Player Matchup

Neith
Neith
BruhSoupy
Neith
Level 28
God Stats
13W - 7L
1,658 SR
Queue Stats
65W - 76L
1,606 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gosspel
Morgan Le Fay
Level 29
God Stats
5W - 3L
1,875 SR
Queue Stats
226W - 202L
1,619 Elo+
Party 1
Chaac
Chaac
Irunsht
Chaac
Level 14
God Stats
14W - 9L
1,500 SR
Queue Stats
147W - 136L
1,630 Elo+
Solo
Artio
Artio
JayrooWhite2
Artio
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 232L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
SunderMePlease
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,663 Elo+
Party 1
Team Averages
Level 22
1,607 SR
1,621 Elo+

VS

Team Averages
Level 38
1,765 SR
1,724 Elo+
Bakasura
Bakasura
Dannagui
Bakasura
Level 148
God Stats
5W - 3L
1,901 SR
Queue Stats
41W - 36L
1,573 Elo+
Party 2
Neith
Neith
Gresse12
Neith
Level 3
God Stats
2W - 5L
1,795 SR
Queue Stats
21W - 14L
1,919 Elo+
Party 2
Tyr
Tyr
NotaSmuurff3566
Tyr
Level 15
God Stats
1W - 2L
1,902 SR
Queue Stats
22W - 15L
1,683 Elo+
Party 2
Fafnir
Fafnir
Nottodays0n
Fafnir
Level 13
God Stats
1W - 1L
1,728 SR
Queue Stats
27W - 17L
1,698 Elo+
Party 2
Ra
Ra
britt031817
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BruhSoupy
Neith
9
0 / 0 / 6
5,449
545
4,964
3,725
1,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
Gosspel
Morgan Le Fay
11
1 / 2 / 1
5,860
586
4,729
6,291
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
Irunsht
Chaac
12
9 / 0 / 2
7,273
727
6,975
4,648
2,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 5
5,435
544
1,708
5,842
2,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
SunderMePlease
Gilgamesh
11
4 / 0 / 4
6,378
638
2,160
4,713
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dannagui
Bakasura
10
0 / 2 / 0
5,646
565
2,487
7,426
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Gresse12
Neith
8
1 / 2 / 0
5,032
503
3,361
4,287
978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 0
6,246
625
3,405
8,217
3,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
8
0 / 3 / 1
4,815
482
2,558
6,470
4,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 6 / 0
3,816
382
637
4,293
749
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
14
Kills
3
3
Deaths
14
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
BruhSoupy
Neith
0
0
6
3
L
Bakasura
Dannagui
Bakasura
0
2
0
0
W
Morgan Le Fay
Gosspel
Morgan Le Fay
1
2
1
0.75
L
Neith
Gresse12
Neith
1
2
0
0.5
W
Chaac
Irunsht
Chaac
9
0
2
10
W
0
1
5
2.5
L
2
1
0
2
L
Fafnir
0
3
1
0.17
W
Gilgamesh
SunderMePlease
Gilgamesh
4
0
4
6
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,536
Damage
12,448
25,219
Taken
30,693
10,264
Mitigated
12,216
9,598
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BruhSoupy
Neith
4,964
2,608
0
1,725
3,725
1,008
1,654
1,223
2,502
0
29,095
L
Bakasura
Dannagui
Bakasura
2,487
1,560
0
3,936
7,426
2,383
0
461
6,875
0
29,718
W
Morgan Le Fay
Gosspel
Morgan Le Fay
4,729
516
0
3,046
6,291
2,500
0
0
6,096
30,291
0
L
Neith
Gresse12
Neith
3,361
1,594
0
1,672
4,287
978
0
637
3,650
0
24,323
W
Chaac
Irunsht
Chaac
6,975
1,542
0
2,370
4,648
2,648
182
694
3,634
0
37,420
W
1,708
66
90
1,516
5,842
2,406
256
1,091
4,751
15,450
0
L
3,405
468
0
3,335
8,217
3,897
0
4,846
3,371
0
32,629
L
Fafnir
2,558
329
0
586
6,470
4,209
0
493
5,827
15,703
0
W
Gilgamesh
SunderMePlease
Gilgamesh
2,160
846
0
851
4,713
1,702
0
187
4,471
0
35,691
L
637
36
165
376
4,293
749
0
0
4,023
8,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,395
Gold Earned
25,555
318
Minions Killed
256
0
Camps Cleared
0
981,729
Distance Traveled
898,599
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,449
545
73
7
0
166,569
2
L
Bakasura
5,646
565
84
8
0
208,175
3
W
Morgan Le Fay
5,860
586
69
7
0
188,625
1
L
Neith
5,032
503
50
5
0
169,131
4
W
Chaac
7,273
727
72
7
0
205,295
0
W
Artio
5,435
544
28
3
0
211,834
1
L
Tyr
6,246
625
84
8
0
200,992
4
L
Fafnir
4,815
482
23
2
0
191,263
4
W
Gilgamesh
6,378
638
76
8
0
209,406
3
L
Ra
3,816
382
15
2
0
129,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role