Player Matchup

Chaac
Chaac
HardToChooseOne
Chaac
Level 63
God Stats
21W - 18L
1,488 SR
Queue Stats
248W - 294L
1,397 Elo+
Party 1
Nemesis
Nemesis
LoveAnHennessy
Nemesis
Level 21
God Stats
20W - 29L
1,295 SR
Queue Stats
236W - 235L
1,399 Elo+
Party 1
Zeus
Zeus
OnyxV0id454_
Zeus
Level 121
God Stats
16W - 10L
1,633 SR
Queue Stats
562W - 631L
1,397 Elo+
Party 1
Neith
Neith
ROYALPORKY
Neith
Level 7
God Stats
7W - 14L
1,000 SR
Queue Stats
25W - 27L
1,066 Elo+
Party 1
Chang'e
Chang'e
dyirap
Chang'e
Level 22
God Stats
66W - 73L
1,468 SR
Queue Stats
265W - 309L
1,362 Elo+
Party 1
Team Averages
Level 47
1,377 SR
1,324 Elo+

VS

Team Averages
Level 25
1,441 SR
1,400 Elo+
Sun Wukong
Sun Wukong
NenDDie
Sun Wukong
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,327 Elo+
Solo
Bacchus
Bacchus
SaltyGingerJ
Bacchus
Level 29
God Stats
0W - 1L
1,318 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
blue_ramen123
Ah Muzen Cab
Level 29
God Stats
1W - 5L
1,205 SR
Queue Stats
249W - 274L
1,343 Elo+
Solo
Scylla
Scylla
dmkb
Scylla
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 49L
1,425 Elo+
Solo
Poseidon
Poseidon
xZBaianoZx
Poseidon
Level 29
God Stats
0W - 1L
1,684 SR
Queue Stats
102W - 130L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 5
11,013
551
13,006
15,310
12,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 0 / 3
10,270
514
8,023
10,363
4,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
12 / 1 / 6
11,842
592
15,613
12,226
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
13
1 / 4 / 5
8,271
414
4,781
9,503
2,854
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
dyirap
Chang'e
14
1 / 2 / 5
8,414
421
2,289
10,873
3,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NenDDie
Sun Wukong
15
1 / 5 / 2
9,102
455
5,444
16,792
7,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
SaltyGingerJ
Bacchus
12
2 / 4 / 3
8,323
416
5,839
12,586
13,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
blue_ramen123
Ah Muzen Cab
13
2 / 3 / 4
8,656
433
12,264
13,414
4,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
dmkb
Scylla
16
3 / 6 / 0
10,155
508
7,139
11,119
3,757
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
xZBaianoZx
Poseidon
13
0 / 7 / 0
8,082
404
6,493
10,109
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
25
Kills
8
8
Deaths
25
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
4
0
3
5.5
L
Sun Wukong
NenDDie
Sun Wukong
1
5
2
0.4
W
12
1
6
15
W
Neith
1
4
5
0.88
L
Bacchus
SaltyGingerJ
Bacchus
2
4
3
0.88
L
Ah Muzen Cab
blue_ramen123
Ah Muzen Cab
2
3
4
1.33
L
Scylla
dmkb
Scylla
3
6
0
0.5
W
Chang'e
dyirap
Chang'e
1
2
5
1.75
L
Poseidon
xZBaianoZx
Poseidon
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,712
Damage
37,179
58,275
Taken
64,020
27,952
Mitigated
32,532
22,431
Healing
16,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,006
1,543
0
7,596
15,310
12,791
2,535
6,566
8,642
0
70,689
W
8,023
3,733
0
892
10,363
4,747
204
2,362
7,905
0
65,890
L
Sun Wukong
NenDDie
Sun Wukong
5,444
931
0
3,466
16,792
7,636
179
5,138
11,654
0
60,680
W
15,613
3,543
0
4,888
12,226
4,307
2,220
4,927
7,147
75,725
0
W
Neith
4,781
1,628
0
2,200
9,503
2,854
1,263
1,382
8,081
0
32,349
L
Bacchus
SaltyGingerJ
Bacchus
5,839
340
1,493
2,180
12,586
13,209
223
2,803
9,675
23,015
0
L
Ah Muzen Cab
blue_ramen123
Ah Muzen Cab
12,264
3,111
0
6,312
13,414
4,976
2,542
3,938
9,382
0
62,180
L
Scylla
dmkb
Scylla
7,139
515
0
1,471
11,119
3,757
0
3,720
7,359
49,130
0
W
Chang'e
dyirap
Chang'e
2,289
185
1,557
5,298
10,873
3,253
670
3,770
7,029
41,394
0
L
Poseidon
xZBaianoZx
Poseidon
6,493
1,097
0
1,381
10,109
2,954
1,080
2,061
8,048
49,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,810
Gold Earned
44,318
505
Minions Killed
445
0
Camps Cleared
0
2,005,512
Distance Traveled
1,777,054
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,013
551
128
6
0
400,893
1
W
Nemesis
10,270
514
109
5
0
475,227
2
L
Sun Wukong
9,102
455
101
5
0
389,180
0
W
Zeus
11,842
592
121
6
0
404,458
3
W
Neith
8,271
414
66
3
0
345,196
0
L
Bacchus
8,323
416
46
2
0
391,341
0
L
Ah Muzen Cab
8,656
433
98
5
0
364,643
1
L
Scylla
10,155
508
114
6
0
321,871
1
W
Chang'e
8,414
421
81
4
0
379,738
2
L
Poseidon
8,082
404
86
4
0
310,019
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role