Player Matchup

Ymir
Ymir
Curry4TheShot
Ymir
Level 11
God Stats
2W - 0L
1,720 SR
Queue Stats
5W - 0L
1,704 Elo+
Party 1
Nox
Nox
L3PSwabbie
Nox
Level 91
God Stats
16W - 1L
1,792 SR
Queue Stats
119W - 40L
1,686 Elo+
Party 1
Nemesis
Nemesis
NoahSV
Nemesis
Level 17
God Stats
2W - 0L
1,656 SR
Queue Stats
53W - 16L
1,675 Elo+
Party 1
Team Averages
Level 40
1,723 SR
1,689 Elo+

VS

Team Averages
Level 58
1,550 SR
1,492 Elo+
Danzaburou
Danzaburou
Size99Pants
Danzaburou
Level 25
God Stats
14W - 10L
1,409 SR
Queue Stats
14W - 10L
1,508 Elo+
Party 2
Khepri
Khepri
casta32
Khepri
Level 25
God Stats
7W - 2L
1,690 SR
Queue Stats
56W - 37L
1,536 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lone34
Morgan Le Fay
Level 123
God Stats
2W - 1L
1,553 SR
Queue Stats
7W - 11L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 18
11,869
698
5,756
17,366
14,080
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
11 / 4 / 11
13,040
767
21,438
12,584
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
NoahSV
Nemesis
16
10 / 3 / 8
12,807
753
16,172
16,289
8,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Size99Pants
Danzaburou
16
6 / 9 / 2
12,928
760
11,535
15,606
5,192
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
casta32
Khepri
13
1 / 7 / 8
11,818
695
9,193
18,515
16,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
lone34
Morgan Le Fay
12
2 / 8 / 6
10,236
602
13,667
14,403
5,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
23
Kills
9
9
Deaths
24
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
18
5.5
W
11
4
11
4.13
W
Nemesis
NoahSV
Nemesis
10
3
8
4.67
L
Danzaburou
Size99Pants
Danzaburou
6
9
2
0.78
L
Khepri
casta32
Khepri
1
7
8
0.71
L
Morgan Le Fay
lone34
Morgan Le Fay
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,366
Damage
34,395
46,239
Taken
48,524
27,675
Mitigated
27,482
5,830
Healing
5,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,756
1,833
0
830
17,366
14,080
647
9,172
7,690
20,559
0
W
21,438
1,187
379
2,917
12,584
5,463
1,091
6,293
5,950
68,535
0
W
Nemesis
NoahSV
Nemesis
16,172
9,849
0
1,704
16,289
8,132
1,216
6,287
9,739
0
48,668
L
Danzaburou
Size99Pants
Danzaburou
11,535
6,025
0
2,858
15,606
5,192
1,095
7,492
8,114
0
36,768
L
Khepri
casta32
Khepri
9,193
768
0
453
18,515
16,765
106
9,370
9,145
22,803
0
L
Morgan Le Fay
lone34
Morgan Le Fay
13,667
1,262
238
1,452
14,403
5,525
0
10,332
4,071
29,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,716
Gold Earned
34,982
169
Minions Killed
124
0
Camps Cleared
0
840,561
Distance Traveled
770,337
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,869
698
25
1
0
268,064
0
W
Nox
13,040
767
98
6
0
260,441
0
W
Nemesis
12,807
753
46
3
0
312,056
3
L
Danzaburou
12,928
760
58
3
0
234,538
0
L
Khepri
11,818
695
27
2
0
290,192
1
L
Morgan Le Fay
10,236
602
39
2
0
245,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role