Player Matchup

Kuzenbo
Kuzenbo
Bad_Puttytat
Kuzenbo
Level 68
God Stats
1W - 2L
1,612 SR
Queue Stats
2W - 2L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
Flushh-_-
Gilgamesh
Level 6
God Stats
1W - 1L
1,297 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
Terminator050679
Bakasura
Level 100
God Stats
3W - 3L
1,560 SR
Queue Stats
146W - 111L
1,524 Elo+
Party 1
Neith
Neith
blacktrash12
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
lanning0510
Achilles
Level 89
God Stats
1W - 0L
1,470 SR
Queue Stats
5W - 4L
1,512 Elo+
Party 1
Team Averages
Level 54
1,488 SR
1,506 Elo+

VS

Team Averages
Level 55
1,508 SR
1,452 Elo+
Thanatos
Thanatos
IrixFlare
Thanatos
Level 60
God Stats
23W - 22L
1,336 SR
Queue Stats
105W - 117L
1,392 Elo+
Party 3
Persephone
Persephone
KakujinDansei
Persephone
Level 109
God Stats
5W - 7L
1,557 SR
Queue Stats
499W - 546L
1,530 Elo+
Solo
Discordia
Discordia
KimmySauce6073
Discordia
Level 38
God Stats
6W - 8L
1,521 SR
Queue Stats
42W - 43L
1,498 Elo+
Party 2
Horus
Horus
RandoKast
Horus
Level 29
God Stats
9W - 9L
1,549 SR
Queue Stats
21W - 22L
1,391 Elo+
Party 3
Izanami
Izanami
TwitchTat20
Izanami
Level 40
God Stats
12W - 15L
1,575 SR
Queue Stats
65W - 77L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bad_Puttytat
Kuzenbo
14
2 / 1 / 2
9,290
489
5,441
12,802
12,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Flushh-_-
Gilgamesh
13
2 / 6 / 1
8,489
447
4,256
11,561
5,137
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
14 / 2 / 3
12,485
657
17,245
19,051
10,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
3 / 3 / 1
8,472
446
9,754
11,213
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Achilles
lanning0510
Achilles
18
4 / 0 / 4
11,011
580
9,410
16,392
12,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IrixFlare
Thanatos
13
4 / 6 / 1
8,463
445
8,677
14,085
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Persephone
KakujinDansei
Persephone
12
0 / 7 / 0
8,235
433
8,125
10,110
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
KimmySauce6073
Discordia
15
4 / 5 / 1
9,196
484
7,980
12,531
4,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
RandoKast
Horus
13
1 / 3 / 2
8,111
427
5,333
11,549
8,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
TwitchTat20
Izanami
14
3 / 4 / 1
8,611
453
10,857
12,402
4,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
25
Kills
12
12
Deaths
25
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bad_Puttytat
Kuzenbo
2
1
2
3
W
Gilgamesh
Flushh-_-
Gilgamesh
2
6
1
0.42
L
Thanatos
IrixFlare
Thanatos
4
6
1
0.75
L
Persephone
KakujinDansei
Persephone
0
7
0
0
L
Discordia
KimmySauce6073
Discordia
4
5
1
0.9
L
Horus
RandoKast
Horus
1
3
2
0.67
W
14
2
3
7.75
L
Izanami
TwitchTat20
Izanami
3
4
1
0.88
W
3
3
1
1.17
W
Achilles
lanning0510
Achilles
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,106
Damage
40,972
71,019
Taken
60,677
44,281
Mitigated
24,531
26,447
Healing
20,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bad_Puttytat
Kuzenbo
5,441
1,994
441
4,460
12,802
12,151
741
184
12,618
34,267
0
W
Gilgamesh
Flushh-_-
Gilgamesh
4,256
672
0
949
11,561
5,137
343
2,840
8,393
0
32,523
L
Thanatos
IrixFlare
Thanatos
8,677
1,184
0
7,540
14,085
4,453
152
199
12,684
193
51,892
L
Persephone
KakujinDansei
Persephone
8,125
912
0
1,928
10,110
2,924
93
94
9,727
43,640
0
L
Discordia
KimmySauce6073
Discordia
7,980
895
123
4,493
12,531
4,132
49
0
11,786
49,677
0
L
Horus
RandoKast
Horus
5,333
2,682
1,187
4,070
11,549
8,956
949
3,059
8,490
0
14,222
W
17,245
12,269
0
9,097
19,051
10,753
2,272
3,896
14,871
0
91,453
L
Izanami
TwitchTat20
Izanami
10,857
5,461
0
1,040
12,402
4,066
2,928
2,089
9,886
0
78,590
W
9,754
4,366
0
3,974
11,213
3,747
835
0
11,213
0
47,460
W
Achilles
lanning0510
Achilles
9,410
1,490
0
7,526
16,392
12,493
1,017
8,557
7,626
0
64,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,747
Gold Earned
42,616
516
Minions Killed
434
0
Camps Cleared
0
1,712,503
Distance Traveled
1,655,963
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,290
489
52
3
0
350,317
1
W
Gilgamesh
8,489
447
63
3
0
320,303
5
L
Thanatos
8,463
445
74
4
0
351,992
1
L
Persephone
8,235
433
91
5
0
328,992
5
L
Discordia
9,196
484
101
5
0
290,862
3
L
Horus
8,111
427
20
1
0
356,139
8
W
Bakasura
12,485
657
178
9
0
403,524
5
L
Izanami
8,611
453
148
8
0
327,978
2
W
Neith
8,472
446
92
5
0
258,607
0
W
Achilles
11,011
580
131
7
0
379,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role