Player Matchup

Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
CadizAGemini
Anhur
Gold IV
Level 118
God Stats
6W - 17L
1,396 SR
Queue Stats
310W - 314L
1,517 MMR
Party 1
Achilles
Achilles
Gold IV
FyreSt0ne
Achilles
Gold IV
Level 133
God Stats
14W - 15L
1,447 SR
Queue Stats
552W - 540L
1,513 MMR
Party 1
Agni
Agni
Gold II
HopérONE
Agni
Gold II
Level 141
God Stats
0W - 3L
1,246 SR
Queue Stats
80W - 87L
1,551 MMR
Solo
He Bo
He Bo
Gold IV
Idiotsmurfs
He Bo
Gold IV
Level 113
God Stats
33W - 33L
1,564 SR
Queue Stats
658W - 659L
1,523 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,431 SR
1,521 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,546 SR
1,523 MMR
Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
DracoSZN
Sobek
Gold IV
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
229W - 225L
1,524 MMR
Solo
Thoth
Thoth
Gold III
Handitord
Thoth
Gold III
Level 126
God Stats
1W - 1L
1,523 SR
Queue Stats
89W - 75L
1,536 MMR
Solo
Mulan
Mulan
Silver II
Legion956
Mulan
Silver II
Level 147
God Stats
11W - 9L
1,707 SR
Queue Stats
43W - 35L
1,545 MMR
Solo
Awilix
Awilix
Silver II
oGohan
Awilix
Silver II
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 3 / 2
5,853
532
3,500
8,005
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 1
5,315
483
3,080
6,235
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
FyreSt0ne
Achilles
10
0 / 4 / 0
5,271
479
3,719
9,879
5,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
9
1 / 3 / 0
5,188
472
1,579
5,378
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 3 / 0
6,215
565
3,270
5,655
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GilgameshSetTiamatAthenaTsukuyomi

VS

Bans
PersephoneNemesisDanzaburouCupidApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 1 / 4
6,624
602
2,680
6,027
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
DracoSZN
Sobek
9
1 / 1 / 3
5,925
539
2,002
6,304
2,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
Handitord
Thoth
11
3 / 1 / 4
6,746
613
3,691
3,940
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Legion956
Mulan
12
2 / 0 / 2
7,091
645
6,549
6,750
4,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
oGohan
Awilix
12
10 / 1 / 2
7,640
695
8,098
6,131
2,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
17
17
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
2
0.67
W
Izanami
 
Izanami
1
1
4
3
L
0
4
1
0.13
W
Sobek
DracoSZN
Sobek
1
1
3
2.5
L
Achilles
FyreSt0ne
Achilles
0
4
0
0
W
Thoth
Handitord
Thoth
3
1
4
5
L
Agni
1
3
0
0.33
L
2
3
0
0.67
W
Mulan
Legion956
Mulan
2
0
2
3
W
Awilix
oGohan
Awilix
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,148
Damage
23,020
35,152
Taken
29,152
13,413
Mitigated
12,097
8,378
Healing
8,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,500
890
699
3,064
8,005
3,853
0
1,952
6,053
19,529
6,353
W
Izanami
 
Izanami
2,680
1,849
0
1,663
6,027
1,249
626
925
5,102
0
39,639
L
3,080
1,242
0
495
6,235
1,282
0
151
6,084
0
26,791
W
Sobek
DracoSZN
Sobek
2,002
71
0
1,380
6,304
2,830
0
2,194
4,048
10,300
0
L
Achilles
FyreSt0ne
Achilles
3,719
1,578
0
2,705
9,879
5,376
0
0
9,879
0
28,322
W
Thoth
Handitord
Thoth
3,691
121
0
579
3,940
1,189
0
2,348
1,512
37,533
0
L
Agni
1,579
224
0
375
5,378
1,223
0
644
4,734
24,076
0
L
3,270
0
0
1,040
5,655
1,679
0
2,946
2,709
35,234
0
W
Mulan
Legion956
Mulan
6,549
1,607
0
4,143
6,750
4,480
0
338
6,412
0
42,941
W
Awilix
oGohan
Awilix
8,098
2,729
0
604
6,131
2,349
0
2,062
3,985
0
44,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,842
Gold Earned
34,026
284
Minions Killed
393
0
Camps Cleared
0
969,676
Distance Traveled
1,124,916
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,853
532
44
4
0
211,607
2
W
Izanami
6,624
602
92
8
0
193,960
4
L
Anhur
5,315
483
58
5
0
179,287
3
W
Sobek
5,925
539
18
2
0
231,449
3
L
Achilles
5,271
479
50
5
0
187,733
1
W
Thoth
6,746
613
93
8
0
215,422
2
L
Agni
5,188
472
54
5
0
212,283
2
L
He Bo
6,215
565
78
7
0
178,766
3
W
Mulan
7,091
645
112
10
0
227,135
2
W
Awilix
7,640
695
78
7
0
256,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role