Player Matchup

Chang'e
Chang'e
Diamond III
 
Chang'e
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
ASÐ666
Tsukuyomi
Masters
Level 160
God Stats
35W - 40L
1,547 SR
Queue Stats
753W - 745L
2,676 MMR
Solo
Ymir
Ymir
Platinum I
ErenYeagar
Ymir
Platinum I
Level 160
God Stats
4W - 10L
1,587 SR
Queue Stats
383W - 367L
2,173 MMR
Solo
Rama
Rama
Diamond II
zMartchelo
Rama
Diamond II
Level 91
God Stats
12W - 4L
1,759 SR
Queue Stats
336W - 337L
2,276 MMR
Solo
Ne Zha
Ne Zha
Diamond II
ºRiz
Ne Zha
Diamond II
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 83L
2,411 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,578 SR
2,207 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,601 SR
2,360 MMR
Ares
Ares
Masters
Cezinhaa
Ares
Masters
Level 156
God Stats
0W - 3L
1,404 SR
Queue Stats
92W - 76L
2,593 MMR
Solo
Chronos
Chronos
Diamond III
F4nt
Chronos
Diamond III
Level 159
God Stats
0W - 2L
1,676 SR
Queue Stats
90W - 73L
2,354 MMR
Party 2
Anhur
Anhur
Diamond I
Roldanqpzm
Anhur
Diamond I
Level 143
God Stats
30W - 31L
1,588 SR
Queue Stats
395W - 387L
2,400 MMR
Solo
Janus
Janus
Diamond IV
TheTruthTortoise
Janus
Diamond IV
Level 160
God Stats
17W - 20L
1,540 SR
Queue Stats
687W - 715L
2,125 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
futuram19
Guan Yu
Diamond IV
Level 159
God Stats
20W - 10L
1,799 SR
Queue Stats
77W - 61L
2,325 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 0 / 5
7,872
562
3,798
5,592
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ASÐ666
Tsukuyomi
15
2 / 0 / 3
8,467
605
7,730
8,491
4,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
4 / 0 / 4
8,070
576
3,692
5,337
2,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 3 / 3
8,039
574
3,674
9,143
2,271
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
ºRiz
Ne Zha
14
4 / 0 / 2
8,128
581
6,715
10,507
4,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
TiamatSetApolloAthenaPersephone

VS

Bans
GilgameshGebNemesisSolLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 3 / 1
6,500
464
4,021
7,509
2,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
F4nt
Chronos
11
0 / 4 / 1
6,412
458
2,493
7,933
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
12
2 / 3 / 1
7,338
524
5,521
8,516
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 0 / 1
6,579
470
3,334
4,479
1,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
futuram19
Guan Yu
12
0 / 3 / 0
6,536
467
2,321
9,196
5,888
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
3
3
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
5
3.5
W
Tsukuyomi
ASÐ666
Tsukuyomi
2
0
3
3.5
L
Ares
1
3
1
0.5
W
4
0
4
6
L
Chronos
F4nt
Chronos
0
4
1
0.13
L
Anhur
2
3
1
0.83
L
0
0
1
0.5
L
Guan Yu
futuram19
Guan Yu
0
3
0
0
W
2
3
3
1.17
W
Ne Zha
ºRiz
Ne Zha
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,609
Damage
17,690
39,070
Taken
37,633
14,698
Mitigated
15,252
19,965
Healing
8,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,798
97
1,723
3,588
5,592
1,748
371
1,807
3,755
44,396
0
W
Tsukuyomi
ASÐ666
Tsukuyomi
7,730
1,885
0
3,030
8,491
4,406
226
498
7,993
0
66,503
L
Ares
4,021
55
0
490
7,509
2,944
0
2,882
4,627
13,638
0
W
3,692
832
0
3,220
5,337
2,161
232
2,058
3,229
27,681
0
L
Chronos
F4nt
Chronos
2,493
514
0
1,050
7,933
2,750
0
2,678
5,255
41,266
0
L
Anhur
5,521
2,961
0
1,720
8,516
2,557
0
951
7,565
0
45,578
L
3,334
44
0
1,282
4,479
1,113
0
517
3,962
47,717
0
L
Guan Yu
futuram19
Guan Yu
2,321
205
119
3,358
9,196
5,888
0
462
8,734
0
36,616
W
3,674
3,305
0
2,306
9,143
2,271
1,192
2,591
6,411
0
46,154
W
Ne Zha
ºRiz
Ne Zha
6,715
1,452
0
6,098
10,507
4,112
73
2,591
7,834
0
58,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,576
Gold Earned
33,365
487
Minions Killed
372
0
Camps Cleared
0
1,442,944
Distance Traveled
1,416,198
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,872
562
107
8
0
288,191
7
W
Tsukuyomi
8,467
605
122
9
0
311,646
5
L
Ares
6,500
464
22
2
0
306,344
3
W
Ymir
8,070
576
51
4
0
289,926
5
L
Chronos
6,412
458
93
7
0
258,552
4
L
Anhur
7,338
524
88
6
0
245,089
5
L
Janus
6,579
470
98
7
0
331,589
6
L
Guan Yu
6,536
467
71
5
0
274,624
1
W
Rama
8,039
574
95
7
0
250,603
4
W
Ne Zha
8,128
581
112
8
0
302,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role