Player Matchup

Kuzenbo
Kuzenbo
AJ_Da_Beast
Kuzenbo
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 24L
1,539 Elo+
Party 3
Anhur
Anhur
Angiiee31
Anhur
Level 18
God Stats
0W - 1L
1,242 SR
Queue Stats
2W - 10L
1,427 Elo+
Party 1
Tyr
Tyr
Ocdavep
Tyr
Level 122
God Stats
0W - 2L
1,281 SR
Queue Stats
315W - 302L
1,474 Elo+
Party 3
Cthulhu
Cthulhu
ZoufPaf
Cthulhu
Level 126
God Stats
3W - 6L
1,271 SR
Queue Stats
395W - 376L
1,581 Elo+
Party 1
Agni
Agni
qc truc mushe
Agni
Level 115
God Stats
3W - 1L
1,831 SR
Queue Stats
216W - 198L
1,558 Elo+
Party 1
Team Averages
Level 106
1,425 SR
1,516 Elo+

VS

Team Averages
Level 107
1,636 SR
1,534 Elo+
Raijin
Raijin
 
Raijin
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DavisTheGreat
Agni
Level 107
God Stats
5W - 3L
1,605 SR
Queue Stats
477W - 422L
1,602 Elo+
Party 2
Ares
Ares
KIWI_Bibbily
Ares
Level 157
God Stats
18W - 5L
1,942 SR
Queue Stats
432W - 381L
1,586 Elo+
Party 2
Jormungandr
Jormungandr
RunItDahnMid
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,407 Elo+
Party 2
Hou Yi
Hou Yi
Sabasetian
Hou Yi
Level 122
God Stats
3W - 3L
1,632 SR
Queue Stats
267W - 235L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AJ_Da_Beast
Kuzenbo
13
1 / 7 / 7
7,911
659
6,848
17,568
25,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Angiiee31
Anhur
14
1 / 8 / 4
8,368
697
3,370
11,151
5,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
15
2 / 10 / 4
8,624
719
4,548
13,768
10,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
ZoufPaf
Cthulhu
17
5 / 8 / 4
11,645
970
15,612
21,312
17,872
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 11 / 5
8,865
739
10,065
13,571
5,429
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
8 / 3 / 19
10,475
873
8,718
9,910
4,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 2 / 29
10,687
891
14,865
9,548
4,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 3 / 27
11,167
931
8,863
15,982
16,692
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
RunItDahnMid
Jormungandr
17
13 / 4 / 18
11,451
954
14,054
13,341
7,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
Sabasetian
Hou Yi
17
11 / 2 / 20
10,872
906
18,880
9,577
5,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
157
11
Kills
44
44
Deaths
14
24
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
3
19
5.83
L
Kuzenbo
AJ_Da_Beast
Kuzenbo
1
7
7
0.64
L
Anhur
Angiiee31
Anhur
1
8
4
0.38
W
6
2
29
10.25
W
6
3
27
6.5
L
Tyr
2
10
4
0.4
W
Jormungandr
RunItDahnMid
Jormungandr
13
4
18
5.5
W
Hou Yi
Sabasetian
Hou Yi
11
2
20
10.5
L
Cthulhu
ZoufPaf
Cthulhu
5
8
4
0.88
L
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,443
Damage
65,380
77,370
Taken
58,358
63,978
Mitigated
37,739
10,087
Healing
18,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,718
860
2,335
2,640
9,910
4,085
986
6,603
3,307
22,670
0
L
Kuzenbo
AJ_Da_Beast
Kuzenbo
6,848
1,613
505
2,063
17,568
25,169
0
10,866
6,702
10,630
0
L
Anhur
Angiiee31
Anhur
3,370
1,344
380
106
11,151
5,094
0
7,619
3,532
0
11,134
W
14,865
1,014
2,373
1,631
9,548
4,621
1,204
5,723
3,825
27,456
0
W
8,863
164
132
2,284
15,982
16,692
604
7,226
8,756
14,182
0
L
Tyr
4,548
1,016
0
331
13,768
10,414
0
8,118
5,650
0
7,853
W
Jormungandr
RunItDahnMid
Jormungandr
14,054
2,316
1,150
2,628
13,341
7,271
362
8,256
5,085
32,049
0
W
Hou Yi
Sabasetian
Hou Yi
18,880
9,819
1,938
1,871
9,577
5,070
2,454
4,717
4,860
0
28,663
L
Cthulhu
ZoufPaf
Cthulhu
15,612
1,069
1,019
3,578
21,312
17,872
0
11,621
9,691
36,080
0
L
10,065
626
752
1,353
13,571
5,429
0
8,276
5,295
23,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,413
Gold Earned
54,652
94
Minions Killed
125
0
Camps Cleared
0
909,473
Distance Traveled
1,083,240
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,475
873
37
3
0
203,636
1
L
Kuzenbo
7,911
659
3
0
0
179,465
0
L
Anhur
8,368
697
24
2
0
161,388
1
W
Agni
10,687
891
25
2
0
212,800
0
W
Ares
11,167
931
12
1
0
209,109
0
L
Tyr
8,624
719
3
0
0
203,164
0
W
Jormungandr
11,451
954
27
2
0
221,477
0
W
Hou Yi
10,872
906
24
2
0
236,218
0
L
Cthulhu
11,645
970
49
4
0
193,379
0
L
Agni
8,865
739
15
1
0
172,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role