Player Matchup

Nike
Nike
Eckophix
Nike
Level 15
God Stats
3W - 1L
1,505 SR
Queue Stats
14W - 19L
1,323 Elo+
Party 2
Medusa
Medusa
Goldencherrios
Medusa
Level 13
God Stats
3W - 5L
1,254 SR
Queue Stats
28W - 21L
1,391 Elo+
Party 1
Set
Set
Volaous
Set
Level 17
God Stats
3W - 0L
1,829 SR
Queue Stats
41W - 39L
1,414 Elo+
Party 2
Tiamat
Tiamat
moradain01
Tiamat
Level 28
God Stats
1W - 2L
1,490 SR
Queue Stats
13W - 27L
1,190 Elo+
Party 2
Ymir
Ymir
trick621
Ymir
Level 16
God Stats
14W - 8L
1,445 SR
Queue Stats
25W - 21L
1,391 Elo+
Party 1
Team Averages
Level 18
1,505 SR
1,342 Elo+

VS

Team Averages
Level 18
1,501 SR
1,296 Elo+
Ra
Ra
GCATT
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,003 Elo+
Solo
Cthulhu
Cthulhu
Jorhua_joz
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,191 Elo+
Solo
Gilgamesh
Gilgamesh
LispyLegend
Gilgamesh
Level 24
God Stats
47W - 39L
1,592 SR
Queue Stats
122W - 128L
1,479 Elo+
Party 3
Serqet
Serqet
Twisted4K
Serqet
Level 35
God Stats
4W - 7L
1,413 SR
Queue Stats
333W - 347L
1,403 Elo+
Party 3
Xbalanque
Xbalanque
jgsNovato
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
1 / 9 / 6
13,283
492
8,377
20,788
11,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 2 / 10
14,365
532
11,839
12,796
5,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Set
19
7 / 8 / 7
13,511
500
10,534
20,991
8,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
moradain01
Tiamat
20
12 / 1 / 9
16,325
605
27,278
11,707
9,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
20
7 / 3 / 7
15,150
561
7,260
22,434
24,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
0 / 13 / 2
11,454
424
5,298
20,722
8,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Jorhua_joz
Cthulhu
16
0 / 6 / 2
10,339
383
4,651
16,838
15,859
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
LispyLegend
Gilgamesh
20
8 / 5 / 10
15,167
562
20,385
21,412
15,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serqet
Twisted4K
Serqet
20
14 / 3 / 3
14,229
527
17,424
17,861
7,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
jgsNovato
Xbalanque
9
0 / 5 / 2
8,193
303
3,099
7,651
2,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
41
32
Kills
22
23
Deaths
32
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nike
1
9
6
0.44
L
Ra
0
13
2
0.08
W
5
2
10
5
L
Cthulhu
Jorhua_joz
Cthulhu
0
6
2
0.17
L
Gilgamesh
LispyLegend
Gilgamesh
8
5
10
2.6
L
Serqet
Twisted4K
Serqet
14
3
3
5.17
W
Set
7
8
7
1.31
L
Xbalanque
jgsNovato
Xbalanque
0
5
2
0.2
W
Tiamat
moradain01
Tiamat
12
1
9
16.5
W
Ymir
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,288
Damage
50,857
88,716
Taken
84,484
59,331
Mitigated
49,880
22,910
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
8,377
2,024
0
2,489
20,788
11,527
442
1,289
18,071
0
67,099
L
Ra
5,298
468
682
1,358
20,722
8,496
796
13,939
6,783
70,824
0
W
11,839
6,757
0
4,986
12,796
5,221
3,853
1,155
11,290
0
118,310
L
Cthulhu
Jorhua_joz
Cthulhu
4,651
322
522
700
16,838
15,859
0
8,972
7,866
46,123
0
L
Gilgamesh
LispyLegend
Gilgamesh
20,385
7,445
0
2,264
21,412
15,652
512
6,159
15,253
1,607
79,512
L
Serqet
Twisted4K
Serqet
17,424
5,079
0
2,855
17,861
7,745
0
4,033
13,828
0
84,800
W
Set
10,534
3,973
0
4,005
20,991
8,992
1,572
1,675
17,607
0
71,789
L
Xbalanque
jgsNovato
Xbalanque
3,099
1,048
0
1,088
7,651
2,128
0
1,435
6,216
0
26,965
W
Tiamat
moradain01
Tiamat
27,278
971
690
6,542
11,707
9,012
2,433
4,288
6,848
116,457
0
W
Ymir
7,260
846
0
4,198
22,434
24,579
826
3,472
18,962
72,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,634
Gold Earned
59,382
671
Minions Killed
511
0
Camps Cleared
0
2,270,815
Distance Traveled
2,132,813
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,283
492
138
5
0
502,653
1
L
Ra
11,454
424
153
6
0
377,145
0
W
Medusa
14,365
532
156
6
0
412,826
6
L
Cthulhu
10,339
383
84
3
0
492,153
3
L
Gilgamesh
15,167
562
113
4
0
495,525
4
L
Serqet
14,229
527
124
5
0
560,408
0
W
Set
13,511
500
94
3
0
478,506
3
L
Xbalanque
8,193
303
37
1
0
207,582
4
W
Tiamat
16,325
605
174
6
0
448,895
0
W
Ymir
15,150
561
109
4
0
427,935
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role