Player Matchup

Susano
Susano
Wkonattsu
Susano
Level 20
God Stats
1W - 1L
1,716 SR
Queue Stats
4W - 8L
1,479 Elo+
Solo
Olorun
Olorun
elgroneolorun
Olorun
Level 6
God Stats
10W - 3L
1,847 SR
Queue Stats
12W - 3L
1,805 Elo+
Solo
Fenrir
Fenrir
fawibotta2000
Fenrir
Level 30
God Stats
2W - 3L
1,621 SR
Queue Stats
67W - 48L
1,529 Elo+
Solo
Nu Wa
Nu Wa
fellipeborges11
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 65L
1,456 Elo+
Solo
Set
Set
fryz_gold
Set
Level 27
God Stats
2W - 3L
1,505 SR
Queue Stats
143W - 165L
1,389 Elo+
Solo
Team Averages
Level 21
1,638 SR
1,531 Elo+

VS

Team Averages
Level 15
1,566 SR
1,483 Elo+
Morgan Le Fay
Morgan Le Fay
HeitoraP90
Morgan Le Fay
Level 26
God Stats
11W - 9L
1,507 SR
Queue Stats
212W - 223L
1,217 Elo+
Solo
Apollo
Apollo
Jaque17
Apollo
Level 18
God Stats
7W - 1L
1,823 SR
Queue Stats
20W - 7L
1,666 Elo+
Solo
Bacchus
Bacchus
LaMasacre67
Bacchus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,593 Elo+
Party 1
Bellona
Bellona
Me0brigu3
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,348 Elo+
Solo
Nemesis
Nemesis
NikitoGuay
Nemesis
Level 14
God Stats
3W - 0L
1,501 SR
Queue Stats
25W - 20L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Wkonattsu
Susano
16
0 / 9 / 1
10,585
423
11,915
24,059
10,128
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
0 / 6 / 5
11,902
476
22,147
23,949
11,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 4
11,526
461
8,769
25,493
30,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 7 / 3
12,559
502
22,462
17,998
6,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 8 / 4
9,411
376
3,100
19,169
7,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HeitoraP90
Morgan Le Fay
20
6 / 5 / 4
14,309
572
10,906
16,573
7,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
Jaque17
Apollo
20
4 / 2 / 5
15,728
629
15,010
27,835
11,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
LaMasacre67
Bacchus
20
12 / 0 / 12
15,453
618
24,612
17,920
29,700
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Me0brigu3
Bellona
20
10 / 2 / 11
16,114
645
28,835
28,500
29,644
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
NikitoGuay
Nemesis
20
1 / 2 / 3
13,638
546
7,045
18,412
9,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
11
Kills
33
33
Deaths
11
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
HeitoraP90
Morgan Le Fay
6
5
4
1.6
W
Apollo
Jaque17
Apollo
4
2
5
3.25
W
Bacchus
LaMasacre67
Bacchus
12
0
12
18
W
Bellona
Me0brigu3
Bellona
10
2
11
7.75
W
Nemesis
NikitoGuay
Nemesis
1
2
3
1.25
L
Susano
Wkonattsu
Susano
0
9
1
0.06
L
0
6
5
0.42
L
4
3
4
2
L
7
7
3
1.21
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,393
Damage
86,408
110,668
Taken
109,240
66,148
Mitigated
87,955
29,089
Healing
50,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
HeitoraP90
Morgan Le Fay
10,906
1,614
0
4,782
16,573
7,063
1,901
8,566
8,007
99,820
0
W
Apollo
Jaque17
Apollo
15,010
8,913
0
14,944
27,835
11,677
14,433
12,684
15,151
0
168,876
W
Bacchus
LaMasacre67
Bacchus
24,612
2,832
0
7,420
17,920
29,700
195
8,915
9,005
59,939
0
W
Bellona
Me0brigu3
Bellona
28,835
10,162
0
15,137
28,500
29,644
0
11,298
17,202
0
119,451
W
Nemesis
NikitoGuay
Nemesis
7,045
2,651
0
8,624
18,412
9,871
229
5,430
12,982
0
103,642
L
Susano
Wkonattsu
Susano
11,915
1,617
0
3,129
24,059
10,128
237
2,410
21,649
0
68,836
L
22,147
12,410
2,363
12,738
23,949
11,310
4,584
7,300
16,649
109,187
0
L
8,769
1,906
0
5,082
25,493
30,326
0
9,035
16,458
0
34,813
L
22,462
5,152
780
3,907
17,998
6,636
13
9,845
8,153
77,082
0
L
3,100
1,174
0
1,090
19,169
7,748
162
6,928
12,241
0
46,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,983
Gold Earned
75,242
549
Minions Killed
843
0
Camps Cleared
0
2,184,386
Distance Traveled
2,444,743
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,309
572
157
6
0
429,420
5
W
Apollo
15,728
629
236
9
0
480,885
5
W
Bacchus
15,453
618
73
3
0
504,833
1
W
Bellona
16,114
645
211
8
0
507,909
4
W
Nemesis
13,638
546
166
7
0
521,696
0
L
Susano
10,585
423
140
6
0
431,090
1
L
Olorun
11,902
476
188
8
0
408,654
4
L
Fenrir
11,526
461
41
2
0
492,769
1
L
Nu Wa
12,559
502
98
4
0
415,595
0
L
Set
9,411
376
82
3
0
436,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role