Player Matchup

Horus
Horus
Fluered
Horus
Level 16
God Stats
2W - 1L
1,704 SR
Queue Stats
51W - 51L
1,485 Elo+
Party 1
Cerberus
Cerberus
Lulu565
Cerberus
Level 13
God Stats
2W - 0L
1,857 SR
Queue Stats
2W - 1L
1,688 Elo+
Party 1
Hel
Hel
MistressMoogles
Hel
Level 68
God Stats
2W - 0L
1,213 SR
Queue Stats
32W - 25L
1,585 Elo+
Party 1
Hachiman
Hachiman
commanderham
Hachiman
Level 3
God Stats
9W - 2L
1,728 SR
Queue Stats
61W - 50L
1,824 Elo+
Party 1
Nemesis
Nemesis
cooldragon
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,413 Elo+
Solo
Team Averages
Level 21
1,600 SR
1,599 Elo+

VS

Team Averages
Level 18
1,522 SR
1,524 Elo+
Baron Samedi
Baron Samedi
ChickenDeep
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,481 Elo+
Party 2
Skadi
Skadi
D4rkCh4rm
Skadi
Level 27
God Stats
61W - 50L
1,456 SR
Queue Stats
151W - 124L
1,473 Elo+
Solo
Raijin
Raijin
DJPapa
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,665 Elo+
Solo
Cthulhu
Cthulhu
GalaxiesNinja
Cthulhu
Level 17
God Stats
5W - 1L
1,790 SR
Queue Stats
19W - 22L
1,522 Elo+
Solo
Kukulkan
Kukulkan
lichael
Kukulkan
Level 5
God Stats
4W - 6L
1,361 SR
Queue Stats
5W - 10L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fluered
Horus
20
4 / 5 / 33
14,004
1,000
15,827
29,869
40,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Lulu565
Cerberus
20
7 / 3 / 28
14,396
1,028
18,327
31,271
39,510
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 3 / 23
14,585
1,042
17,058
20,252
15,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
commanderham
Hachiman
20
16 / 2 / 22
16,821
1,202
47,837
22,445
10,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
cooldragon
Nemesis
20
8 / 5 / 20
14,714
1,051
22,955
27,641
15,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChickenDeep
Baron Samedi
19
3 / 9 / 8
13,518
966
18,999
20,646
9,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
D4rkCh4rm
Skadi
20
4 / 8 / 9
13,928
995
30,367
26,378
9,426
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
DJPapa
Raijin
20
5 / 6 / 8
14,295
1,021
25,824
23,196
9,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
19
2 / 10 / 11
13,026
930
23,100
36,803
34,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
lichael
Kukulkan
19
4 / 9 / 9
13,626
973
23,966
18,981
7,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
63
42
Kills
18
18
Deaths
42
126
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ChickenDeep
Baron Samedi
3
9
8
0.78
L
Skadi
D4rkCh4rm
Skadi
4
8
9
1.06
L
Raijin
DJPapa
Raijin
5
6
8
1.5
W
Horus
Fluered
Horus
4
5
33
4.1
L
Cthulhu
2
10
11
0.75
W
Cerberus
Lulu565
Cerberus
7
3
28
7
W
7
3
23
6.17
W
Hachiman
commanderham
Hachiman
16
2
22
13.5
W
Nemesis
cooldragon
Nemesis
8
5
20
3.6
L
Kukulkan
lichael
Kukulkan
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,004
Damage
122,256
131,478
Taken
126,004
121,107
Mitigated
70,211
59,092
Healing
16,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ChickenDeep
Baron Samedi
18,999
2,183
3,938
2,831
20,646
9,576
0
7,899
12,747
36,867
0
L
Skadi
D4rkCh4rm
Skadi
30,367
16,090
435
2,569
26,378
9,426
0
7,050
19,328
0
51,462
L
Raijin
DJPapa
Raijin
25,824
2,108
0
140
23,196
9,193
0
7,015
16,181
57,709
0
W
Horus
Fluered
Horus
15,827
7,059
5,721
7,494
29,869
40,133
0
18,675
10,289
0
21,274
L
Cthulhu
23,100
1,336
1,825
3,206
36,803
34,136
0
9,191
27,612
40,925
0
W
Cerberus
Lulu565
Cerberus
18,327
1,523
993
6,229
31,271
39,510
0
20,884
10,387
31,961
0
W
17,058
1,224
21,295
10,381
20,252
15,290
0
13,503
6,749
49,634
0
W
Hachiman
commanderham
Hachiman
47,837
21,539
0
4,045
22,445
10,713
0
19,026
3,419
0
74,235
W
Nemesis
cooldragon
Nemesis
22,955
9,827
0
2,934
27,641
15,461
0
19,801
7,840
0
46,771
L
Kukulkan
lichael
Kukulkan
23,966
4,000
0
1,663
18,981
7,880
0
4,230
14,751
48,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,520
Gold Earned
68,393
262
Minions Killed
256
4
Camps Cleared
6
1,402,907
Distance Traveled
1,203,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,518
966
56
4
0
221,079
0
L
Skadi
13,928
995
39
3
1
245,137
0
L
Raijin
14,295
1,021
69
5
3
256,586
0
W
Horus
14,004
1,000
5
0
0
262,709
0
L
Cthulhu
13,026
930
40
3
2
283,066
0
W
Cerberus
14,396
1,028
47
3
1
263,202
0
W
Hel
14,585
1,042
77
6
3
324,865
0
W
Hachiman
16,821
1,202
77
6
0
240,063
0
W
Nemesis
14,714
1,051
56
4
0
312,068
0
L
Kukulkan
13,626
973
52
4
0
197,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role