Player Matchup

Fenrir
Fenrir
TCM_Garc
Fenrir
Level 20
God Stats
3W - 6L
1,500 SR
Queue Stats
152W - 183L
1,392 Elo+
Party 1
Sun Wukong
Sun Wukong
VictorCM22
Sun Wukong
Level 11
God Stats
3W - 9L
1,386 SR
Queue Stats
112W - 151L
1,402 Elo+
Party 1
Hou Yi
Hou Yi
josGamb230
Hou Yi
Level 47
God Stats
7W - 10L
1,596 SR
Queue Stats
378W - 379L
1,403 Elo+
Party 1
Hades
Hades
ryuya3578
Hades
Level 27
God Stats
20W - 12L
1,550 SR
Queue Stats
96W - 111L
1,429 Elo+
Party 1
Chaac
Chaac
xXhuracan016Xx
Chaac
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 117L
1,433 Elo+
Party 1
Team Averages
Level 27
1,506 SR
1,412 Elo+

VS

Team Averages
Level 13
1,485 SR
1,513 Elo+
Merlin
Merlin
Plsnerfama
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,794 Elo+
Solo
Fenrir
Fenrir
isabella_g34
Fenrir
Level 6
God Stats
1W - 5L
1,178 SR
Queue Stats
8W - 11L
1,401 Elo+
Solo
Guan Yu
Guan Yu
mbsss95
Guan Yu
Level 28
God Stats
16W - 18L
1,350 SR
Queue Stats
41W - 50L
1,388 Elo+
Solo
Chernobog
Chernobog
zJGreenz
Chernobog
Level 18
God Stats
3W - 0L
1,899 SR
Queue Stats
182W - 143L
1,536 Elo+
Solo
Ne Zha
Ne Zha
zlAmnesiaa
Ne Zha
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 15L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TCM_Garc
Fenrir
20
6 / 15 / 4
15,015
417
15,185
30,396
21,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
VictorCM22
Sun Wukong
20
7 / 2 / 6
16,630
462
19,024
27,318
25,709
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
josGamb230
Hou Yi
20
15 / 13 / 3
15,746
437
22,933
32,968
10,972
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
ryuya3578
Hades
19
2 / 17 / 4
14,113
392
24,795
46,184
22,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 8 / 12
14,512
403
21,462
43,614
45,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Plsnerfama
Merlin
20
33 / 3 / 9
24,932
693
68,551
33,594
16,460
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
13
1 / 6 / 1
12,469
346
1,800
11,942
5,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
mbsss95
Guan Yu
20
4 / 6 / 21
21,635
601
17,654
44,840
60,260
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
zJGreenz
Chernobog
20
15 / 5 / 17
20,098
558
39,683
32,295
15,620
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
zlAmnesiaa
Ne Zha
19
2 / 13 / 10
15,117
420
10,506
30,756
13,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
113
32
Kills
55
55
Deaths
33
29
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Merlin
Plsnerfama
Merlin
33
3
9
12.5
L
Fenrir
TCM_Garc
Fenrir
6
15
4
0.53
L
Sun Wukong
VictorCM22
Sun Wukong
7
2
6
5
W
Fenrir
1
6
1
0.25
L
Hou Yi
josGamb230
Hou Yi
15
13
3
1.27
W
Guan Yu
mbsss95
Guan Yu
4
6
21
2.42
L
Hades
ryuya3578
Hades
2
17
4
0.24
L
2
8
12
1
W
Chernobog
zJGreenz
Chernobog
15
5
17
4.7
W
Ne Zha
zlAmnesiaa
Ne Zha
2
13
10
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,399
Damage
138,194
180,480
Taken
153,427
127,075
Mitigated
111,262
40,081
Healing
53,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Plsnerfama
Merlin
68,551
4,194
1,022
11,222
33,594
16,460
4,483
13,915
19,679
228,561
0
L
Fenrir
TCM_Garc
Fenrir
15,185
4,645
0
638
30,396
21,453
2,697
10,613
19,783
0
75,104
L
Sun Wukong
VictorCM22
Sun Wukong
19,024
5,767
0
6,186
27,318
25,709
2,199
5,467
21,851
0
99,534
W
Fenrir
1,800
804
0
568
11,942
5,627
917
0
11,942
0
17,632
L
Hou Yi
josGamb230
Hou Yi
22,933
13,551
731
7,432
32,968
10,972
1,883
14,246
18,722
61
83,215
W
Guan Yu
mbsss95
Guan Yu
17,654
3,332
2,441
18,180
44,840
60,260
3,576
3,365
41,475
1,382
110,185
L
Hades
ryuya3578
Hades
24,795
984
854
12,910
46,184
22,954
800
23,002
23,182
98,559
0
L
21,462
4,620
0
11,330
43,614
45,987
1,654
16,303
27,311
0
113,436
W
Chernobog
zJGreenz
Chernobog
39,683
30,471
0
13,059
32,295
15,620
4,163
6,454
25,841
0
124,429
W
Ne Zha
zlAmnesiaa
Ne Zha
10,506
4,482
0
6,579
30,756
13,295
278
2,405
28,351
0
85,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,016
Gold Earned
94,251
707
Minions Killed
649
0
Camps Cleared
0
2,945,311
Distance Traveled
2,861,023
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
24,932
693
270
8
0
713,279
1
L
Fenrir
15,015
417
99
3
0
581,408
0
L
Sun Wukong
16,630
462
182
5
0
674,940
0
W
Fenrir
12,469
346
37
1
0
307,921
0
L
Hou Yi
15,746
437
114
3
0
561,237
0
W
Guan Yu
21,635
601
122
3
0
667,388
2
L
Hades
14,113
392
165
5
0
512,648
0
L
Chaac
14,512
403
147
4
0
615,078
0
W
Chernobog
20,098
558
115
3
0
656,410
4
W
Ne Zha
15,117
420
105
3
0
516,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role