Player Matchup

Fenrir
Fenrir
Gold IV
DROP THE TEAM
Fenrir
Gold IV
Level 115
God Stats
21W - 10L
1,538 SR
Queue Stats
106W - 108L
1,370 MMR
Party 1
Scylla
Scylla
Platinum II
KingKobelverson
Scylla
Platinum II
Level 107
God Stats
17W - 8L
1,647 SR
Queue Stats
30W - 20L
2,034 MMR
Party 1
Bacchus
Bacchus
Gold IV
XxALbinOxKitenS
Bacchus
Gold IV
Level 89
God Stats
24W - 22L
1,656 SR
Queue Stats
120W - 122L
1,571 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 104
1,614 SR
1,658 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,560 SR
1,588 MMR
Artio
Artio
Silver I
Leoheartt
Artio
Silver I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,506 MMR
Solo
Sol
Sol
Gold I
SuperKiller eg
Sol
Gold I
Level 107
God Stats
13W - 10L
1,681 SR
Queue Stats
245W - 242L
1,599 MMR
Party 2
Medusa
Medusa
Gold I
doughboy0410
Medusa
Gold I
Level 106
God Stats
1W - 5L
1,500 SR
Queue Stats
239W - 251L
1,658 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 10
11,918
745
11,566
15,125
6,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
7 / 1 / 13
12,055
753
18,733
7,984
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
5 / 3 / 15
11,139
696
9,586
14,109
17,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
GilgameshAphroditeAthenaChaacChiron

VS

Bans
IzanamiYmirNeithKumbhakarnaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Leoheartt
Artio
13
1 / 6 / 5
10,088
631
4,871
18,117
16,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 7 / 4
11,791
737
10,194
13,770
5,280
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
4 / 8 / 4
11,136
696
8,545
16,734
5,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
20
Kills
11
11
Deaths
21
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
7
10
1.86
W
7
1
13
13.5
L
Artio
Leoheartt
Artio
1
6
5
0.58
L
6
7
4
1.14
W
5
3
15
4.17
L
Medusa
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,885
Damage
23,610
37,218
Taken
48,621
27,378
Mitigated
28,160
3,050
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,566
2,501
0
1,468
15,125
6,753
124
7,608
7,517
0
29,344
W
18,733
933
0
1,182
7,984
3,264
2,045
1,831
6,153
72,763
0
L
Artio
Leoheartt
Artio
4,871
115
124
2,298
18,117
16,999
120
11,174
6,581
18,899
0
L
10,194
1,434
304
3,991
13,770
5,280
1,052
6,449
7,119
51,158
0
W
9,586
772
0
400
14,109
17,361
351
5,626
8,483
24,005
0
L
Medusa
8,545
2,453
370
3,636
16,734
5,881
255
9,816
6,602
0
43,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,112
Gold Earned
33,015
181
Minions Killed
153
0
Camps Cleared
0
856,913
Distance Traveled
797,916
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,918
745
37
2
0
272,188
5
W
Scylla
12,055
753
126
8
0
294,593
2
L
Artio
10,088
631
27
2
0
283,461
1
L
Sol
11,791
737
74
5
0
240,328
2
W
Bacchus
11,139
696
18
1
0
290,132
1
L
Medusa
11,136
696
52
3
0
274,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role