Player Matchup

Sol
Sol
Ale_Silvero_
Sol
Level 85
God Stats
30W - 28L
1,600 SR
Queue Stats
110W - 140L
1,427 Elo+
Party 2
Horus
Horus
CRIS_1703
Horus
Level 88
God Stats
26W - 19L
1,656 SR
Queue Stats
301W - 328L
1,442 Elo+
Party 2
Sun Wukong
Sun Wukong
ElYorch_6
Sun Wukong
Level 102
God Stats
5W - 1L
1,500 SR
Queue Stats
659W - 778L
1,401 Elo+
Solo
Set
Set
PRIZXNER
Set
Level 126
God Stats
11W - 8L
1,708 SR
Queue Stats
418W - 413L
1,467 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
wallacedi
Morgan Le Fay
Level 129
God Stats
20W - 15L
1,580 SR
Queue Stats
332W - 335L
1,438 Elo+
Party 3
Team Averages
Level 106
1,609 SR
1,435 Elo+

VS

Team Averages
Level 69
1,488 SR
1,344 Elo+
Thanatos
Thanatos
FeWaked
Thanatos
Level 67
God Stats
6W - 11L
1,460 SR
Queue Stats
74W - 82L
1,466 Elo+
Party 4
Anubis
Anubis
VectorMG
Anubis
Level 107
God Stats
25W - 16L
1,630 SR
Queue Stats
66W - 74L
1,468 Elo+
Party 4
Chiron
Chiron
Zeco905
Chiron
Level 56
God Stats
137W - 178L
1,485 SR
Queue Stats
453W - 549L
1,366 Elo+
Solo
Geb
Geb
ivarapon021
Geb
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 62L
1,206 Elo+
Party 1
Danzaburou
Danzaburou
juampi103
Danzaburou
Level 65
God Stats
4W - 7L
1,364 SR
Queue Stats
65W - 125L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 5
6,369
637
7,349
4,154
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
CRIS_1703
Horus
9
5 / 0 / 4
6,062
606
3,034
3,203
1,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
ElYorch_6
Sun Wukong
9
2 / 1 / 3
5,505
551
2,482
5,232
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 0 / 1
6,222
622
3,740
5,546
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
wallacedi
Morgan Le Fay
11
5 / 0 / 1
6,481
648
5,347
4,531
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FeWaked
Thanatos
6
1 / 3 / 0
4,381
438
1,503
4,745
1,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
VectorMG
Anubis
9
0 / 3 / 0
5,109
511
2,418
4,911
1,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Zeco905
Chiron
11
0 / 3 / 0
5,730
573
2,768
7,767
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 6 / 0
4,144
414
1,930
7,105
2,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
juampi103
Danzaburou
6
0 / 4 / 0
4,062
406
1,364
5,538
1,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
19
Kills
1
1
Deaths
19
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
Horus
CRIS_1703
Horus
5
0
4
7
W
Sun Wukong
ElYorch_6
Sun Wukong
2
1
3
3.5
L
Thanatos
FeWaked
Thanatos
1
3
0
0.33
W
2
0
1
2.5
L
Anubis
VectorMG
Anubis
0
3
0
0
L
Chiron
Zeco905
Chiron
0
3
0
0
L
0
6
0
0
L
Danzaburou
juampi103
Danzaburou
0
4
0
0
W
Morgan Le Fay
wallacedi
Morgan Le Fay
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,952
Damage
9,983
22,666
Taken
30,066
8,340
Mitigated
9,586
11,116
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,349
2,634
0
3,239
4,154
1,024
784
767
3,387
41,203
0
W
Horus
CRIS_1703
Horus
3,034
856
22
1,187
3,203
1,773
88
938
2,265
0
9,697
W
Sun Wukong
ElYorch_6
Sun Wukong
2,482
688
0
2,125
5,232
1,770
0
610
4,622
0
22,996
L
Thanatos
FeWaked
Thanatos
1,503
383
0
2,784
4,745
1,007
0
1,726
2,911
0
13,259
W
3,740
1,964
0
3,278
5,546
2,608
462
0
5,546
0
35,975
L
Anubis
VectorMG
Anubis
2,418
130
0
1,547
4,911
1,967
0
3,156
1,409
28,227
0
L
Chiron
Zeco905
Chiron
2,768
1,039
0
2,408
7,767
3,052
1,086
931
6,804
0
37,247
L
1,930
259
0
223
7,105
2,215
0
3,845
3,260
7,609
0
L
Danzaburou
juampi103
Danzaburou
1,364
434
0
763
5,538
1,345
0
2,552
2,986
0
15,526
W
Morgan Le Fay
wallacedi
Morgan Le Fay
5,347
477
0
1,265
4,531
1,165
41
2,033
2,498
25,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,639
Gold Earned
23,426
283
Minions Killed
227
0
Camps Cleared
0
947,769
Distance Traveled
860,461
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,369
637
73
7
0
172,227
0
W
Horus
6,062
606
23
2
0
194,715
3
W
Sun Wukong
5,505
551
50
5
0
216,872
0
L
Thanatos
4,381
438
37
4
0
183,434
2
W
Set
6,222
622
79
8
0
190,169
2
L
Anubis
5,109
511
60
6
0
178,185
2
L
Chiron
5,730
573
85
9
0
164,797
0
L
Geb
4,144
414
14
1
0
173,028
3
L
Danzaburou
4,062
406
31
3
0
161,017
2
W
Morgan Le Fay
6,481
648
58
6
0
173,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role