Player Matchup

Cthulhu
Cthulhu
FLAWG
Cthulhu
Level 113
God Stats
1W - 1L
1,322 SR
Queue Stats
13W - 8L
1,614 Elo+
Party 2
Chernobog
Chernobog
HoldmyLemon
Chernobog
Level 144
God Stats
2W - 1L
1,667 SR
Queue Stats
47W - 28L
1,620 Elo+
Party 2
Scylla
Scylla
goldhilling
Scylla
Level 29
God Stats
1W - 1L
1,496 SR
Queue Stats
42W - 25L
1,618 Elo+
Party 2
Team Averages
Level 95
1,495 SR
1,617 Elo+

VS

Team Averages
Level 49
1,419 SR
1,408 Elo+
Kuzenbo
Kuzenbo
Floofian
Kuzenbo
Level 113
God Stats
0W - 4L
1,499 SR
Queue Stats
75W - 95L
1,563 Elo+
Party 1
Medusa
Medusa
FlurallTeacup
Medusa
Level 19
God Stats
15W - 14L
1,514 SR
Queue Stats
19W - 25L
1,436 Elo+
Party 1
Thor
Thor
feydrik
Thor
Level 16
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 5L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FLAWG
Cthulhu
13
3 / 1 / 11
8,353
759
6,188
5,959
4,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chernobog
HoldmyLemon
Chernobog
13
10 / 0 / 5
9,223
838
14,701
6,040
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
11
2 / 0 / 6
7,657
696
2,216
3,988
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Floofian
Kuzenbo
10
1 / 5 / 0
6,785
617
5,829
12,290
8,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 5 / 0
5,948
541
3,108
8,750
3,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
feydrik
Thor
9
0 / 5 / 0
6,226
566
1,659
7,274
3,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
15
Kills
1
1
Deaths
15
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FLAWG
Cthulhu
3
1
11
8.5
L
Kuzenbo
Floofian
Kuzenbo
1
5
0
0.2
L
0
5
0
0
W
Chernobog
HoldmyLemon
Chernobog
10
0
5
12.5
L
Thor
feydrik
Thor
0
5
0
0
W
Scylla
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,105
Damage
10,596
15,987
Taken
28,314
7,698
Mitigated
15,131
3,123
Healing
1,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FLAWG
Cthulhu
6,188
298
296
1,825
5,959
4,205
0
2,210
3,749
24,764
0
L
Kuzenbo
Floofian
Kuzenbo
5,829
1,834
0
125
12,290
8,813
0
3,752
8,323
18,113
0
L
3,108
255
0
400
8,750
3,034
0
1,868
6,732
0
18,990
W
Chernobog
HoldmyLemon
Chernobog
14,701
10,627
0
790
6,040
2,200
1,854
1,574
4,466
0
41,400
L
Thor
feydrik
Thor
1,659
646
490
465
7,274
3,284
0
2,299
4,855
0
13,650
W
Scylla
2,216
608
0
212
3,988
1,293
470
2,045
1,943
15,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,233
Gold Earned
18,959
140
Minions Killed
72
0
Camps Cleared
0
615,056
Distance Traveled
510,912
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,353
759
48
4
0
221,809
3
L
Kuzenbo
6,785
617
26
2
0
176,260
2
L
Medusa
5,948
541
26
2
0
152,604
0
W
Chernobog
9,223
838
62
6
0
192,230
2
L
Thor
6,226
566
20
2
0
182,048
0
W
Scylla
7,657
696
30
3
0
201,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role