,350 Elo+
Party 1
Hercules
Hercules
moosegod12
Hercules
Level 27
God Stats
43W - 42L
1,398 SR
Queue Stats
180W - 158L
1,556 Elo+
Solo
Team Averages
Level 18
1,452 SR
1,483 Elo+

VS

Team Averages
Level 18
1,483 SR
1,482 Elo+
Sobek
Sobek
ElNitrom
Sobek
Level 28
God Stats
2W - 1L
1,236 SR
Queue Stats
111W - 111L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jesuriiwn__
Morgan Le Fay
Level 16
God Stats
5W - 1L
1,772 SR
Queue Stats
64W - 43L
1,594 Elo+
Solo
Cernunnos
Cernunnos
Nukem1821
Cernunnos
Level 26
God Stats
14W - 20L
1,430 SR
Queue Stats
227W - 264L
1,475 Elo+
Solo
Thanatos
Thanatos
PenguinPal2Beans
Thanatos
Level 16
God Stats
11W - 12L
1,476 SR
Queue Stats
139W - 141L
1,422 Elo+
Solo
Ymir
Ymir
cmsriel
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DripethTim
Izanami
18
7 / 9 / 1
12,644
486
17,485
22,257
14,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
SlothSsD
Nemesis
17
1 / 11 / 3
11,040
425
8,039
20,051
9,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
ZNokzinZ
Fafnir
15
1 / 3 / 7
12,261
472
8,306
25,557
28,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
gordolakers24
Morgan Le Fay
15
1 / 12 / 5
10,314
397
18,978
26,132
8,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
moosegod12
Hercules
18
8 / 6 / 3
12,512
481
11,490
27,257
10,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ElNitrom
Sobek
17
5 / 5 / 12
13,083
503
12,964
25,714
31,832
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
Jesuriiwn__
Morgan Le Fay
20
20 / 2 / 17
16,212
624
52,030
23,498
11,227
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Nukem1821
Cernunnos
20
10 / 1 / 8
13,064
502
21,356
21,855
9,628
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 4 / 7
12,108
466
6,964
16,977
7,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
cmsriel
Ymir
8
0 / 6 / 0
8,082
311
786
7,310
2,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
18
Kills
41
41
Deaths
18
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Izanami
DripethTim
Izanami
7
9
1
0.83
W
Sobek
ElNitrom
Sobek
5
5
12
2.2
W
Morgan Le Fay
Jesuriiwn__
Morgan Le Fay
20
2
17
14.25
W
Cernunnos
Nukem1821
Cernunnos
10
1
8
14
W
6
4
7
2.38
L
Nemesis
SlothSsD
Nemesis
1
11
3
0.23
L
Fafnir
ZNokzinZ
Fafnir
1
3
7
1.5
W
Ymir
cmsriel
Ymir
0
6
0
0
L
Morgan Le Fay
gordolakers24
Morgan Le Fay
1
12
5
0.29
L
Hercules
moosegod12
Hercules
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,298
Damage
94,100
121,254
Taken
95,354
71,291
Mitigated
62,796
20,975
Healing
33,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DripethTim
Izanami
17,485
9,954
0
4,843
22,257
14,297
784
12,069
9,938
0
71,311
W
Sobek
ElNitrom
Sobek
12,964
937
0
3,778
25,714
31,832
564
7,291
18,189
36,310
0
W
Morgan Le Fay
Jesuriiwn__
Morgan Le Fay
52,030
3,956
0
9,211
23,498
11,227
118
8,315
14,713
129,808
0
W
Cernunnos
Nukem1821
Cernunnos
21,356
12,145
0
10,585
21,855
9,628
3,196
5,239
16,472
0
112,320
W
6,964
1,537
0
10,021
16,977
7,144
2,080
5,467
11,386
0
64,846
L
Nemesis
SlothSsD
Nemesis
8,039
2,054
0
1,292
20,051
9,623
0
7,885
12,166
0
72,584
L
Fafnir
ZNokzinZ
Fafnir
8,306
2,894
0
2,813
25,557
28,155
152
10,974
14,286
22,510
0
W
Ymir
cmsriel
Ymir
786
222
0
270
7,310
2,965
0
0
7,310
13,508
0
L
Morgan Le Fay
gordolakers24
Morgan Le Fay
18,978
842
137
4,910
26,132
8,356
254
15,798
10,097
54,229
0
L
Hercules
moosegod12
Hercules
11,490
3,327
0
6,980
27,257
10,860
1,405
18,048
8,987
0
69,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,771
Gold Earned
62,549
457
Minions Killed
499
0
Camps Cleared
0
2,268,720
Distance Traveled
2,140,109
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,644
486
108
4
0
451,473
3
W
Sobek
13,083
503
50
2
0
497,493
1
W
Morgan Le Fay
16,212
624
164
6
0
515,573
4
W
Cernunnos
13,064
502
147
6
0
472,535
4
W
Thanatos
12,108
466
107
4
0
483,234
2
L
Nemesis
11,040
425
119
5
0
467,211
2
L
Fafnir
12,261
472
29
1
0
481,835
4
W
Ymir
8,082
311
31
1
0
171,274
0
L
Morgan Le Fay
10,314
397
74
3
0
457,418
0
L
Hercules
12,512
481
127
5
0
410,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role