Player Matchup

Tiamat
Tiamat
Don_Hamm
Tiamat
Level 6
God Stats
0W - 3L
1,269 SR
Queue Stats
1W - 14L
981 Elo+
Party 2
Xing Tian
Xing Tian
Ragnar_Ragnarsan
Xing Tian
Level 20
God Stats
0W - 1L
1,284 SR
Queue Stats
6W - 40L
1,014 Elo+
Party 2
Danzaburou
Danzaburou
muckywaters
Danzaburou
Level 7
God Stats
0W - 5L
1,337 SR
Queue Stats
5W - 20L
983 Elo+
Party 2
Team Averages
Level 11
1,297 SR
993 Elo+

VS

Team Averages
Level 32
1,434 SR
1,040 Elo+
Gilgamesh
Gilgamesh
Rapid_Revolver
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
955 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Snoop149
Morgan Le Fay
Level 67
God Stats
17W - 13L
1,405 SR
Queue Stats
128W - 219L
1,211 Elo+
Solo
Medusa
Medusa
fffbbbaaa2
Medusa
Level 13
God Stats
1W - 1L
1,396 SR
Queue Stats
1W - 3L
955 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Don_Hamm
Tiamat
11
0 / 3 / 1
7,311
522
3,702
7,579
5,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
11
1 / 3 / 1
8,080
577
4,273
16,370
10,882
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
muckywaters
Danzaburou
11
1 / 4 / 0
7,600
543
7,109
10,879
4,814
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Rapid_Revolver
Gilgamesh
13
7 / 1 / 2
10,576
755
13,433
14,521
7,904
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Snoop149
Morgan Le Fay
14
2 / 1 / 5
9,260
661
10,612
7,431
2,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
fffbbbaaa2
Medusa
11
1 / 0 / 6
8,886
635
4,228
4,112
1,433
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
10
10
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Don_Hamm
Tiamat
0
3
1
0.17
L
Xing Tian
1
3
1
0.5
W
Gilgamesh
Rapid_Revolver
Gilgamesh
7
1
2
8
W
Morgan Le Fay
Snoop149
Morgan Le Fay
2
1
5
4.5
W
Medusa
fffbbbaaa2
Medusa
1
0
6
4
L
Danzaburou
muckywaters
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,084
Damage
28,273
34,828
Taken
26,064
21,644
Mitigated
12,207
8,741
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Don_Hamm
Tiamat
3,702
416
930
1,524
7,579
5,948
0
1,389
6,190
21,085
0
L
Xing Tian
4,273
831
861
4,284
16,370
10,882
0
3,825
12,545
16,465
0
W
Gilgamesh
Rapid_Revolver
Gilgamesh
13,433
3,380
814
2,711
14,521
7,904
278
5,029
9,321
0
31,488
W
Morgan Le Fay
Snoop149
Morgan Le Fay
10,612
893
183
1,602
7,431
2,870
932
2,027
5,404
48,626
0
W
Medusa
fffbbbaaa2
Medusa
4,228
2,194
252
752
4,112
1,433
566
919
3,193
0
15,371
L
Danzaburou
muckywaters
Danzaburou
7,109
1,860
0
1,142
10,879
4,814
0
5,398
5,481
0
23,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,991
Gold Earned
28,722
81
Minions Killed
145
0
Camps Cleared
0
622,584
Distance Traveled
626,238
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,311
522
24
2
0
205,617
0
L
Xing Tian
8,080
577
16
1
0
229,097
3
W
Gilgamesh
10,576
755
26
2
0
215,972
1
W
Morgan Le Fay
9,260
661
76
5
0
205,815
1
W
Medusa
8,886
635
43
3
0
204,451
3
L
Danzaburou
7,600
543
41
3
0
187,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role