Player Matchup

Pele
Pele
Bendejo
Pele
Level 140
God Stats
8W - 13L
1,744 SR
Queue Stats
216W - 202L
1,629 Elo+
Party 2
Anubis
Anubis
BobbySaloosh
Anubis
Level 86
God Stats
35W - 20L
1,673 SR
Queue Stats
250W - 218L
1,603 Elo+
Party 2
Khepri
Khepri
Jaimeezy
Khepri
Level 48
God Stats
19W - 23L
1,709 SR
Queue Stats
235W - 202L
1,636 Elo+
Party 2
Hachiman
Hachiman
Overlord5002
Hachiman
Level 44
God Stats
1W - 0L
1,444 SR
Queue Stats
1W - 3L
1,273 Elo+
Solo
Apollo
Apollo
Relentex
Apollo
Level 18
God Stats
1W - 0L
1,715 SR
Queue Stats
4W - 4L
1,833 Elo+
Party 2
Team Averages
Level 67
1,657 SR
1,595 Elo+

VS

Team Averages
Level 54
1,610 SR
1,430 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Big Auzie
Cerberus
Level 29
God Stats
2W - 3L
2,015 SR
Queue Stats
408W - 388L
1,383 Elo+
Party 1
Ne Zha
Ne Zha
DeathlyBows
Ne Zha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,396 Elo+
Party 1
Tiamat
Tiamat
Just Tru9960
Tiamat
Level 27
God Stats
2W - 2L
1,420 SR
Queue Stats
62W - 90L
1,448 Elo+
Party 1
Amaterasu
Amaterasu
Spoooove
Amaterasu
Level 28
God Stats
2W - 1L
1,615 SR
Queue Stats
146W - 139L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bendejo
Pele
15
8 / 0 / 7
9,406
627
7,017
10,884
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
16
14 / 0 / 5
10,154
677
14,988
9,441
5,006
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
Jaimeezy
Khepri
11
0 / 2 / 6
7,596
506
2,528
5,258
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Overlord5002
Hachiman
12
0 / 5 / 0
8,077
538
1,239
7,003
1,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Relentex
Apollo
12
2 / 1 / 5
7,544
503
7,274
3,716
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 4 / 0
6,090
406
4,835
8,970
2,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Big Auzie
Cerberus
10
1 / 4 / 0
6,840
456
2,346
13,478
3,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
12
4 / 6 / 0
7,330
489
4,783
10,711
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
11
0 / 7 / 0
6,584
439
2,652
9,581
2,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Spoooove
Amaterasu
10
3 / 3 / 3
7,095
473
4,061
8,332
4,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
24
Kills
8
8
Deaths
24
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
4
0
0
W
Pele
Bendejo
Pele
8
0
7
11.5
L
Cerberus
Big Auzie
Cerberus
1
4
0
0.25
W
Anubis
14
0
5
16.5
L
Ne Zha
4
6
0
0.67
W
Khepri
Jaimeezy
Khepri
0
2
6
1.5
L
Tiamat
0
7
0
0
W
Hachiman
Overlord5002
Hachiman
0
5
0
0
W
Apollo
Relentex
Apollo
2
1
5
4.5
L
Amaterasu
Spoooove
Amaterasu
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,046
Damage
18,677
36,302
Taken
51,072
15,453
Mitigated
15,142
14,734
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,835
2,416
0
1,727
8,970
2,019
710
2,429
6,541
0
35,252
W
Pele
Bendejo
Pele
7,017
1,767
0
5,529
10,884
3,590
2,173
619
10,265
0
59,738
L
Cerberus
Big Auzie
Cerberus
2,346
64
0
3,501
13,478
3,697
566
4,466
9,012
15,965
0
W
Anubis
14,988
1,225
0
7,212
9,441
5,006
1,008
2,971
6,470
65,394
0
L
Ne Zha
4,783
1,399
0
3,357
10,711
2,299
0
3,900
6,811
0
37,191
W
Khepri
Jaimeezy
Khepri
2,528
246
0
949
5,258
3,574
979
616
4,642
20,324
0
L
Tiamat
2,652
610
12
1,634
9,581
2,893
225
3,914
5,667
33,453
0
W
Hachiman
Overlord5002
Hachiman
1,239
840
0
0
7,003
1,553
1,532
375
6,628
0
24,385
W
Apollo
Relentex
Apollo
7,274
5,203
0
1,044
3,716
1,730
2,619
417
3,299
0
33,855
L
Amaterasu
Spoooove
Amaterasu
4,061
2,003
0
1,216
8,332
4,234
964
2,807
5,525
0
23,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,777
Gold Earned
33,939
358
Minions Killed
275
0
Camps Cleared
0
1,330,621
Distance Traveled
1,355,263
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,090
406
58
4
0
250,440
5
W
Pele
9,406
627
105
7
0
292,615
6
L
Cerberus
6,840
456
30
2
0
290,468
3
W
Anubis
10,154
677
102
7
0
260,201
6
L
Ne Zha
7,330
489
84
6
0
291,362
1
W
Khepri
7,596
506
35
2
0
281,556
5
L
Tiamat
6,584
439
77
5
0
242,555
3
W
Hachiman
8,077
538
48
3
0
220,484
1
W
Apollo
7,544
503
68
5
0
275,765
1
L
Amaterasu
7,095
473
26
2
0
280,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role