Player Matchup

Fenrir
Fenrir
ArcticPiggy
Fenrir
Level 18
God Stats
12W - 10L
1,602 SR
Queue Stats
56W - 45L
1,466 Elo+
Party 2
Izanami
Izanami
MattCauthon
Izanami
Level 17
God Stats
19W - 6L
1,609 SR
Queue Stats
38W - 25L
1,472 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ThICcBOyReD
Cu Chulainn
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 57L
1,460 Elo+
Party 2
Bacchus
Bacchus
gorillaruntz
Bacchus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,551 Elo+
Solo
Chang'e
Chang'e
trigiggo
Chang'e
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 61L
1,432 Elo+
Party 2
Team Averages
Level 19
1,542 SR
1,476 Elo+

VS

Team Averages
Level 16
1,460 SR
1,445 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FrickMeSilly
Zeus
Level 15
God Stats
0W - 2L
1,324 SR
Queue Stats
10W - 17L
1,400 Elo+
Party 1
Ares
Ares
ItsNick123
Ares
Level 5
God Stats
7W - 8L
1,521 SR
Queue Stats
7W - 8L
1,464 Elo+
Solo
Hou Yi
Hou Yi
MylesNotYards
Hou Yi
Level 26
God Stats
3W - 7L
1,454 SR
Queue Stats
126W - 139L
1,433 Elo+
Solo
Pele
Pele
Simpingly
Pele
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 24L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
7 / 0 / 6
6,683
608
6,064
5,849
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
MattCauthon
Izanami
11
4 / 2 / 1
6,260
569
5,817
4,931
1,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
ThICcBOyReD
Cu Chulainn
12
6 / 0 / 0
6,995
636
3,786
6,203
2,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
gorillaruntz
Bacchus
9
3 / 1 / 6
6,168
561
3,840
5,563
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
trigiggo
Chang'e
11
6 / 3 / 7
6,766
615
5,830
7,373
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
1 / 4 / 0
5,334
485
1,756
7,629
3,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 8 / 3
5,276
480
4,269
6,500
1,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
0 / 5 / 1
4,293
390
1,276
5,374
1,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 2 / 1
5,738
522
4,090
6,624
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
8
3 / 7 / 0
5,790
526
3,477
7,604
1,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
26
Kills
6
6
Deaths
26
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
4
0
0.25
W
Fenrir
7
0
6
10
L
0
8
3
0.19
L
0
5
1
0.1
W
Izanami
MattCauthon
Izanami
4
2
1
2.25
L
2
2
1
1.25
L
Pele
3
7
0
0.43
W
Cu Chulainn
ThICcBOyReD
Cu Chulainn
6
0
0
6
W
Bacchus
gorillaruntz
Bacchus
3
1
6
6
W
Chang'e
trigiggo
Chang'e
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,337
Damage
14,868
29,919
Taken
33,731
12,372
Mitigated
11,042
9,907
Healing
4,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
1,756
261
0
1,965
7,629
3,946
0
383
7,246
0
18,223
W
Fenrir
6,064
1,759
0
1,680
5,849
2,091
275
1,927
3,862
0
28,044
L
4,269
1,369
0
190
6,500
1,720
198
3,614
2,653
19,352
0
L
1,276
200
0
300
5,374
1,573
30
707
4,667
3,629
0
W
Izanami
MattCauthon
Izanami
5,817
3,191
0
1,882
4,931
1,248
1,747
646
4,255
0
30,974
L
4,090
1,003
0
1,028
6,624
1,848
1,092
2,062
4,562
0
28,654
L
Pele
3,477
1,431
0
646
7,604
1,955
130
2,447
4,933
0
15,867
W
Cu Chulainn
ThICcBOyReD
Cu Chulainn
3,786
943
0
1,476
6,203
2,909
902
28
6,001
0
37,547
W
Bacchus
gorillaruntz
Bacchus
3,840
882
0
1,363
5,563
3,950
1,247
403
5,132
10,739
0
W
Chang'e
trigiggo
Chang'e
5,830
1,342
297
3,209
7,373
2,174
859
2,541
4,832
25,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,872
Gold Earned
26,431
269
Minions Killed
139
0
Camps Cleared
0
1,002,729
Distance Traveled
972,779
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,334
485
30
3
0
179,003
3
W
Fenrir
6,683
608
55
5
0
250,930
0
L
Zeus
5,276
480
25
2
0
181,794
0
L
Ares
4,293
390
2
0
0
216,140
0
W
Izanami
6,260
569
59
5
0
163,403
0
L
Hou Yi
5,738
522
52
5
0
194,888
2
L
Pele
5,790
526
30
3
0
200,954
0
W
Cu Chulainn
6,995
636
78
7
0
193,380
3
W
Bacchus
6,168
561
23
2
0
221,750
0
W
Chang'e
6,766
615
54
5
0
173,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role