Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Bärtzabel
Anubis
Level 77
God Stats
45W - 30L
1,487 SR
Queue Stats
236W - 204L
1,510 Elo+
Party 1
Mercury
Mercury
Pelaná
Mercury
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
293W - 245L
1,513 Elo+
Party 1
Ymir
Ymir
Peligrosorog
Ymir
Level 148
God Stats
19W - 14L
1,655 SR
Queue Stats
402W - 388L
1,495 Elo+
Party 1
Ra
Ra
TheSafehouse
Ra
Level 123
God Stats
13W - 13L
1,462 SR
Queue Stats
40W - 48L
1,522 Elo+
Solo
Team Averages
Level 104
1,521 SR
1,508 Elo+

VS

Team Averages
Level 97
1,574 SR
1,471 Elo+
Apollo
Apollo
AMIRZ
Apollo
Level 140
God Stats
3W - 2L
1,486 SR
Queue Stats
12W - 7L
1,557 Elo+
Solo
Anubis
Anubis
Epicluis19
Anubis
Level 49
God Stats
32W - 46L
1,417 SR
Queue Stats
626W - 781L
1,374 Elo+
Solo
Sol
Sol
SuperArik
Sol
Level 57
God Stats
26W - 17L
1,548 SR
Queue Stats
296W - 321L
1,388 Elo+
Solo
Cu Chulainn
Cu Chulainn
jamayego
Cu Chulainn
Level 84
God Stats
22W - 17L
1,683 SR
Queue Stats
278W - 314L
1,490 Elo+
Solo
Fenrir
Fenrir
uniqueclevername
Fenrir
Level 154
God Stats
6W - 4L
1,738 SR
Queue Stats
35W - 30L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 3 / 1
5,743
442
3,148
6,400
1,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Bärtzabel
Anubis
13
2 / 2 / 0
7,434
572
4,052
6,714
2,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Pelaná
Mercury
11
2 / 2 / 1
6,435
495
2,250
7,124
2,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 0 / 2
5,999
461
1,646
6,372
2,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 6 / 0
5,666
436
2,294
7,957
6,097
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AMIRZ
Apollo
11
0 / 0 / 3
6,432
495
1,760
5,259
1,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Epicluis19
Anubis
12
0 / 2 / 2
6,973
536
3,162
5,725
1,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 2 / 1
6,359
489
5,747
6,564
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
jamayego
Cu Chulainn
14
5 / 0 / 2
8,359
643
6,705
10,978
5,787
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
6 / 1 / 2
7,582
583
5,480
5,670
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
13
13
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
1
0.17
W
Apollo
AMIRZ
Apollo
0
0
3
1.5
L
Anubis
Bärtzabel
Anubis
2
2
0
1
W
Anubis
Epicluis19
Anubis
0
2
2
0.5
L
Mercury
Pelaná
Mercury
2
2
1
1.25
L
0
0
2
1
W
2
2
1
1.25
L
0
6
0
0
W
Cu Chulainn
jamayego
Cu Chulainn
5
0
2
6
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,390
Damage
22,854
34,567
Taken
34,196
15,552
Mitigated
12,939
9,408
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,148
1,055
0
1,281
6,400
1,900
600
1,502
4,898
0
29,850
W
Apollo
AMIRZ
Apollo
1,760
322
0
500
5,259
1,555
196
700
4,559
0
35,674
L
Anubis
Bärtzabel
Anubis
4,052
638
0
3,685
6,714
2,873
0
3,845
2,869
47,527
0
W
Anubis
Epicluis19
Anubis
3,162
79
0
2,203
5,725
1,976
0
3,288
2,437
38,192
0
L
Mercury
Pelaná
Mercury
2,250
905
0
950
7,124
2,333
0
1,207
5,917
0
38,518
L
1,646
351
0
2,010
6,372
2,349
140
2,355
4,017
17,030
0
W
5,747
1,532
0
3,168
6,564
1,582
1,187
1,036
5,528
32,513
0
L
2,294
733
102
1,380
7,957
6,097
177
0
7,957
27,560
0
W
Cu Chulainn
jamayego
Cu Chulainn
6,705
1,281
0
2,724
10,978
5,787
317
2,247
8,731
0
54,375
W
5,480
1,353
0
1,976
5,670
2,039
316
721
4,949
0
41,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,277
Gold Earned
35,705
345
Minions Killed
409
0
Camps Cleared
0
1,193,497
Distance Traveled
1,246,914
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,743
442
74
6
0
238,460
1
W
Apollo
6,432
495
73
6
0
283,235
6
L
Anubis
7,434
572
110
8
0
229,753
4
W
Anubis
6,973
536
90
7
0
219,530
2
L
Mercury
6,435
495
83
6
0
267,212
2
L
Ymir
5,999
461
24
2
0
269,890
7
W
Sol
6,359
489
49
4
0
211,514
0
L
Ra
5,666
436
54
4
0
188,182
0
W
Cu Chulainn
8,359
643
108
8
0
244,863
0
W
Fenrir
7,582
583
89
7
0
287,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role