Player Matchup

Amaterasu
Amaterasu
Aihara Yuzu
Amaterasu
Level 29
God Stats
1W - 5L
1,172 SR
Queue Stats
53W - 58L
1,488 Elo+
Solo
Hel
Hel
Eve Vill
Hel
Level 7
God Stats
6W - 10L
1,369 SR
Queue Stats
9W - 18L
1,317 Elo+
Party 2
Olorun
Olorun
RavenStarfire83
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,372 Elo+
Party 2
Hachiman
Hachiman
Reddhuud03
Hachiman
Level 18
God Stats
27W - 39L
1,380 SR
Queue Stats
238W - 270L
1,248 Elo+
Solo
Fenrir
Fenrir
TTvTyStahBoi
Fenrir
Level 18
God Stats
1W - 2L
1,731 SR
Queue Stats
166W - 173L
1,452 Elo+
Solo
Team Averages
Level 16
1,431 SR
1,375 Elo+

VS

Team Averages
Level 17
1,519 SR
1,482 Elo+
Hades
Hades
AfraidFuture
Hades
Level 16
God Stats
7W - 4L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Set
Set
AfraidMob
Set
Level 20
God Stats
10W - 4L
1,602 SR
Queue Stats
43W - 24L
1,414 Elo+
Party 1
Thoth
Thoth
Awwesome55
Thoth
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 96L
1,430 Elo+
Solo
Xing Tian
Xing Tian
BiscuittSZN
Xing Tian
Level 15
God Stats
28W - 15L
1,550 SR
Queue Stats
30W - 29L
1,374 Elo+
Solo
Hachiman
Hachiman
TheSIlverKNIght0
Hachiman
Level 20
God Stats
1W - 2L
1,442 SR
Queue Stats
29W - 14L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aihara Yuzu
Amaterasu
14
1 / 3 / 3
8,403
934
5,728
11,674
9,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 8 / 1
8,106
901
4,200
17,124
6,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 10 / 4
8,464
940
10,674
18,809
7,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Reddhuud03
Hachiman
14
2 / 12 / 1
8,518
946
8,293
15,913
7,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
13
1 / 12 / 1
8,076
897
7,078
22,845
10,719
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 23
11,013
1,224
15,919
8,049
4,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 3 / 24
10,653
1,184
16,239
11,631
5,652
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thoth
17
4 / 0 / 26
10,443
1,160
13,900
2,831
1,015
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
BiscuittSZN
Xing Tian
16
1 / 0 / 20
9,892
1,099
7,200
11,199
6,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
24 / 0 / 13
13,653
1,517
25,880
7,527
3,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
151
4
Kills
45
45
Deaths
4
10
Assists
106
Player
Kills
Deaths
Assists
KDA
W
9
1
23
20.5
W
7
3
24
6.33
L
Amaterasu
Aihara Yuzu
Amaterasu
1
3
3
0.83
W
Thoth
4
0
26
17
W
Xing Tian
BiscuittSZN
Xing Tian
1
0
20
11
L
0
8
1
0.06
L
0
10
4
0.2
L
Hachiman
Reddhuud03
Hachiman
2
12
1
0.21
L
Fenrir
1
12
1
0.13
W
24
0
13
30.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,973
Damage
79,138
86,365
Taken
41,237
41,537
Mitigated
20,184
11,498
Healing
5,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,919
2,130
587
3,140
8,049
4,214
0
2,350
5,579
28,745
0
W
16,239
10,257
0
1,861
11,631
5,652
0
5,049
6,432
0
19,669
L
Amaterasu
Aihara Yuzu
Amaterasu
5,728
2,174
179
1,610
11,674
9,624
0
4,378
7,296
0
11,214
W
Thoth
13,900
583
0
0
2,831
1,015
0
705
2,096
40,688
0
W
Xing Tian
BiscuittSZN
Xing Tian
7,200
1,072
0
0
11,199
6,101
0
4,486
6,620
17,099
0
L
4,200
0
1,811
2,316
17,124
6,568
0
9,625
7,499
28,337
0
L
10,674
6,779
776
3,285
18,809
7,550
0
9,399
9,410
27,163
0
L
Hachiman
Reddhuud03
Hachiman
8,293
4,896
0
384
15,913
7,076
0
6,913
9,000
0
17,622
L
Fenrir
7,078
2,787
0
1,137
22,845
10,719
0
6,704
16,141
0
12,917
W
25,880
17,099
0
0
7,527
3,202
0
2,284
5,213
0
41,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,567
Gold Earned
55,654
122
Minions Killed
160
1
Camps Cleared
2
704,938
Distance Traveled
831,361
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,013
1,224
27
3
0
172,012
2
W
Set
10,653
1,184
8
1
0
161,595
3
L
Amaterasu
8,403
934
9
1
1
131,312
1
W
Thoth
10,443
1,160
72
8
0
178,619
0
W
Xing Tian
9,892
1,099
17
2
0
143,539
0
L
Hel
8,106
901
59
7
0
164,318
0
L
Olorun
8,464
940
31
3
0
145,856
0
L
Hachiman
8,518
946
14
2
0
120,245
0
L
Fenrir
8,076
897
9
1
0
143,207
0
W
Hachiman
13,653
1,517
36
4
2
175,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role