Player Matchup

Medusa
Medusa
BestSiren21
Medusa
Level 8
God Stats
0W - 1L
1,688 SR
Queue Stats
0W - 2L
1,294 Elo+
Solo
Nemesis
Nemesis
NathanTuPapi
Nemesis
Level 8
God Stats
1W - 2L
1,302 SR
Queue Stats
19W - 13L
1,455 Elo+
Solo
Vulcan
Vulcan
OG-Rehab1
Vulcan
Level 34
God Stats
1W - 3L
1,314 SR
Queue Stats
91W - 107L
1,436 Elo+
Party 1
Jing Wei
Jing Wei
bigbirdISAAC
Jing Wei
Level 22
God Stats
40W - 40L
1,535 SR
Queue Stats
108W - 120L
1,432 Elo+
Party 1
Bacchus
Bacchus
dodgersfambam
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,447 Elo+
Party 1
Team Averages
Level 16
1,468 SR
1,413 Elo+

VS

Team Averages
Level 29
1,392 SR
1,348 Elo+
Neith
Neith
Boots444
Neith
Level 25
God Stats
20W - 20L
1,434 SR
Queue Stats
89W - 96L
1,413 Elo+
Party 3
Baba Yaga
Baba Yaga
Kitten_Slayer420
Baba Yaga
Level 61
God Stats
2W - 8L
1,291 SR
Queue Stats
36W - 59L
1,397 Elo+
Party 2
Ymir
Ymir
RavageSoul
Ymir
Level 24
God Stats
19W - 17L
1,468 SR
Queue Stats
72W - 61L
1,502 Elo+
Party 3
Gilgamesh
Gilgamesh
Th3NotSoDarKnite
Gilgamesh
Level 29
God Stats
11W - 12L
1,265 SR
Queue Stats
18W - 20L
1,155 Elo+
Party 2
Thor
Thor
mojosticky
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 10 / 0
10,375
335
2,935
14,757
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
NathanTuPapi
Nemesis
20
14 / 4 / 4
20,334
656
32,202
29,795
21,054
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
OG-Rehab1
Vulcan
20
1 / 9 / 4
13,746
443
12,655
22,299
8,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
bigbirdISAAC
Jing Wei
19
5 / 8 / 1
12,801
413
11,301
21,338
7,980
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
18
3 / 7 / 8
12,361
399
14,031
28,869
33,846
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boots444
Neith
20
8 / 6 / 10
15,597
503
17,478
19,267
8,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
20
11 / 4 / 11
16,589
535
33,112
19,908
9,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 5 / 6
15,412
497
13,376
26,086
31,892
Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
20
8 / 4 / 10
16,107
520
14,442
22,255
26,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
2 / 5 / 4
13,120
423
6,635
23,494
15,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
79
23
Kills
38
38
Deaths
24
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
10
0
0
W
Neith
Boots444
Neith
8
6
10
2.17
W
Baba Yaga
11
4
11
4.13
L
Nemesis
NathanTuPapi
Nemesis
14
4
4
4
L
Vulcan
OG-Rehab1
Vulcan
1
9
4
0.33
W
9
5
6
2.4
W
Gilgamesh
8
4
10
3.25
L
Jing Wei
bigbirdISAAC
Jing Wei
5
8
1
0.69
L
Bacchus
3
7
8
1
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,124
Damage
85,043
117,058
Taken
111,010
76,413
Mitigated
92,862
17,659
Healing
33,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,935
1,571
0
786
14,757
4,917
1,611
3,369
11,304
0
38,298
W
Neith
Boots444
Neith
17,478
10,230
537
6,549
19,267
8,426
5,564
6,798
12,469
0
97,152
W
Baba Yaga
33,112
1,846
0
8,769
19,908
9,877
6,770
6,678
13,230
103,797
0
L
Nemesis
NathanTuPapi
Nemesis
32,202
23,198
0
8,537
29,795
21,054
848
7,834
21,683
0
196,717
L
Vulcan
OG-Rehab1
Vulcan
12,655
4,504
0
5,132
22,299
8,616
1,288
12,053
9,518
85,843
0
W
13,376
3,433
524
4,864
26,086
31,892
2,562
5,846
20,240
68,116
0
W
Gilgamesh
14,442
3,329
255
3,835
22,255
26,759
4,291
3,547
18,708
0
79,269
L
Jing Wei
bigbirdISAAC
Jing Wei
11,301
6,801
0
1,257
21,338
7,980
947
11,135
9,991
0
70,663
L
Bacchus
14,031
2,112
172
1,775
28,869
33,846
16
10,636
18,074
31,595
0
W
6,635
2,331
66
7,670
23,494
15,908
1,599
3,817
19,677
0
78,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,617
Gold Earned
76,825
670
Minions Killed
627
0
Camps Cleared
0
2,453,587
Distance Traveled
2,760,698
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,375
335
65
2
0
329,397
3
W
Neith
15,597
503
162
5
0
448,602
1
W
Baba Yaga
16,589
535
145
5
0
589,912
1
L
Nemesis
20,334
656
300
10
0
664,370
3
L
Vulcan
13,746
443
161
5
0
440,496
2
W
Ymir
15,412
497
100
3
0
527,432
6
W
Gilgamesh
16,107
520
127
4
0
629,160
0
L
Jing Wei
12,801
413
121
4
0
495,921
3
L
Bacchus
12,361
399
23
1
0
523,403
1
W
Thor
13,120
423
93
3
0
565,592
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role