Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Cacheiro
Amaterasu
Level 5
God Stats
7W - 6L
1,500 SR
Queue Stats
11W - 9L
1,547 Elo+
Party 3
Fenrir
Fenrir
Dagerone
Fenrir
Level 21
God Stats
3W - 1L
1,540 SR
Queue Stats
38W - 30L
1,530 Elo+
Party 2
Baba Yaga
Baba Yaga
Droptbas
Baba Yaga
Level 12
God Stats
4W - 5L
1,426 SR
Queue Stats
12W - 10L
1,462 Elo+
Party 3
Bacchus
Bacchus
tubestoshonen
Bacchus
Level 27
God Stats
2W - 0L
1,691 SR
Queue Stats
50W - 52L
1,451 Elo+
Party 2
Team Averages
Level 17
1,532 SR
1,498 Elo+

VS

Team Averages
Level 9
1,467 SR
1,470 Elo+
Ra
Ra
Btvrp
Ra
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Loki
Loki
Buletss
Loki
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,363 Elo+
Party 1
Sylvanus
Sylvanus
Sucrilhoss
Sylvanus
Level 25
God Stats
0W - 1L
1,201 SR
Queue Stats
2W - 2L
1,664 Elo+
Party 1
Cupid
Cupid
Yagueira
Cupid
Level 6
God Stats
3W - 1L
1,393 SR
Queue Stats
7W - 5L
1,404 Elo+
Party 1
Bellona
Bellona
Yakiiiiii
Bellona
Level 5
God Stats
2W - 2L
1,741 SR
Queue Stats
3W - 4L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
11 / 6 / 6
12,248
557
13,657
15,639
6,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
Cacheiro
Amaterasu
17
10 / 2 / 7
11,415
519
10,935
15,322
10,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Dagerone
Fenrir
16
8 / 3 / 7
10,842
493
10,005
15,307
8,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Droptbas
Baba Yaga
15
4 / 3 / 11
9,600
436
11,647
6,919
2,965
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
15
2 / 4 / 12
10,548
479
5,432
14,972
19,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
0 / 6 / 7
8,317
378
2,997
10,379
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Buletss
Loki
16
9 / 7 / 1
10,706
487
12,359
15,421
9,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Sucrilhoss
Sylvanus
8
0 / 5 / 1
6,583
299
1,763
6,518
2,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Yagueira
Cupid
14
6 / 9 / 4
9,743
443
7,930
14,226
4,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Yakiiiiii
Bellona
15
2 / 8 / 3
9,671
440
9,373
17,966
11,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
33
35
Kills
17
18
Deaths
35
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
11
6
6
2.33
L
Ra
0
6
7
0.58
L
Loki
Buletss
Loki
9
7
1
1.36
W
Amaterasu
Cacheiro
Amaterasu
10
2
7
6.75
W
Fenrir
Dagerone
Fenrir
8
3
7
3.83
W
Baba Yaga
Droptbas
Baba Yaga
4
3
11
3.17
L
Sylvanus
Sucrilhoss
Sylvanus
0
5
1
0.1
L
Cupid
Yagueira
Cupid
6
9
4
0.89
L
Bellona
Yakiiiiii
Bellona
2
8
3
0.44
W
Bacchus
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,676
Damage
34,422
68,159
Taken
64,510
47,100
Mitigated
32,533
19,399
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
13,657
6,360
0
4,723
15,639
6,218
844
1,297
14,342
0
79,273
L
Ra
2,997
430
614
1,106
10,379
4,206
0
3,897
6,482
27,929
0
L
Loki
Buletss
Loki
12,359
3,250
0
1,790
15,421
9,995
0
3,705
11,716
0
43,921
W
Amaterasu
Cacheiro
Amaterasu
10,935
4,107
0
3,027
15,322
10,229
1,887
1,262
14,060
0
56,731
W
Fenrir
Dagerone
Fenrir
10,005
2,258
0
6,260
15,307
8,603
1,159
660
14,647
0
62,036
W
Baba Yaga
Droptbas
Baba Yaga
11,647
676
0
1,694
6,919
2,965
1,528
705
6,214
35,863
0
L
Sylvanus
Sucrilhoss
Sylvanus
1,763
506
313
1,032
6,518
2,263
87
2,097
4,421
7,211
0
L
Cupid
Yagueira
Cupid
7,930
4,337
141
2,706
14,226
4,497
2,140
2,720
11,506
0
35,040
L
Bellona
Yakiiiiii
Bellona
9,373
3,846
0
1,630
17,966
11,572
1,182
4,660
13,306
0
53,691
W
Bacchus
5,432
640
0
3,695
14,972
19,085
1,536
836
14,136
35,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,653
Gold Earned
45,020
460
Minions Killed
288
0
Camps Cleared
0
2,043,697
Distance Traveled
1,716,100
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,248
557
120
5
0
353,962
2
L
Ra
8,317
378
39
2
0
400,008
0
L
Loki
10,706
487
68
3
0
378,580
0
W
Amaterasu
11,415
519
95
4
0
433,823
4
W
Fenrir
10,842
493
112
5
0
417,268
2
W
Baba Yaga
9,600
436
60
3
0
408,192
2
L
Sylvanus
6,583
299
12
1
0
173,166
1
L
Cupid
9,743
443
67
3
0
381,695
2
L
Bellona
9,671
440
102
5
0
382,651
0
W
Bacchus
10,548
479
73
3
0
430,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role