Player Matchup

Yemoja
Yemoja
ChrisEvansAbs
Yemoja
Level 8
God Stats
7W - 0L
1,500 SR
Queue Stats
131W - 7L
1,950 Elo+
Party 1
Terra
Terra
DázzleNovak
Terra
Level 140
God Stats
6W - 0L
1,712 SR
Queue Stats
218W - 83L
1,844 Elo+
Party 1
Ares
Ares
GOATeiFive
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 3L
1,745 Elo+
Party 1
Kuzenbo
Kuzenbo
GloryOfMuffins
Kuzenbo
Level 128
God Stats
4W - 0L
1,768 SR
Queue Stats
421W - 70L
1,963 Elo+
Party 1
Cthulhu
Cthulhu
Toobahh
Cthulhu
Level 17
God Stats
21W - 2L
1,988 SR
Queue Stats
204W - 29L
1,985 Elo+
Party 1
Team Averages
Level 60
1,693 SR
1,898 Elo+

VS

Team Averages
Level 24
1,428 SR
1,582 Elo+
Horus
Horus
AdamIsCool97
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,665 Elo+
Party 3
Eset
Eset
Bruhlor
Eset
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 74L
1,562 Elo+
Party 2
Sylvanus
Sylvanus
Meediocre
Sylvanus
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 68L
1,562 Elo+
Party 2
Ratatoskr
Ratatoskr
TallyMcWacker
Ratatoskr
Level 42
God Stats
15W - 8L
1,139 SR
Queue Stats
71W - 61L
1,565 Elo+
Party 3
Rama
Rama
Womp1
Rama
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
313W - 370L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
9,014
901
8,641
8,688
2,502
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 5
9,563
956
3,890
7,424
1,783
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 9
9,110
911
3,675
5,769
1,560
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 1 / 10
8,907
891
6,733
6,201
3,175
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Toobahh
Cthulhu
16
4 / 0 / 7
10,438
1,044
7,789
5,198
2,160
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

467

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
9,099
910
978
2,438
2,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Eset
Bruhlor
Eset
13
0 / 2 / 5
8,079
808
1,694
6,895
2,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Meediocre
Sylvanus
13
0 / 2 / 3
7,995
800
3,375
3,923
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
TallyMcWacker
Ratatoskr
13
1 / 1 / 3
8,984
898
2,144
5,701
2,131
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rama
Womp1
Rama
12
1 / 7 / 2
8,054
805
5,417
13,144
4,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
13
Kills
3
6
Deaths
13
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
Eset
Bruhlor
Eset
0
2
5
1.25
W
2
2
4
2
W
4
1
5
6.5
W
2
2
9
3.25
W
1
1
10
6
L
Sylvanus
Meediocre
Sylvanus
0
2
3
0.75
L
Ratatoskr
TallyMcWacker
Ratatoskr
1
1
3
2.5
W
Cthulhu
Toobahh
Cthulhu
4
0
7
7.5
L
Rama
Womp1
Rama
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,728
Damage
13,608
33,280
Taken
32,101
11,180
Mitigated
14,098
12,082
Healing
2,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
978
462
239
132
2,438
2,566
0
2,330
108
0
2,091
L
Eset
Bruhlor
Eset
1,694
429
0
19
6,895
2,581
0
6,787
108
3,997
0
W
8,641
950
1,380
344
8,688
2,502
0
1,176
6,074
22,089
0
W
3,890
536
5,377
3,230
7,424
1,783
0
774
4,506
21,851
0
W
3,675
467
0
97
5,769
1,560
0
1,398
2,706
11,843
0
W
6,733
2,654
0
1,654
6,201
3,175
0
1,245
4,811
16,332
0
L
Sylvanus
Meediocre
Sylvanus
3,375
634
233
436
3,923
2,125
0
3,084
839
5,235
0
L
Ratatoskr
TallyMcWacker
Ratatoskr
2,144
689
0
469
5,701
2,131
0
5,489
212
0
4,785
W
Cthulhu
Toobahh
Cthulhu
7,789
251
0
0
5,198
2,160
0
476
4,722
32,423
0
L
Rama
Womp1
Rama
5,417
3,353
248
384
13,144
4,695
0
13,038
106
0
7,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,032
Gold Earned
42,211
173
Minions Killed
19
6
Camps Cleared
0
826,518
Distance Traveled
580,053
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,099
910
2
0
0
172,840
1
L
Eset
8,079
808
6
1
0
71,797
0
W
Yemoja
9,014
901
24
2
3
131,787
0
W
Terra
9,563
956
53
5
3
180,093
3
W
Ares
9,110
911
13
1
0
166,474
0
W
Kuzenbo
8,907
891
13
1
0
177,170
3
L
Sylvanus
7,995
800
4
0
0
57,875
0
L
Ratatoskr
8,984
898
3
0
0
152,211
1
W
Cthulhu
10,438
1,044
70
7
0
170,994
0
L
Rama
8,054
805
4
0
0
125,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role