Player Matchup

Ymir
Ymir
Absss
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Ra
Ra
Gank_Guru279
Ra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 19L
1,500 Elo+
Party 2
Khepri
Khepri
Leagues926
Khepri
Level 21
God Stats
23W - 9L
1,500 SR
Queue Stats
222W - 145L
1,500 Elo+
Party 2
King Arthur
King Arthur
Obamosi
King Arthur
Level 111
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 2
Anhur
Anhur
TakerOfCheeks
Anhur
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
253W - 203L
1,500 Elo+
Party 2
Team Averages
Level 30
1,500 SR
1,500 Elo+

VS

Team Averages
Level 5
1,564 SR
1,283 Elo+
Thor
Thor
Faz3reckon624blx
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,264 Elo+
Party 3
Ra
Ra
TheUnknown_zz3
Ra
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,168 Elo+
Party 3
Sun Wukong
Sun Wukong
Thu_p4py-13choso
Sun Wukong
Level 6
God Stats
5W - 10L
1,818 SR
Queue Stats
139W - 144L
1,304 Elo+
Party 1
Sobek
Sobek
angelgvg12
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 57L
1,375 Elo+
Party 1
Ratatoskr
Ratatoskr
zarek231
Ratatoskr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 83L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Absss
Ymir
15
6 / 2 / 14
11,095
482
9,385
20,487
17,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
9 / 5 / 15
11,137
484
15,749
12,485
6,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Leagues926
Khepri
15
5 / 0 / 29
11,345
493
7,910
9,440
10,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Obamosi
King Arthur
20
30 / 1 / 5
14,400
626
22,055
16,882
21,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
10 / 4 / 11
10,622
462
9,287
10,562
4,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 12 / 3
8,706
379
6,405
16,606
6,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 12 / 6
8,566
372
9,064
14,397
7,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Thu_p4py-13choso
Sun Wukong
14
2 / 16 / 2
8,961
390
6,294
23,243
18,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
8
0 / 11 / 1
6,950
302
1,319
13,996
10,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
zarek231
Ratatoskr
15
4 / 10 / 3
9,963
433
11,025
21,515
12,807
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
24
60
Kills
9
12
Deaths
61
74
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
Absss
Ymir
6
2
14
6.5
L
2
12
3
0.29
W
9
5
15
3.3
W
Khepri
Leagues926
Khepri
5
0
29
19.5
W
King Arthur
Obamosi
King Arthur
30
1
5
32.5
W
10
4
11
3.88
L
1
12
6
0.33
L
Sun Wukong
Thu_p4py-13choso
Sun Wukong
2
16
2
0.19
L
Sobek
0
11
1
0.05
L
Ratatoskr
zarek231
Ratatoskr
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,386
Damage
34,107
69,856
Taken
89,757
61,366
Mitigated
55,853
15,320
Healing
2,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Absss
Ymir
9,385
1,270
0
4,212
20,487
17,434
2,116
2,898
17,355
45,354
0
L
6,405
1,036
0
298
16,606
6,608
66
7,938
8,668
0
19,309
W
15,749
1,747
771
1,728
12,485
6,505
1,892
1,798
10,547
65,919
0
W
Khepri
Leagues926
Khepri
7,910
295
0
3,173
9,440
10,807
324
1,835
7,433
24,756
0
W
King Arthur
Obamosi
King Arthur
22,055
2,834
0
4,114
16,882
21,928
587
1,367
15,412
647
103,069
W
9,287
5,046
0
1,322
10,562
4,692
5,003
1,723
8,703
0
37,386
L
9,064
1,027
90
999
14,397
7,156
0
7,674
6,723
36,342
0
L
Sun Wukong
Thu_p4py-13choso
Sun Wukong
6,294
1,737
0
153
23,243
18,930
275
8,177
15,066
0
36,138
L
Sobek
1,319
214
0
1,194
13,996
10,352
0
3,788
10,208
16,499
0
L
Ratatoskr
zarek231
Ratatoskr
11,025
2,502
0
13
21,515
12,807
0
5,764
15,751
28
62,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,599
Gold Earned
43,146
431
Minions Killed
234
0
Camps Cleared
0
2,067,482
Distance Traveled
1,866,453
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,095
482
50
2
0
392,475
2
L
Thor
8,706
379
25
1
0
395,891
0
W
Ra
11,137
484
99
4
0
406,665
0
W
Khepri
11,345
493
31
1
0
449,214
7
W
King Arthur
14,400
626
174
8
0
418,472
2
W
Anhur
10,622
462
77
3
0
400,656
1
L
Ra
8,566
372
52
2
0
346,016
0
L
Sun Wukong
8,961
390
60
3
0
411,568
0
L
Sobek
6,950
302
7
0
0
356,851
2
L
Ratatoskr
9,963
433
90
4
0
356,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role