Player Matchup

Susano
Susano
DemoniccEcho
Susano
Level 15
God Stats
47W - 41L
1,459 SR
Queue Stats
61W - 48L
1,470 Elo+
Party 2
Pele
Pele
PossibiltyPixie
Pele
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 89L
1,076 Elo+
Party 3
Cerberus
Cerberus
Stabes55
Cerberus
Level 22
God Stats
7W - 8L
1,500 SR
Queue Stats
217W - 262L
1,076 Elo+
Party 3
Olorun
Olorun
ThEEndlessG
Olorun
Level 6
God Stats
4W - 3L
1,526 SR
Queue Stats
8W - 15L
1,348 Elo+
Party 2
Ah Puch
Ah Puch
zkJakee
Ah Puch
Level 14
God Stats
19W - 19L
1,406 SR
Queue Stats
36W - 44L
1,421 Elo+
Party 2
Team Averages
Level 12
1,478 SR
1,278 Elo+

VS

Team Averages
Level 23
1,518 SR
1,374 Elo+
Jormungandr
Jormungandr
IIDeadAtDawnII
Jormungandr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Magic Dime7
Morgan Le Fay
Level 44
God Stats
3W - 4L
1,484 SR
Queue Stats
39W - 56L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
SC4REF4CE
Baron Samedi
Level 29
God Stats
22W - 18L
1,605 SR
Queue Stats
48W - 55L
1,431 Elo+
Solo
Terra
Terra
SevungThuUan
Terra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 48L
1,415 Elo+
Party 1
Susano
Susano
Sorivion
Susano
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
24 / 7 / 8
19,832
1,417
43,982
21,824
8,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 15 / 13
13,010
929
10,435
25,311
8,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Stabes55
Cerberus
20
4 / 9 / 17
14,275
1,020
10,060
25,291
31,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
20
2 / 6 / 15
13,861
990
12,264
16,743
6,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
zkJakee
Ah Puch
20
7 / 8 / 18
15,454
1,104
35,485
20,494
7,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IIDeadAtDawnII
Jormungandr
20
14 / 8 / 25
18,033
1,288
27,269
29,269
27,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
Magic Dime7
Morgan Le Fay
20
15 / 9 / 16
15,594
1,114
30,640
25,043
11,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
SC4REF4CE
Baron Samedi
20
5 / 6 / 23
14,499
1,036
18,368
21,524
9,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 4 / 24
14,222
1,016
3,768
23,309
27,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
Sorivion
Susano
20
10 / 10 / 18
14,470
1,034
17,401
20,927
13,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
151
37
Kills
45
45
Deaths
37
71
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Susano
24
7
8
4
L
Jormungandr
IIDeadAtDawnII
Jormungandr
14
8
25
3.31
L
Morgan Le Fay
Magic Dime7
Morgan Le Fay
15
9
16
2.56
W
0
15
13
0.43
L
Baron Samedi
SC4REF4CE
Baron Samedi
5
6
23
2.75
L
1
4
24
3.25
L
Susano
Sorivion
Susano
10
10
18
1.9
W
Cerberus
Stabes55
Cerberus
4
9
17
1.39
W
Olorun
2
6
15
1.58
W
Ah Puch
zkJakee
Ah Puch
7
8
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,226
Damage
97,446
109,663
Taken
120,072
62,671
Mitigated
90,327
12,304
Healing
13,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
43,982
10,640
0
355
21,824
8,838
0
13,806
8,018
0
62,800
L
Jormungandr
IIDeadAtDawnII
Jormungandr
27,269
6,903
0
110
29,269
27,881
0
20,869
8,400
54,502
0
L
Morgan Le Fay
Magic Dime7
Morgan Le Fay
30,640
6,601
0
1,718
25,043
11,476
0
10,008
15,035
65,628
0
W
10,435
3,804
0
1,341
25,311
8,942
0
17,350
7,961
0
45,190
L
Baron Samedi
SC4REF4CE
Baron Samedi
18,368
2,606
3,791
1,803
21,524
9,152
0
10,138
11,386
40,351
0
L
3,768
1,645
2,764
2,683
23,309
27,883
0
9,483
13,826
11,712
0
L
Susano
Sorivion
Susano
17,401
4,630
0
1,013
20,927
13,935
0
7,311
13,616
0
22,260
W
Cerberus
Stabes55
Cerberus
10,060
1,402
0
2,970
25,291
31,300
0
18,994
6,297
25,839
0
W
Olorun
12,264
7,328
851
4,494
16,743
6,139
0
14,898
1,845
33,544
0
W
Ah Puch
zkJakee
Ah Puch
35,485
2,122
0
2,293
20,494
7,452
0
14,997
5,497
70,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,432
Gold Earned
76,818
258
Minions Killed
229
13
Camps Cleared
3
1,348,589
Distance Traveled
1,278,409
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
19,832
1,417
44
3
1
316,335
0
L
Jormungandr
18,033
1,288
64
5
0
260,463
0
L
Morgan Le Fay
15,594
1,114
71
5
3
267,262
0
W
Pele
13,010
929
52
4
11
248,794
1
L
Baron Samedi
14,499
1,036
52
4
0
246,477
1
L
Terra
14,222
1,016
28
2
0
273,653
0
L
Susano
14,470
1,034
14
1
0
230,554
0
W
Cerberus
14,275
1,020
29
2
0
264,078
1
W
Olorun
13,861
990
52
4
0
249,418
0
W
Ah Puch
15,454
1,104
81
6
1
269,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role