Player Matchup

Thoth
Thoth
 
Thoth
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ComplexSpeggle
Kuzenbo
Level 43
God Stats
6W - 10L
1,415 SR
Queue Stats
169W - 178L
1,416 Elo+
Party 1
Ullr
Ullr
ToastMaster911
Ullr
Level 69
God Stats
3W - 7L
1,378 SR
Queue Stats
174W - 185L
1,419 Elo+
Party 1
Team Averages
Level 46
1,431 SR
1,445 Elo+

VS

Team Averages
Level 84
1,606 SR
1,458 Elo+
Rama
Rama
Athos_xv
Rama
Level 85
God Stats
17W - 15L
1,367 SR
Queue Stats
403W - 422L
1,416 Elo+
Party 2
Odin
Odin
Davidleo42000
Odin
Level 27
God Stats
1W - 0L
1,615 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MegaBusted
Baron Samedi
Level 141
God Stats
13W - 5L
1,837 SR
Queue Stats
497W - 524L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
0 / 6 / 2
10,074
560
11,350
12,223
5,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 4
11,340
630
9,648
23,199
34,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 3 / 2
11,264
626
9,799
15,442
6,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
1 / 3 / 7
11,283
627
6,015
13,550
4,978
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 4 / 8
10,830
602
10,513
13,289
7,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
MegaBusted
Baron Samedi
18
9 / 0 / 3
13,156
731
24,693
13,061
7,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
11
12
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
6
2
0.17
W
Rama
1
3
7
1.5
L
2
3
4
1.33
W
1
4
8
1.25
W
Baron Samedi
MegaBusted
Baron Samedi
9
0
3
10.5
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,797
Damage
41,221
50,864
Taken
39,900
45,986
Mitigated
20,566
9,409
Healing
19,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,350
211
0
2,065
12,223
5,174
0
8,111
4,112
42,429
0
W
Rama
6,015
4,237
0
5,799
13,550
4,978
1,467
6,037
7,513
0
41,492
L
9,648
3,188
0
5,164
23,199
34,109
44
7,294
15,905
25,038
0
W
10,513
3,119
0
998
13,289
7,634
485
5,677
7,612
0
26,097
W
Baron Samedi
MegaBusted
Baron Samedi
24,693
349
3,738
9,033
13,061
7,954
1,082
9,284
3,777
76,960
0
L
9,799
3,339
0
2,180
15,442
6,703
0
9,288
6,154
0
51,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,678
Gold Earned
35,269
175
Minions Killed
204
0
Camps Cleared
0
952,290
Distance Traveled
957,042
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,074
560
72
4
0
289,033
5
W
Rama
11,283
627
77
4
0
312,539
3
L
Kuzenbo
11,340
630
15
1
0
344,538
2
W
Odin
10,830
602
39
2
0
316,389
0
W
Baron Samedi
13,156
731
88
5
0
328,114
6
L
Ullr
11,264
626
88
5
0
318,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role