Player Matchup

Sobek
Sobek
Jiggafield11
Sobek
Level 64
God Stats
1W - 1L
1,446 SR
Queue Stats
39W - 45L
1,384 Elo+
Party 1
Artemis
Artemis
SirAsiann
Artemis
Level 69
God Stats
0W - 3L
1,226 SR
Queue Stats
95W - 100L
1,518 Elo+
Party 1
Achilles
Achilles
UltraNeonNinja
Achilles
Level 62
God Stats
2W - 10L
1,322 SR
Queue Stats
72W - 84L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
arya45
Tsukuyomi
Level 46
God Stats
42W - 60L
1,439 SR
Queue Stats
122W - 163L
1,466 Elo+
Party 1
Merlin
Merlin
huyvo14
Merlin
Level 78
God Stats
14W - 11L
1,575 SR
Queue Stats
128W - 152L
1,518 Elo+
Party 1
Team Averages
Level 64
1,401 SR
1,467 Elo+

VS

Team Averages
Level 77
1,584 SR
1,485 Elo+
Medusa
Medusa
Daggerpaw
Medusa
Level 67
God Stats
14W - 7L
1,830 SR
Queue Stats
310W - 279L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
FreshEdge
Cu Chulainn
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,518 Elo+
Solo
Mercury
Mercury
JimmySick
Mercury
Level 66
God Stats
17W - 13L
1,573 SR
Queue Stats
439W - 458L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Juhdus
Morgan Le Fay
Level 76
God Stats
35W - 14L
1,590 SR
Queue Stats
364W - 368L
1,442 Elo+
Party 2
Fenrir
Fenrir
Was CraCCin6243
Fenrir
Level 87
God Stats
6W - 5L
1,424 SR
Queue Stats
295W - 302L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 4
6,525
466
3,604
9,541
7,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
SirAsiann
Artemis
10
2 / 5 / 3
6,660
476
6,508
9,757
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
10
0 / 4 / 2
6,222
444
5,899
11,908
8,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
arya45
Tsukuyomi
10
1 / 7 / 5
6,406
458
5,605
11,075
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
huyvo14
Merlin
13
5 / 5 / 1
7,934
567
10,102
8,907
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Daggerpaw
Medusa
14
4 / 3 / 6
8,460
604
10,153
7,760
2,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
FreshEdge
Cu Chulainn
14
4 / 0 / 4
8,009
572
9,278
9,708
7,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
JimmySick
Mercury
14
6 / 0 / 4
7,877
563
5,884
7,213
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Juhdus
Morgan Le Fay
13
6 / 3 / 3
7,926
566
9,653
8,987
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 4 / 6
7,909
565
3,204
13,255
7,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
10
Kills
24
24
Deaths
10
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
Daggerpaw
Medusa
4
3
6
2.33
W
Cu Chulainn
FreshEdge
Cu Chulainn
4
0
4
6
L
2
3
4
1.33
W
Mercury
JimmySick
Mercury
6
0
4
8
W
Morgan Le Fay
Juhdus
Morgan Le Fay
6
3
3
2.5
L
Artemis
SirAsiann
Artemis
2
5
3
0.7
L
Achilles
0
4
2
0.25
W
4
4
6
1.75
L
Tsukuyomi
arya45
Tsukuyomi
1
7
5
0.5
L
Merlin
huyvo14
Merlin
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,718
Damage
38,172
51,188
Taken
46,923
26,459
Mitigated
23,127
10,335
Healing
8,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Daggerpaw
Medusa
10,153
4,634
0
817
7,760
2,386
288
2,245
5,461
0
54,529
W
Cu Chulainn
FreshEdge
Cu Chulainn
9,278
1,998
0
2,008
9,708
7,737
714
179
9,505
0
42,593
L
3,604
331
0
949
9,541
7,406
0
2,511
6,926
11,437
0
W
Mercury
JimmySick
Mercury
5,884
1,986
0
840
7,213
2,336
0
1,182
5,943
0
43,245
W
Morgan Le Fay
Juhdus
Morgan Le Fay
9,653
1,005
0
1,393
8,987
3,139
0
4,839
3,914
46,212
0
L
Artemis
SirAsiann
Artemis
6,508
3,101
0
3,316
9,757
3,319
842
1,139
8,516
0
32,075
L
Achilles
5,899
2,711
0
2,747
11,908
8,762
0
342
10,996
0
27,618
W
3,204
698
0
3,154
13,255
7,529
0
4,671
8,394
0
19,078
L
Tsukuyomi
arya45
Tsukuyomi
5,605
778
0
2,375
11,075
4,169
0
842
9,966
0
25,069
L
Merlin
huyvo14
Merlin
10,102
590
0
948
8,907
2,803
0
4,338
4,367
46,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,747
Gold Earned
40,181
288
Minions Killed
367
0
Camps Cleared
0
1,256,432
Distance Traveled
1,337,872
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,460
604
97
7
0
234,004
3
W
Cu Chulainn
8,009
572
72
5
0
284,252
3
L
Sobek
6,525
466
24
2
0
235,772
3
W
Mercury
7,877
563
80
6
0
296,876
0
W
Morgan Le Fay
7,926
566
82
6
0
262,334
5
L
Artemis
6,660
476
53
4
0
216,766
2
L
Achilles
6,222
444
64
5
0
257,629
2
W
Fenrir
7,909
565
36
3
0
260,406
0
L
Tsukuyomi
6,406
458
45
3
0
300,540
3
L
Merlin
7,934
567
102
7
0
245,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role